Player Matchup

Sol
Sol
Bronze IV
コルドベ氏
Sol
Bronze IV
Level 140
God Stats
2W - 1L
1,667 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 140
1,667 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 129
1,500 SR
1,500 MMR
Cupid
Cupid
Bronze IV
 
Cupid
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,770
1,128
5,943
5,069
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AnubisUllrBakasuraIzanamiKali

VS

Bans
PoseidonCliodhnaChronosLokiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 0
4,647
775
3,187
6,994
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,943
Damage
3,187
5,069
Taken
6,994
2,088
Mitigated
2,232
2,844
Healing
1,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,187
1,359
0
1,206
6,994
2,232
0
5,507
1,487
0
12,358
W
5,943
2,103
0
2,844
5,069
2,088
1,862
95
4,974
27,546
3,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,770
Gold Earned
4,647
65
Minions Killed
23
5
Camps Cleared
0
111,837
Distance Traveled
124,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,647
775
23
4
0
124,155
0
W
Sol
6,770
1,128
65
11
5
111,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role