Player Matchup

Ravana
Ravana
ElpizAdol33
Ravana
Level 120
God Stats
0W - 1L
1,709 SR
Queue Stats
9W - 15L
1,448 Elo+
Solo
Nike
Nike
Pappet007
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
SekundeM
Jing Wei
Level 85
God Stats
1W - 1L
1,704 SR
Queue Stats
30W - 37L
1,460 Elo+
Solo
Da Ji
Da Ji
VEGAN mik
Da Ji
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
braefar94
Ah Puch
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 96L
1,363 Elo+
Solo
Team Averages
Level 56
1,583 SR
1,415 Elo+

VS

Team Averages
Level 99
1,513 SR
1,447 Elo+
Cerberus
Cerberus
DNAK9
Cerberus
Level 26
God Stats
2W - 1L
1,307 SR
Queue Stats
22W - 25L
1,382 Elo+
Solo
Izanami
Izanami
DokkanBattle-DBZ
Izanami
Level 146
God Stats
5W - 7L
1,410 SR
Queue Stats
84W - 94L
1,370 Elo+
Solo
Susano
Susano
Elias4K
Susano
Level 104
God Stats
26W - 27L
1,511 SR
Queue Stats
612W - 589L
1,541 Elo+
Solo
Chang'e
Chang'e
Frobocop11
Chang'e
Level 107
God Stats
14W - 10L
1,605 SR
Queue Stats
205W - 222L
1,516 Elo+
Solo
Hercules
Hercules
RealDirtyMike
Hercules
Level 112
God Stats
4W - 1L
1,731 SR
Queue Stats
85W - 85L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
0 / 4 / 2
8,447
603
5,984
6,375
2,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
17
3 / 3 / 1
9,850
704
12,544
17,134
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
SekundeM
Jing Wei
17
2 / 3 / 1
9,458
676
11,434
14,903
5,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
VEGAN mik
Da Ji
15
1 / 4 / 2
8,535
610
7,905
10,810
4,532
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
braefar94
Ah Puch
16
0 / 5 / 3
8,854
632
8,220
9,220
3,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DNAK9
Cerberus
16
1 / 0 / 10
10,186
728
7,291
19,620
21,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 0 / 2
10,908
779
7,082
7,789
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Elias4K
Susano
17
7 / 4 / 5
10,595
757
11,879
12,380
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Frobocop11
Chang'e
17
6 / 2 / 4
9,959
711
10,136
9,826
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
RealDirtyMike
Hercules
16
1 / 0 / 9
9,475
677
9,814
13,826
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
19
19
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DNAK9
Cerberus
1
0
10
6
W
4
0
2
5
W
Susano
Elias4K
Susano
7
4
5
2.38
L
Ravana
0
4
2
0.25
W
Chang'e
Frobocop11
Chang'e
6
2
4
4
L
Nike
3
3
1
1.17
W
Hercules
RealDirtyMike
Hercules
1
0
9
5.5
L
Jing Wei
SekundeM
Jing Wei
2
3
1
0.83
L
Da Ji
VEGAN mik
Da Ji
1
4
2
0.5
L
Ah Puch
braefar94
Ah Puch
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,087
Damage
46,202
58,442
Taken
63,441
30,385
Mitigated
44,946
6,331
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DNAK9
Cerberus
7,291
649
334
5,499
19,620
21,489
77
2,608
16,713
29,145
0
W
7,082
3,849
0
3,498
7,789
4,268
3,749
216
7,468
0
45,766
W
Susano
Elias4K
Susano
11,879
3,497
0
2,038
12,380
5,288
1,907
1,667
10,519
0
23,005
L
Ravana
5,984
623
0
546
6,375
2,689
0
2,807
3,499
0
20,722
W
Chang'e
Frobocop11
Chang'e
10,136
854
4,514
3,752
9,826
3,604
963
1,639
7,998
26,998
0
L
Nike
12,544
1,489
0
601
17,134
14,496
0
4,765
11,939
1,983
37,790
W
Hercules
RealDirtyMike
Hercules
9,814
1,582
0
3,010
13,826
10,297
408
3,137
10,489
4,720
24,645
L
Jing Wei
SekundeM
Jing Wei
11,434
10,060
0
4,452
14,903
5,486
310
5,360
9,439
0
39,382
L
Da Ji
VEGAN mik
Da Ji
7,905
1,146
0
146
10,810
4,532
0
4,305
6,335
0
20,528
L
Ah Puch
braefar94
Ah Puch
8,220
1,330
0
586
9,220
3,182
282
1,540
7,656
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
51,123
216
Minions Killed
301
0
Camps Cleared
0
1,361,331
Distance Traveled
1,406,532
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,186
728
63
5
0
265,409
2
W
Izanami
10,908
779
97
7
0
272,648
0
W
Susano
10,595
757
41
3
0
307,752
3
L
Ravana
8,447
603
38
3
0
253,438
2
W
Chang'e
9,959
711
63
5
0
263,659
0
L
Nike
9,850
704
53
4
0
297,011
0
W
Hercules
9,475
677
37
3
0
297,064
0
L
Jing Wei
9,458
676
59
4
0
288,800
0
L
Da Ji
8,535
610
20
1
0
282,459
0
L
Ah Puch
8,854
632
46
3
0
239,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role