Player Matchup

Aphrodite
Aphrodite
NRG_EvilStorm
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 174L
1,461 Elo+
Solo
Shiva
Shiva
XxBr_GamersxX
Shiva
Level 150
God Stats
4W - 6L
1,637 SR
Queue Stats
249W - 374L
1,469 Elo+
Party 1
Charybdis
Charybdis
XxFabull_brxX
Charybdis
Level 160
God Stats
10W - 11L
1,476 SR
Queue Stats
545W - 643L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
pixel453
Erlang Shen
Level 82
God Stats
1W - 6L
1,284 SR
Queue Stats
258W - 248L
1,500 Elo+
Solo
Janus
Janus
warriorjpsc
Janus
Level 114
God Stats
26W - 20L
1,629 SR
Queue Stats
200W - 193L
1,541 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,493 Elo+

VS

Team Averages
Level 84
1,541 SR
1,472 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AmbushBug96
Cliodhna
Level 100
God Stats
6W - 6L
1,750 SR
Queue Stats
166W - 160L
1,529 Elo+
Solo
Anubis
Anubis
Bigsurge3528526
Anubis
Level 47
God Stats
7W - 5L
1,498 SR
Queue Stats
155W - 182L
1,501 Elo+
Solo
Ymir
Ymir
cafu23
Ymir
Level 19
God Stats
4W - 5L
1,555 SR
Queue Stats
19W - 35L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 100
God Stats
120W - 95L
1,402 SR
Queue Stats
762W - 782L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NRG_EvilStorm
Aphrodite
9
1 / 4 / 3
5,524
425
4,367
8,428
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
6,003
462
3,717
10,196
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
XxFabull_brxX
Charybdis
11
1 / 3 / 2
6,354
489
5,602
7,335
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
pixel453
Erlang Shen
13
2 / 1 / 2
7,504
577
6,793
10,517
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 4 / 2
6,876
529
5,675
7,273
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 3
5,985
460
2,530
6,588
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
AmbushBug96
Cliodhna
13
10 / 0 / 4
7,778
598
11,716
9,598
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 5 / 7
6,696
515
6,199
8,402
3,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ymir
cafu23
Ymir
9
0 / 1 / 6
5,690
438
3,565
7,518
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
12
2 / 1 / 2
6,677
514
5,553
8,333
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
15
15
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
3
2.5
W
Cliodhna
AmbushBug96
Cliodhna
10
0
4
12
W
2
5
7
1.1
L
Aphrodite
NRG_EvilStorm
Aphrodite
1
4
3
0.63
L
1
3
2
0.67
L
Charybdis
XxFabull_brxX
Charybdis
1
3
2
0.67
W
Ymir
cafu23
Ymir
0
1
6
3
W
Cthulhu
2
1
2
3
L
Erlang Shen
pixel453
Erlang Shen
2
1
2
3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
29,563
43,749
Taken
40,439
18,421
Mitigated
18,523
17,784
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,530
1,496
0
1,356
6,588
1,470
428
681
5,907
0
33,503
W
Cliodhna
AmbushBug96
Cliodhna
11,716
1,557
0
2,543
9,598
2,801
0
3,598
6,000
0
45,447
W
6,199
194
158
2,714
8,402
3,683
400
2,508
5,894
35,960
0
L
Aphrodite
NRG_EvilStorm
Aphrodite
4,367
858
2,384
4,120
8,428
5,359
30
3,341
5,076
17,269
0
L
3,717
855
110
1,978
10,196
3,390
0
2,902
7,263
0
33,304
L
Charybdis
XxFabull_brxX
Charybdis
5,602
2,429
0
1,877
7,335
1,659
48
1,981
5,354
0
40,057
W
Ymir
cafu23
Ymir
3,565
430
0
571
7,518
3,785
124
2,337
5,181
12,861
0
W
Cthulhu
5,553
573
112
2,367
8,333
6,784
0
918
7,415
31,032
0
L
Erlang Shen
pixel453
Erlang Shen
6,793
3,879
0
6,444
10,517
6,070
0
4,702
5,561
0
50,461
L
5,675
474
0
871
7,273
1,943
0
2,027
5,178
48,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
32,826
355
Minions Killed
286
0
Camps Cleared
0
1,200,036
Distance Traveled
1,200,608
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,985
460
62
5
0
234,552
6
W
Cliodhna
7,778
598
62
5
0
282,473
4
W
Anubis
6,696
515
60
5
0
230,302
0
L
Aphrodite
5,524
425
23
2
0
220,182
2
L
Shiva
6,003
462
60
5
0
254,054
1
L
Charybdis
6,354
489
87
7
0
231,123
4
W
Ymir
5,690
438
26
2
0
236,323
0
W
Cthulhu
6,677
514
76
6
0
216,958
1
L
Erlang Shen
7,504
577
102
8
0
254,684
6
L
Janus
6,876
529
83
6
0
239,993
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role