Player Matchup

Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Elaxxx
Agni
Level 65
God Stats
7W - 2L
1,771 SR
Queue Stats
212W - 190L
1,480 Elo+
Party 1
Geb
Geb
GiveMeMyBeer
Geb
Level 41
God Stats
14W - 6L
1,500 SR
Queue Stats
155W - 149L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
Kingandi02
Jing Wei
Level 107
God Stats
4W - 0L
1,771 SR
Queue Stats
157W - 128L
1,488 Elo+
Party 1
Shiva
Shiva
NooGi2015
Shiva
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 92L
1,541 Elo+
Solo
Team Averages
Level 76
1,608 SR
1,505 Elo+

VS

Team Averages
Level 74
1,473 SR
1,481 Elo+
Anhur
Anhur
ArdubaESP
Anhur
Level 84
God Stats
1W - 2L
1,517 SR
Queue Stats
30W - 32L
1,476 Elo+
Party 2
Zeus
Zeus
ByHaobin
Zeus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 129L
1,386 Elo+
Party 3
Fenrir
Fenrir
Emotin13
Fenrir
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
27W - 36L
1,601 Elo+
Party 3
Medusa
Medusa
SoilaCerdaRica
Medusa
Level 48
God Stats
0W - 1L
1,295 SR
Queue Stats
54W - 58L
1,445 Elo+
Party 2
Fafnir
Fafnir
rafarex120
Fafnir
Level 99
God Stats
0W - 1L
1,555 SR
Queue Stats
254W - 240L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 1 / 5
6,599
660
6,022
7,855
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Elaxxx
Agni
10
2 / 1 / 3
5,948
595
3,288
4,407
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 2 / 2
5,268
527
3,122
5,380
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Kingandi02
Jing Wei
11
3 / 0 / 4
6,533
653
6,342
3,889
1,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
NooGi2015
Shiva
11
0 / 0 / 0
6,045
605
3,890
5,416
4,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArdubaESP
Anhur
11
1 / 1 / 0
6,187
619
3,376
6,967
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
1 / 3 / 0
5,926
593
2,724
4,653
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Emotin13
Fenrir
8
0 / 4 / 1
5,130
513
1,648
8,277
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 0
5,960
596
2,959
5,702
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
rafarex120
Fafnir
8
0 / 3 / 2
5,344
534
2,970
10,751
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
5
8.5
L
Anhur
ArdubaESP
Anhur
1
1
0
1
L
Zeus
1
3
0
0.33
W
Agni
Elaxxx
Agni
2
1
3
3.5
L
Fenrir
Emotin13
Fenrir
0
4
1
0.13
W
2
2
2
1.5
W
Jing Wei
Kingandi02
Jing Wei
3
0
4
5
W
Shiva
NooGi2015
Shiva
0
0
0
0
L
2
3
0
0.67
L
Fafnir
rafarex120
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
13,677
26,947
Taken
36,350
11,452
Mitigated
14,695
9,087
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,022
2,349
0
2,382
7,855
2,451
0
1,628
6,227
0
29,193
L
Anhur
ArdubaESP
Anhur
3,376
1,064
0
3,724
6,967
1,788
0
73
6,894
0
31,420
L
Zeus
2,724
812
0
420
4,653
1,136
0
1,442
2,983
31,346
0
W
Agni
Elaxxx
Agni
3,288
390
0
1,376
4,407
1,366
380
1,628
2,779
28,116
0
L
Fenrir
Emotin13
Fenrir
1,648
716
0
3,190
8,277
2,675
0
693
7,520
0
22,793
W
3,122
937
33
1,172
5,380
2,288
0
1,901
3,479
7,093
701
W
Jing Wei
Kingandi02
Jing Wei
6,342
4,102
0
2,830
3,889
1,019
0
537
3,352
0
39,117
W
Shiva
NooGi2015
Shiva
3,890
471
0
1,294
5,416
4,328
46
0
5,416
0
34,393
L
2,959
1,497
0
1,188
5,702
1,291
0
337
5,365
0
32,009
L
Fafnir
rafarex120
Fafnir
2,970
862
75
3,949
10,751
7,805
0
3,289
7,354
10,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
28,547
291
Minions Killed
280
0
Camps Cleared
0
1,094,477
Distance Traveled
915,596
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,599
660
52
5
0
244,719
3
L
Anhur
6,187
619
73
7
0
177,459
4
L
Zeus
5,926
593
70
7
0
163,330
4
W
Agni
5,948
595
67
7
0
201,479
4
L
Fenrir
5,130
513
50
5
0
198,189
0
W
Geb
5,268
527
8
1
0
225,146
2
W
Jing Wei
6,533
653
91
9
0
220,031
3
W
Shiva
6,045
605
73
7
0
203,102
6
L
Medusa
5,960
596
81
8
0
178,042
2
L
Fafnir
5,344
534
6
1
0
198,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role