Player Matchup

Zeus
Zeus
 
Zeus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DiscernTI
Hercules
Level 49
God Stats
0W - 2L
1,282 SR
Queue Stats
38W - 53L
1,122 Elo+
Solo
Ganesha
Ganesha
FakeSmilesss
Ganesha
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
Reap1k
Jing Wei
Level 4
God Stats
0W - 4L
1,270 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 1
Nemesis
Nemesis
Vanadra2032
Nemesis
Level 97
God Stats
39W - 44L
1,557 SR
Queue Stats
212W - 220L
1,483 Elo+
Solo
Team Averages
Level 69
1,422 SR
1,361 Elo+

VS

Team Averages
Level 90
1,591 SR
1,431 Elo+
Neith
Neith
HotMoistEwok
Neith
Level 118
God Stats
44W - 23L
1,656 SR
Queue Stats
64W - 49L
1,482 Elo+
Party 2
Atlas
Atlas
HotMoistJawa
Atlas
Level 140
God Stats
25W - 11L
1,677 SR
Queue Stats
72W - 53L
1,494 Elo+
Party 2
Discordia
Discordia
dahallaa
Discordia
Level 81
God Stats
14W - 5L
1,620 SR
Queue Stats
26W - 17L
1,419 Elo+
Solo
Arachne
Arachne
themexicanyei
Arachne
Level 32
God Stats
5W - 13L
1,500 SR
Queue Stats
165W - 201L
1,306 Elo+
Solo
Shiva
Shiva
xxOGORDxx
Shiva
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
1
0 / 0 / 0
2,433
487
0
0
0
Hercules
DiscernTI
Hercules
6
0 / 0 / 0
3,020
604
358
1,050
657
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
FakeSmilesss
Ganesha
4
0 / 3 / 0
3,012
602
593
3,854
1,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Reap1k
Jing Wei
4
0 / 2 / 0
3,132
626
1,759
2,075
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Vanadra2032
Nemesis
5
0 / 2 / 0
3,374
675
822
4,106
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 3
3,504
701
1,823
1,209
324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
2 / 0 / 3
3,869
774
1,294
2,768
1,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
dahallaa
Discordia
6
0 / 0 / 1
3,767
753
1,565
1,198
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
5
3 / 0 / 3
3,981
796
1,995
1,578
462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shiva
xxOGORDxx
Shiva
6
0 / 0 / 0
3,524
705
350
2,083
877
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
Hercules
DiscernTI
Hercules
0
0
0
0
L
Ganesha
FakeSmilesss
Ganesha
0
3
0
0
W
2
0
3
3.5
W
2
0
3
3.5
L
Jing Wei
Reap1k
Jing Wei
0
2
0
0
L
Nemesis
Vanadra2032
Nemesis
0
2
0
0
W
Discordia
dahallaa
Discordia
0
0
1
0.5
W
Arachne
3
0
3
4.5
W
Shiva
xxOGORDxx
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,532
Damage
7,027
11,085
Taken
8,836
3,452
Mitigated
2,936
3,250
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
DiscernTI
Hercules
358
0
0
254
1,050
657
0
0
1,050
0
5,290
L
Ganesha
FakeSmilesss
Ganesha
593
94
99
423
3,854
1,346
0
619
3,235
3,732
0
W
1,823
1,027
0
510
1,209
324
0
145
1,064
0
14,259
W
1,294
581
568
1,493
2,768
1,030
0
410
2,358
7,368
0
L
Jing Wei
Reap1k
Jing Wei
1,759
1,759
0
250
2,075
450
0
675
1,400
0
11,828
L
Nemesis
Vanadra2032
Nemesis
822
200
0
2,224
4,106
999
0
1,341
2,541
0
13,460
W
Discordia
dahallaa
Discordia
1,565
225
0
464
1,198
243
360
0
1,198
13,973
0
W
Arachne
1,995
1,538
0
436
1,578
462
0
38
1,540
0
10,416
W
Shiva
xxOGORDxx
Shiva
350
38
0
110
2,083
877
0
0
2,083
0
9,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,971
Gold Earned
18,645
85
Minions Killed
101
0
Camps Cleared
0
365,181
Distance Traveled
490,210
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,433
487
0
0
0
0
0
L
Hercules
3,020
604
10
2
0
99,662
1
L
Ganesha
3,012
602
1
0
0
87,234
0
W
Neith
3,504
701
24
5
0
83,965
2
W
Atlas
3,869
774
8
2
0
89,847
2
L
Jing Wei
3,132
626
36
7
0
86,699
0
L
Nemesis
3,374
675
38
8
0
91,586
1
W
Discordia
3,767
753
28
6
0
94,645
0
W
Arachne
3,981
796
26
5
0
124,790
2
W
Shiva
3,524
705
15
3
0
96,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role