Player Matchup

Cerberus
Cerberus
ClubstepMC
Cerberus
Level 145
God Stats
18W - 11L
1,658 SR
Queue Stats
397W - 343L
1,565 Elo+
Party 2
Mulan
Mulan
Cysgodo
Mulan
Level 100
God Stats
3W - 0L
1,921 SR
Queue Stats
210W - 165L
1,573 Elo+
Party 2
Fenrir
Fenrir
XDarkAstora
Fenrir
Level 37
God Stats
3W - 0L
1,186 SR
Queue Stats
12W - 8L
1,470 Elo+
Solo
Zeus
Zeus
Zeslyn
Zeus
Level 25
God Stats
5W - 8L
1,448 SR
Queue Stats
334W - 384L
1,390 Elo+
Solo
Ullr
Ullr
amjad7
Ullr
Level 156
God Stats
4W - 2L
1,637 SR
Queue Stats
11W - 7L
1,625 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,525 Elo+

VS

Team Averages
Level 57
1,670 SR
1,520 Elo+
Zeus
Zeus
HokDzik
Zeus
Level 56
God Stats
22W - 11L
1,798 SR
Queue Stats
266W - 276L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
Rebel Heart 81
Baron Samedi
Level 26
God Stats
1W - 3L
1,772 SR
Queue Stats
86W - 117L
1,389 Elo+
Solo
Thor
Thor
bettuska7535
Thor
Level 25
God Stats
2W - 1L
1,710 SR
Queue Stats
27W - 28L
1,540 Elo+
Party 1
Ares
Ares
hmmsupra
Ares
Level 22
God Stats
2W - 4L
1,521 SR
Queue Stats
27W - 33L
1,454 Elo+
Party 1
Xbalanque
Xbalanque
βẫẫĐßǿǿỴ
Xbalanque
Level 156
God Stats
25W - 19L
1,550 SR
Queue Stats
175W - 155L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClubstepMC
Cerberus
11
7 / 0 / 4
5,953
1,191
3,156
3,427
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Cysgodo
Mulan
10
1 / 0 / 4
4,708
942
2,991
2,645
1,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
9
1 / 4 / 2
4,536
907
2,588
4,717
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Zeslyn
Zeus
9
1 / 2 / 5
4,515
903
3,744
2,869
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
amjad7
Ullr
10
1 / 0 / 6
4,945
989
4,503
3,826
1,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HokDzik
Zeus
7
0 / 0 / 0
3,866
773
0
0
0
Baron Samedi
Rebel Heart 81
Baron Samedi
9
0 / 5 / 2
4,315
863
1,517
4,849
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 3
4,699
940
4,375
4,115
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
2 / 1 / 4
5,058
1,012
2,176
6,690
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 1
4,918
984
3,247
4,286
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
6
6
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ClubstepMC
Cerberus
7
0
4
9
W
Mulan
Cysgodo
Mulan
1
0
4
3
L
Zeus
HokDzik
Zeus
0
0
0
0
L
Baron Samedi
Rebel Heart 81
Baron Samedi
0
5
2
0.2
W
Fenrir
1
4
2
0.5
W
Zeus
Zeslyn
Zeus
1
2
5
1.75
W
Ullr
amjad7
Ullr
1
0
6
4
L
2
3
3
1.17
L
Ares
2
1
4
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
11,315
17,484
Taken
19,940
7,033
Mitigated
8,928
4,401
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ClubstepMC
Cerberus
3,156
244
0
1,923
3,427
1,999
0
802
2,461
7,073
0
W
Mulan
Cysgodo
Mulan
2,991
586
0
743
2,645
1,616
213
438
2,117
0
11,299
L
Zeus
HokDzik
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Rebel Heart 81
Baron Samedi
1,517
84
355
377
4,849
1,718
0
1,683
3,067
7,775
0
W
Fenrir
2,588
571
0
373
4,717
1,547
475
989
3,587
0
8,013
W
Zeus
Zeslyn
Zeus
3,744
617
162
270
2,869
659
182
465
2,301
7,507
0
W
Ullr
amjad7
Ullr
4,503
1,897
0
930
3,826
1,212
58
715
3,044
0
18,249
L
4,375
1,067
0
228
4,115
1,820
0
880
3,171
0
11,098
L
Ares
2,176
314
0
540
6,690
4,127
0
1,944
4,442
5,046
0
L
3,247
1,246
0
825
4,286
1,263
0
2,027
2,099
0
13,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
22,856
89
Minions Killed
61
0
Camps Cleared
0
591,929
Distance Traveled
433,022
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,953
1,191
17
3
0
134,090
2
W
Mulan
4,708
942
14
3
0
130,807
2
L
Zeus
3,866
773
0
0
0
0
0
L
Baron Samedi
4,315
863
12
2
0
99,842
0
W
Fenrir
4,536
907
13
3
0
112,864
2
W
Zeus
4,515
903
14
3
0
109,146
0
W
Ullr
4,945
989
31
6
0
105,022
1
L
Thor
4,699
940
19
4
0
104,025
0
L
Ares
5,058
1,012
5
1
0
120,898
1
L
Xbalanque
4,918
984
25
5
0
108,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role