Player Matchup

Hun Batz
Hun Batz
MxMur_
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 217L
1,447 Elo+
Party 1
Geb
Geb
Nyuzinho
Geb
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
460W - 396L
1,565 Elo+
Solo
Medusa
Medusa
apx_-vitao
Medusa
Level 59
God Stats
0W - 1L
1,518 SR
Queue Stats
9W - 11L
1,540 Elo+
Solo
Scylla
Scylla
iDiazzz
Scylla
Level 88
God Stats
14W - 17L
1,487 SR
Queue Stats
121W - 157L
1,453 Elo+
Party 1
Thanatos
Thanatos
oMeuNomeEJULIA
Thanatos
Level 58
God Stats
1W - 1L
1,721 SR
Queue Stats
7W - 12L
1,415 Elo+
Solo
Team Averages
Level 98
1,545 SR
1,484 Elo+

VS

Team Averages
Level 105
1,477 SR
1,639 Elo+
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Dionixio9
Mulan
Level 109
God Stats
11W - 8L
1,423 SR
Queue Stats
351W - 344L
1,531 Elo+
Solo
Ullr
Ullr
kingcrimson567
Ullr
Level 67
God Stats
3W - 5L
1,462 SR
Queue Stats
69W - 92L
1,442 Elo+
Solo
Sylvanus
Sylvanus
twitchgodabove
Sylvanus
Level 83
God Stats
11W - 5L
1,500 SR
Queue Stats
124W - 75L
1,912 Elo+
Party 2
Sol
Sol
zSHIROO
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MxMur_
Hun Batz
14
2 / 2 / 0
8,244
589
2,557
8,989
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,923
423
2,326
10,565
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
apx_-vitao
Medusa
10
0 / 5 / 1
6,200
443
2,916
8,722
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
iDiazzz
Scylla
13
2 / 4 / 1
7,559
540
4,830
7,041
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
0 / 5 / 2
5,829
416
5,398
10,517
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 0 / 2
8,695
621
7,687
9,340
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
Dionixio9
Mulan
15
5 / 1 / 2
9,564
683
8,300
10,834
5,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 3
8,836
631
5,694
6,355
1,985
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
13
3 / 0 / 6
7,833
560
7,664
9,639
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
14
2 / 2 / 3
8,080
577
4,627
7,295
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
19
19
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
2
5
W
Mulan
Dionixio9
Mulan
5
1
2
6
L
Hun Batz
MxMur_
Hun Batz
2
2
0
1
L
0
3
1
0.17
L
Medusa
apx_-vitao
Medusa
0
5
1
0.1
L
Scylla
iDiazzz
Scylla
2
4
1
0.63
W
5
1
3
6.5
L
Thanatos
0
5
2
0.2
W
Sylvanus
3
0
6
6
W
Sol
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
33,972
45,834
Taken
43,463
15,946
Mitigated
23,229
13,000
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,687
1,133
181
4,434
9,340
4,789
846
1,336
7,848
0
53,608
W
Mulan
Dionixio9
Mulan
8,300
1,113
0
3,884
10,834
5,476
1,942
375
10,459
0
54,378
L
Hun Batz
MxMur_
Hun Batz
2,557
654
0
2,897
8,989
2,975
0
212
8,777
0
59,807
L
2,326
145
0
1,644
10,565
6,758
0
3,222
7,343
11,576
0
L
Medusa
apx_-vitao
Medusa
2,916
1,491
0
2,219
8,722
2,105
0
2,772
5,950
0
33,332
L
Scylla
iDiazzz
Scylla
4,830
170
0
530
7,041
1,634
0
3,263
3,778
43,068
0
W
5,694
1,970
0
594
6,355
1,985
1,026
1,562
4,393
0
52,429
L
Thanatos
5,398
1,431
0
5,710
10,517
2,474
0
1,811
8,706
0
26,150
W
Sylvanus
7,664
2,774
1,085
2,751
9,639
8,952
561
1,948
7,589
28,299
9,787
W
Sol
4,627
437
0
3,524
7,295
2,027
691
1,451
5,658
49,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
43,008
354
Minions Killed
485
0
Camps Cleared
0
1,456,134
Distance Traveled
1,350,649
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,695
621
104
7
0
320,972
2
W
Mulan
9,564
683
119
9
0
247,117
4
L
Hun Batz
8,244
589
137
10
0
321,250
2
L
Geb
5,923
423
9
1
0
302,579
5
L
Medusa
6,200
443
90
6
0
263,023
2
L
Scylla
7,559
540
82
6
0
274,429
4
W
Ullr
8,836
631
105
8
0
252,799
1
L
Thanatos
5,829
416
36
3
0
294,853
4
W
Sylvanus
7,833
560
55
4
0
253,111
10
W
Sol
8,080
577
102
7
0
276,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role