Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EpicFALE187
Kumbhakarna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,573 Elo+
Solo
Serqet
Serqet
S377FORKER
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
burtonrider07
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,566 Elo+
Solo
Charybdis
Charybdis
ljh781152745
Charybdis
Level 58
God Stats
3W - 6L
1,473 SR
Queue Stats
249W - 286L
1,386 Elo+
Solo
Team Averages
Level 64
1,495 SR
1,505 Elo+

VS

Team Averages
Level 108
1,519 SR
1,543 Elo+
Chaac
Chaac
IoRival
Chaac
Level 79
God Stats
1W - 1L
1,576 SR
Queue Stats
20W - 21L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Joselitosqui
Danzaburou
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
456W - 440L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
NeedlessBow67
Sun Wukong
Level 145
God Stats
10W - 6L
1,601 SR
Queue Stats
799W - 838L
1,458 Elo+
Solo
Fenrir
Fenrir
blazeincarnated
Fenrir
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 187L
1,624 Elo+
Solo
Cerberus
Cerberus
cobras4life303
Cerberus
Level 109
God Stats
0W - 1L
1,418 SR
Queue Stats
41W - 40L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
12 / 5 / 8
11,853
847
17,820
13,375
7,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
EpicFALE187
Kumbhakarna
18
1 / 3 / 20
11,412
815
8,574
22,201
31,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
S377FORKER
Serqet
14
2 / 11 / 13
9,637
688
5,656
15,565
7,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 1 / 13
12,903
922
39,981
7,988
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ljh781152745
Charybdis
18
2 / 5 / 12
11,259
804
14,823
13,915
8,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IoRival
Chaac
16
6 / 6 / 11
10,039
717
16,498
18,743
15,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Joselitosqui
Danzaburou
18
9 / 5 / 7
11,197
800
13,464
15,606
5,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
NeedlessBow67
Sun Wukong
15
1 / 6 / 12
9,591
685
9,849
25,231
12,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 6 / 12
9,505
679
7,091
17,078
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
18
4 / 3 / 15
10,239
731
12,406
20,664
22,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
82
26
Kills
25
25
Deaths
26
66
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
5
8
3.2
W
Kumbhakarna
EpicFALE187
Kumbhakarna
1
3
20
3.67
L
Chaac
IoRival
Chaac
6
6
11
1.92
L
Danzaburou
Joselitosqui
Danzaburou
9
5
7
2.5
L
Sun Wukong
NeedlessBow67
Sun Wukong
1
6
12
1.17
W
Serqet
S377FORKER
Serqet
2
11
13
0.77
L
5
6
12
1.83
W
9
1
13
15.5
L
Cerberus
4
3
15
3.83
W
Charybdis
ljh781152745
Charybdis
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,854
Damage
59,308
73,044
Taken
97,322
59,235
Mitigated
66,999
25,897
Healing
28,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,820
3,808
677
9,655
13,375
7,347
249
3,193
10,020
0
24,640
W
Kumbhakarna
EpicFALE187
Kumbhakarna
8,574
587
1,399
4,074
22,201
31,727
423
3,599
18,379
17,055
0
L
Chaac
IoRival
Chaac
16,498
2,694
548
3,990
18,743
15,682
0
10,195
8,422
0
32,319
L
Danzaburou
Joselitosqui
Danzaburou
13,464
6,322
1,080
3,875
15,606
5,261
2,104
9,415
5,861
0
34,926
L
Sun Wukong
NeedlessBow67
Sun Wukong
9,849
935
1,479
7,845
25,231
12,425
0
10,557
14,460
0
23,591
W
Serqet
S377FORKER
Serqet
5,656
2,622
966
1,225
15,565
7,026
74
2,033
13,492
0
7,339
L
7,091
801
984
1,456
17,078
10,633
0
8,217
8,485
0
9,550
W
39,981
15,670
2,423
1,620
7,988
4,924
1,627
1,108
6,839
74,745
0
L
Cerberus
12,406
1,035
1,281
6,272
20,664
22,998
81
10,171
10,151
25,136
0
W
Charybdis
ljh781152745
Charybdis
14,823
4,642
1,731
2,127
13,915
8,211
1,992
2,473
11,298
0
32,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
50,571
147
Minions Killed
151
0
Camps Cleared
0
1,363,173
Distance Traveled
1,277,457
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,853
847
12
1
0
261,669
0
W
Kumbhakarna
11,412
815
9
1
0
295,540
4
L
Chaac
10,039
717
33
2
0
263,650
0
L
Danzaburou
11,197
800
51
4
0
246,025
1
L
Sun Wukong
9,591
685
22
2
0
251,792
1
W
Serqet
9,637
688
2
0
0
250,400
0
L
Fenrir
9,505
679
5
0
0
230,377
0
W
Vulcan
12,903
922
85
6
0
327,510
0
L
Cerberus
10,239
731
40
3
0
285,613
0
W
Charybdis
11,259
804
39
3
0
228,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role