Player Matchup

Janus
Janus
BillyHndrxx
Janus
Level 41
God Stats
3W - 7L
1,301 SR
Queue Stats
101W - 121L
1,319 Elo+
Solo
Danzaburou
Danzaburou
KingFace8
Danzaburou
Level 61
God Stats
59W - 59L
1,486 SR
Queue Stats
65W - 80L
1,442 Elo+
Solo
Ah Puch
Ah Puch
ScrapYardDog420
Ah Puch
Level 64
God Stats
20W - 18L
1,426 SR
Queue Stats
343W - 362L
1,430 Elo+
Solo
Hel
Hel
ShadSilverdragon
Hel
Level 31
God Stats
4W - 3L
1,784 SR
Queue Stats
20W - 36L
1,427 Elo+
Solo
Cupid
Cupid
SparxX851
Cupid
Level 64
God Stats
44W - 56L
1,400 SR
Queue Stats
192W - 213L
1,369 Elo+
Solo
Team Averages
Level 52
1,480 SR
1,398 Elo+

VS

Team Averages
Level 94
1,532 SR
1,493 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BulbasaurPower_
Kukulkan
Level 118
God Stats
120W - 97L
1,513 SR
Queue Stats
261W - 283L
1,435 Elo+
Solo
Chiron
Chiron
Markis1345
Chiron
Level 142
God Stats
21W - 25L
1,567 SR
Queue Stats
427W - 455L
1,494 Elo+
Solo
Shiva
Shiva
The Baby Rob
Shiva
Level 62
God Stats
3W - 0L
1,824 SR
Queue Stats
165W - 171L
1,584 Elo+
Solo
Hercules
Hercules
fire_blast_420
Hercules
Level 25
God Stats
7W - 9L
1,254 SR
Queue Stats
51W - 64L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,938
994
10,803
12,021
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KingFace8
Danzaburou
15
1 / 1 / 0
10,249
1,025
9,220
11,317
4,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 0
9,947
995
8,614
4,124
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 0
9,430
943
4,042
11,265
5,998
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
SparxX851
Cupid
15
0 / 6 / 3
10,046
1,005
8,696
17,498
12,053
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

205

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
7 / 3 / 9
11,895
1,190
11,514
13,787
14,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
17
3 / 0 / 10
11,396
1,140
12,606
6,228
2,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Markis1345
Chiron
17
3 / 0 / 8
10,932
1,093
13,118
4,370
2,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 7
10,373
1,037
7,200
9,987
10,636
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
16
3 / 0 / 10
10,673
1,067
9,096
13,135
6,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
17
17
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
3
9
3.83
L
1
6
1
0.25
W
Kukulkan
3
0
10
8
L
Danzaburou
KingFace8
Danzaburou
1
1
0
1
W
Chiron
Markis1345
Chiron
3
0
8
7
L
1
0
0
1
L
0
4
0
0
L
Cupid
SparxX851
Cupid
0
6
3
0.25
W
1
0
7
4.5
W
Hercules
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
53,534
56,225
Taken
47,507
27,482
Mitigated
37,220
9,645
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,514
740
519
1,114
13,787
14,904
0
5,467
8,320
20,210
0
L
10,803
416
0
590
12,021
3,235
0
5,206
6,815
22,396
0
W
Kukulkan
12,606
2,091
0
691
6,228
2,779
0
3,800
2,428
41,435
0
L
Danzaburou
KingFace8
Danzaburou
9,220
4,104
772
1,473
11,317
4,748
0
3,945
7,372
0
26,667
W
Chiron
Markis1345
Chiron
13,118
1,064
1,388
1,814
4,370
2,057
0
2,017
2,353
0
31,942
L
8,614
725
0
894
4,124
1,448
0
728
3,396
34,573
0
L
4,042
241
3,340
1,088
11,265
5,998
0
6,951
4,314
6,599
0
L
Cupid
SparxX851
Cupid
8,696
4,644
648
840
17,498
12,053
0
7,559
9,939
0
28,216
W
7,200
785
919
1,000
9,987
10,636
0
5,167
4,820
269
23,235
W
Hercules
9,096
3,452
220
1,973
13,135
6,844
0
7,008
6,127
0
16,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
55,269
169
Minions Killed
217
3
Camps Cleared
10
925,269
Distance Traveled
1,013,961
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,895
1,190
24
2
3
188,674
0
L
Janus
9,938
994
25
3
1
191,266
0
W
Kukulkan
11,396
1,140
97
10
0
169,746
0
L
Danzaburou
10,249
1,025
39
4
2
176,496
0
W
Chiron
10,932
1,093
45
5
2
210,736
5
L
Ah Puch
9,947
995
60
6
0
180,777
0
L
Hel
9,430
943
4
0
0
187,523
0
L
Cupid
10,046
1,005
41
4
0
189,207
1
W
Shiva
10,373
1,037
39
4
2
211,875
0
W
Hercules
10,673
1,067
12
1
3
232,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role