Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LightSkinFiend
King Arthur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 32L
1,526 Elo+
Solo
Ne Zha
Ne Zha
MasterDamo60
Ne Zha
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 211L
1,464 Elo+
Party 1
Discordia
Discordia
MegaMarc2000
Discordia
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 156L
1,443 Elo+
Party 1
Anhur
Anhur
Nauzet076
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,476 Elo+

VS

Team Averages
Level 84
1,428 SR
1,489 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MONEYfeedsGREED
Skadi
Level 154
God Stats
3W - 5L
1,259 SR
Queue Stats
267W - 275L
1,509 Elo+
Solo
Agni
Agni
Mmvs
Agni
Level 15
God Stats
4W - 6L
1,326 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
Stauffenberg03
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 2
Cliodhna
Cliodhna
originalrakus
Cliodhna
Level 115
God Stats
32W - 26L
1,556 SR
Queue Stats
102W - 103L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 3 / 3
7,810
781
8,629
6,974
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LightSkinFiend
King Arthur
13
2 / 6 / 4
7,387
739
10,521
15,832
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
2 / 2 / 2
7,821
782
6,635
10,002
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
MegaMarc2000
Discordia
15
4 / 2 / 3
8,377
838
10,913
6,990
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Nauzet076
Anhur
11
0 / 10 / 1
6,329
633
120
10,292
2,896

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 2 / 2
8,389
839
7,933
10,111
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 8
8,877
888
9,017
8,927
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Mmvs
Agni
15
4 / 1 / 4
8,039
804
6,001
7,060
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
4 / 2 / 7
7,998
800
10,729
11,461
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
originalrakus
Cliodhna
15
3 / 2 / 7
8,103
810
7,408
9,608
3,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
22
23
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Gilgamesh
 
Gilgamesh
5
2
2
3
L
King Arthur
LightSkinFiend
King Arthur
2
6
4
0.67
W
6
2
8
5
L
Ne Zha
2
2
2
1.5
L
Discordia
MegaMarc2000
Discordia
4
2
3
2.75
W
Agni
Mmvs
Agni
4
1
4
6
L
Anhur
Nauzet076
Anhur
0
10
1
0.05
W
Ao Kuang
4
2
7
3.75
W
Cliodhna
originalrakus
Cliodhna
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
41,088
50,090
Taken
47,167
20,415
Mitigated
16,964
7,142
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,629
1,374
0
1,131
6,974
2,150
92
1,913
4,940
27,328
0
W
Gilgamesh
 
Gilgamesh
7,933
2,748
0
1,044
10,111
5,779
0
2,449
7,370
0
30,881
L
King Arthur
LightSkinFiend
King Arthur
10,521
3,145
0
2,657
15,832
9,367
43
7,096
8,636
0
20,231
W
9,017
4,514
0
3,051
8,927
2,648
795
4,491
3,841
0
33,737
L
Ne Zha
6,635
1,492
0
2,370
10,002
4,122
0
1,964
7,919
0
26,428
L
Discordia
MegaMarc2000
Discordia
10,913
442
0
984
6,990
1,880
0
2,639
4,276
30,096
0
W
Agni
Mmvs
Agni
6,001
422
147
366
7,060
1,789
0
3,736
2,806
23,443
0
L
Anhur
Nauzet076
Anhur
120
41
0
0
10,292
2,896
19
3,118
7,131
0
5,869
W
Ao Kuang
10,729
2,736
0
4,532
11,461
3,430
0
4,282
6,673
25,304
0
W
Cliodhna
originalrakus
Cliodhna
7,408
1,046
309
3,004
9,608
3,318
0
2,760
6,308
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
41,406
174
Minions Killed
225
0
Camps Cleared
0
991,685
Distance Traveled
1,110,564
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,810
781
50
5
0
192,240
1
W
Gilgamesh
8,389
839
51
5
0
216,592
0
L
King Arthur
7,387
739
21
2
0
195,527
0
W
Skadi
8,877
888
48
5
0
200,437
2
L
Ne Zha
7,821
782
40
4
0
226,291
1
L
Discordia
8,377
838
56
6
0
205,493
3
W
Agni
8,039
804
41
4
0
223,871
2
L
Anhur
6,329
633
7
1
0
172,134
0
W
Ao Kuang
7,998
800
35
4
0
235,995
0
W
Cliodhna
8,103
810
50
5
0
233,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role