Player Matchup

Ganesha
Ganesha
COPsuperSTAR
Ganesha
Level 107
God Stats
9W - 6L
1,589 SR
Queue Stats
104W - 73L
1,554 Elo+
Party 1
Arachne
Arachne
Itamienjin
Arachne
Level 45
God Stats
1W - 1L
1,702 SR
Queue Stats
91W - 51L
1,651 Elo+
Party 1
Nox
Nox
PlaqueDoctor-049
Nox
Level 69
God Stats
15W - 8L
1,756 SR
Queue Stats
78W - 48L
1,613 Elo+
Party 1
Chaac
Chaac
SheeshTeihk
Chaac
Level 36
God Stats
8W - 16L
1,331 SR
Queue Stats
41W - 64L
1,372 Elo+
Solo
Rama
Rama
SmokyFirefly
Rama
Level 118
God Stats
10W - 4L
1,598 SR
Queue Stats
104W - 69L
1,530 Elo+
Party 1
Team Averages
Level 75
1,595 SR
1,544 Elo+

VS

Team Averages
Level 61
1,499 SR
1,463 Elo+
Charybdis
Charybdis
AlwaysTeaTime_
Charybdis
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
304W - 293L
1,483 Elo+
Party 2
Shiva
Shiva
AnimeLord9484
Shiva
Level 36
God Stats
13W - 25L
1,237 SR
Queue Stats
309W - 293L
1,260 Elo+
Solo
Ra
Ra
GorgonaX01
Ra
Level 26
God Stats
16W - 11L
1,500 SR
Queue Stats
599W - 505L
1,548 Elo+
Party 3
Cabrakan
Cabrakan
Not_Goku47
Cabrakan
Level 110
God Stats
18W - 27L
1,524 SR
Queue Stats
455W - 375L
1,539 Elo+
Party 3
Nike
Nike
ltheslumpgodl
Nike
Level 84
God Stats
4W - 5L
1,519 SR
Queue Stats
312W - 296L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COPsuperSTAR
Ganesha
12
0 / 1 / 12
7,409
494
7,343
15,216
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Itamienjin
Arachne
13
7 / 3 / 5
8,289
553
6,833
12,996
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 0
7,900
527
4,617
9,137
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 1
6,912
461
2,971
12,643
6,842
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
5 / 3 / 6
7,979
532
8,177
10,443
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlwaysTeaTime_
Charybdis
12
2 / 3 / 1
7,276
485
5,519
9,353
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 5
7,553
504
8,095
10,482
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 6
7,581
505
5,536
8,112
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Not_Goku47
Cabrakan
15
6 / 4 / 3
8,916
594
11,550
12,564
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 3
9,996
666
9,533
9,667
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
15
Kills
17
18
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlwaysTeaTime_
Charybdis
2
3
1
0.83
W
2
4
5
1.13
L
Ganesha
COPsuperSTAR
Ganesha
0
1
12
6
W
1
4
6
1
L
Arachne
Itamienjin
Arachne
7
3
5
3.17
W
Cabrakan
Not_Goku47
Cabrakan
6
4
3
1.88
L
3
5
0
0.6
L
0
6
1
0.08
L
5
3
6
2.67
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
40,233
60,435
Taken
50,178
31,458
Mitigated
26,619
15,835
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlwaysTeaTime_
Charybdis
5,519
2,623
0
3,720
9,353
2,346
0
2,152
7,201
0
39,849
W
8,095
1,902
629
4,536
10,482
3,518
368
2,783
7,661
0
30,626
L
Ganesha
COPsuperSTAR
Ganesha
7,343
1,260
430
3,241
15,216
13,605
73
4,555
10,661
19,404
0
W
5,536
337
541
1,963
8,112
2,766
45
3,411
4,502
37,318
0
L
Arachne
Itamienjin
Arachne
6,833
4,386
0
5,506
12,996
4,645
24
5,705
7,291
0
34,339
W
Cabrakan
Not_Goku47
Cabrakan
11,550
2,155
0
3,544
12,564
8,475
0
2,926
9,544
61,471
0
L
4,617
494
0
902
9,137
3,001
0
4,168
4,969
40,359
0
L
2,971
1,092
0
1,121
12,643
6,842
184
1,660
10,983
0
43,436
L
8,177
6,113
0
4,635
10,443
3,365
705
998
9,445
0
51,601
W
9,533
2,192
0
4,126
9,667
9,514
15
357
9,310
0
68,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,489
Gold Earned
41,322
360
Minions Killed
420
0
Camps Cleared
0
1,438,315
Distance Traveled
1,494,463
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,276
485
70
5
0
269,714
4
W
Shiva
7,553
504
54
4
0
308,337
2
L
Ganesha
7,409
494
7
0
0
278,332
6
W
Ra
7,581
505
67
4
0
296,677
3
L
Arachne
8,289
553
67
4
0
345,573
0
W
Cabrakan
8,916
594
101
7
0
311,922
1
L
Nox
7,900
527
80
5
0
273,205
3
L
Chaac
6,912
461
94
6
0
288,655
0
L
Rama
7,979
532
112
7
0
252,550
1
W
Nike
9,996
666
128
9
0
307,813
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role