Player Matchup

Baba Yaga
Baba Yaga
OPI_Nenkis
Baba Yaga
Level 53
God Stats
3W - 5L
1,744 SR
Queue Stats
140W - 157L
1,398 Elo+
Solo
Izanami
Izanami
ShadowDrack512
Izanami
Level 98
God Stats
29W - 24L
1,536 SR
Queue Stats
868W - 848L
1,509 Elo+
Solo
Shiva
Shiva
f1ipbabyt00th
Shiva
Level 160
God Stats
9W - 18L
1,100 SR
Queue Stats
316W - 355L
1,374 Elo+
Solo
Chang'e
Chang'e
scar-_-STARSTeam
Chang'e
Level 108
God Stats
17W - 17L
1,326 SR
Queue Stats
330W - 350L
1,355 Elo+
Solo
Awilix
Awilix
squad_meleeman42
Awilix
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,331 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,393 Elo+

VS

Team Averages
Level 109
1,442 SR
1,494 Elo+
Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NOVOJ
Ra
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 268L
1,519 Elo+
Solo
Bakasura
Bakasura
Saucy x Ken
Bakasura
Level 62
God Stats
27W - 28L
1,434 SR
Queue Stats
99W - 74L
1,457 Elo+
Solo
Bellona
Bellona
x-imOP
Bellona
Level 89
God Stats
1W - 0L
1,275 SR
Queue Stats
35W - 34L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
OPI_Nenkis
Baba Yaga
9
2 / 0 / 1
5,690
517
3,267
6,052
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
5,205
473
3,877
5,327
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
6,895
627
6,384
9,867
5,138
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 3 / 0
5,398
491
1,327
5,195
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 2
5,703
518
2,634
9,068
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 3 / 1
5,867
533
4,427
8,844
4,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
10
0 / 2 / 0
5,560
505
4,631
7,483
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
10
0 / 1 / 1
5,515
501
3,630
4,832
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Saucy x Ken
Bakasura
13
3 / 1 / 2
7,505
682
2,494
6,217
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
x-imOP
Bellona
13
5 / 0 / 0
7,192
654
5,471
6,710
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
9
9
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
1
0.5
W
Sol
 
Sol
0
2
0
0
W
Ra
0
1
1
0.5
L
Baba Yaga
OPI_Nenkis
Baba Yaga
2
0
1
2.5
W
Bakasura
Saucy x Ken
Bakasura
3
1
2
4
L
1
1
1
1.5
L
2
2
1
1.25
L
1
3
0
0.33
L
1
3
2
0.67
W
Bellona
x-imOP
Bellona
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,489
Damage
20,653
35,509
Taken
34,086
13,771
Mitigated
15,948
9,430
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,427
1,144
0
1,365
8,844
4,504
0
0
8,844
0
24,534
W
Sol
 
Sol
4,631
1,203
0
3,088
7,483
1,697
766
1,541
5,942
27,403
0
W
Ra
3,630
359
1,353
2,844
4,832
1,333
405
1,525
3,307
27,239
1,626
L
Baba Yaga
OPI_Nenkis
Baba Yaga
3,267
381
293
2,263
6,052
3,476
0
3,986
2,066
17,641
0
W
Bakasura
Saucy x Ken
Bakasura
2,494
1,557
0
2,910
6,217
3,085
1,859
1,001
5,008
0
34,355
L
3,877
1,546
0
1,310
5,327
1,607
0
3,071
2,256
0
30,023
L
6,384
1,417
86
1,723
9,867
5,138
0
0
9,867
0
40,597
L
1,327
72
68
709
5,195
1,197
75
0
5,145
15,077
0
L
2,634
1,058
68
2,910
9,068
2,353
0
1,122
7,821
0
23,409
W
Bellona
x-imOP
Bellona
5,471
954
0
1,509
6,710
5,329
941
299
6,391
0
44,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
31,639
263
Minions Killed
335
0
Camps Cleared
0
993,346
Distance Traveled
1,163,917
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,867
533
48
4
0
203,914
5
W
Sol
5,560
505
53
5
0
208,401
2
W
Ra
5,515
501
44
4
0
224,357
1
L
Baba Yaga
5,690
517
20
2
0
213,246
1
W
Bakasura
7,505
682
100
9
0
271,449
4
L
Izanami
5,205
473
59
5
0
172,542
2
L
Shiva
6,895
627
95
9
0
217,371
2
L
Chang'e
5,398
491
32
3
0
163,316
1
L
Awilix
5,703
518
57
5
0
226,871
1
W
Bellona
7,192
654
90
8
0
255,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role