Player Matchup

Mulan
Mulan
Silver V
Dark_LightZZ47
Mulan
Silver V
Level 85
God Stats
3W - 3L
1,609 SR
Queue Stats
36W - 48L
1,301 MMR
Solo
Fenrir
Fenrir
Platinum V
KingDrew30
Fenrir
Platinum V
Level 158
God Stats
45W - 61L
1,561 SR
Queue Stats
565W - 755L
1,804 MMR
Solo
Vulcan
Vulcan
Gold IV
Nizull
Vulcan
Gold IV
Level 160
God Stats
8W - 8L
1,595 SR
Queue Stats
20W - 23L
1,180 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,588 SR
1,428 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,547 SR
1,478 MMR
Agni
Agni
Gold II
Aphotic Fallacy
Agni
Gold II
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
304W - 346L
1,767 MMR
Solo
Horus
Horus
Silver I
Deneault12
Horus
Silver I
Level 157
God Stats
3W - 5L
1,352 SR
Queue Stats
122W - 149L
1,144 MMR
Solo
Artio
Artio
Platinum III
KPDxYagamiLigth
Artio
Platinum III
Level 144
God Stats
13W - 8L
1,790 SR
Queue Stats
323W - 377L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
8,328
641
11,861
16,528
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
KingDrew30
Fenrir
15
6 / 4 / 2
9,984
768
10,152
14,981
8,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Nizull
Vulcan
13
0 / 3 / 7
8,246
634
8,330
8,623
3,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SkadiAtlasBastetGilgameshThoth

VS

Bans
Ah Muzen CabAchillesHeraArtemisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
10,111
778
13,621
9,630
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
15
8 / 3 / 5
10,029
771
7,460
11,023
9,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 2 / 14
10,261
789
11,581
19,724
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
16
16
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
2
9
4
0.44
W
Horus
8
3
5
3.5
W
2
2
14
4.5
L
Fenrir
KingDrew30
Fenrir
6
4
2
1.75
L
Vulcan
Nizull
Vulcan
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
32,662
40,132
Taken
40,377
26,026
Mitigated
33,358
8,015
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,621
2,184
0
1,905
9,630
3,525
690
2,163
7,341
44,037
0
L
11,861
2,373
0
1,522
16,528
13,752
0
9,694
6,834
3,350
20,130
W
Horus
7,460
3,083
2,109
2,981
11,023
9,351
414
3,618
7,110
0
17,546
W
11,581
2,049
1,557
7,409
19,724
20,482
325
4,888
14,338
28,760
0
L
Fenrir
KingDrew30
Fenrir
10,152
3,265
354
5,539
14,981
8,559
0
10,236
4,745
136
23,332
L
Vulcan
Nizull
Vulcan
8,330
3,013
0
600
8,623
3,715
29
5,734
2,889
30,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
30,401
113
Minions Killed
132
5
Camps Cleared
6
643,278
Distance Traveled
692,418
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,111
778
70
5
4
212,093
3
L
Mulan
8,328
641
23
2
1
195,516
4
W
Horus
10,029
771
25
2
0
235,351
2
W
Artio
10,261
789
37
3
2
244,974
3
L
Fenrir
9,984
768
28
2
3
223,615
1
L
Vulcan
8,246
634
62
5
1
224,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role