Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Diabloo08
Scylla
Level 109
God Stats
13W - 10L
1,509 SR
Queue Stats
326W - 302L
1,522 Elo+
Solo
Ymir
Ymir
Eleahr
Ymir
Level 141
God Stats
5W - 3L
1,745 SR
Queue Stats
243W - 252L
1,568 Elo+
Solo
Da Ji
Da Ji
The-Ancient-Foxy
Da Ji
Level 129
God Stats
5W - 1L
1,272 SR
Queue Stats
180W - 162L
1,514 Elo+
Solo
Shiva
Shiva
iS0tox
Shiva
Level 143
God Stats
17W - 17L
1,513 SR
Queue Stats
128W - 119L
1,526 Elo+
Solo
Team Averages
Level 134
1,508 SR
1,526 Elo+

VS

Team Averages
Level 116
1,473 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AxiSlideShow
Kukulkan
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
156W - 145L
1,560 Elo+
Party 1
Ullr
Ullr
TeeQsii
Ullr
Level 112
God Stats
9W - 5L
1,754 SR
Queue Stats
24W - 15L
1,659 Elo+
Solo
Shiva
Shiva
alejandrito_845
Shiva
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 115L
1,288 Elo+
Solo
He Bo
He Bo
pKz I SnIpEz
He Bo
Level 109
God Stats
3W - 4L
1,331 SR
Queue Stats
514W - 475L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 6
7,943
567
5,860
9,178
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Diabloo08
Scylla
13
3 / 5 / 4
7,583
542
6,103
6,987
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Eleahr
Ymir
13
4 / 4 / 9
8,601
614
4,590
14,096
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 4 / 4
9,195
657
11,770
13,046
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
iS0tox
Shiva
15
3 / 2 / 4
8,840
631
5,503
10,864
9,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 4 / 9
7,955
568
9,300
9,895
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
AxiSlideShow
Kukulkan
12
1 / 7 / 6
6,981
499
7,046
9,721
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
TeeQsii
Ullr
14
6 / 3 / 5
8,646
618
9,354
10,150
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 0
5,808
415
3,093
6,426
3,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 4 / 1
8,706
622
8,016
10,188
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
22
Kills
17
17
Deaths
22
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
6
2.5
L
Ra
 
Ra
3
4
9
1.88
L
Kukulkan
AxiSlideShow
Kukulkan
1
7
6
0.57
W
Scylla
Diabloo08
Scylla
3
5
4
1
W
Ymir
Eleahr
Ymir
4
4
9
2.13
L
Ullr
TeeQsii
Ullr
6
3
5
2.83
W
10
4
4
3
L
0
4
0
0
W
Shiva
iS0tox
Shiva
3
2
4
2.5
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
36,809
54,171
Taken
46,380
31,039
Mitigated
15,807
12,434
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,860
797
0
4,231
9,178
2,827
504
5,020
4,158
0
48,208
L
Ra
 
Ra
9,300
1,427
478
3,173
9,895
3,162
294
1,552
8,313
46,031
0
L
Kukulkan
AxiSlideShow
Kukulkan
7,046
1,204
71
1,578
9,721
2,736
53
3,546
6,103
39,030
0
W
Scylla
Diabloo08
Scylla
6,103
1,299
0
490
6,987
2,231
0
3,943
3,044
32,511
0
W
Ymir
Eleahr
Ymir
4,590
1,145
0
1,682
14,096
11,550
0
6,041
8,055
23,302
6,672
L
Ullr
TeeQsii
Ullr
9,354
3,810
0
1,339
10,150
3,552
592
3,393
6,507
0
50,039
W
11,770
2,337
0
3,372
13,046
4,883
0
6,175
6,871
0
40,415
L
3,093
332
0
523
6,426
3,781
0
0
6,426
2,427
21,123
W
Shiva
iS0tox
Shiva
5,503
768
312
2,347
10,864
9,548
0
4,002
6,862
0
54,320
L
8,016
390
0
1,461
10,188
2,576
324
1,188
8,916
51,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,162
Gold Earned
38,096
384
Minions Killed
367
0
Camps Cleared
0
1,341,744
Distance Traveled
1,185,193
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,943
567
92
7
0
247,135
5
L
Ra
7,955
568
80
6
0
260,669
1
L
Kukulkan
6,981
499
70
5
0
243,241
1
W
Scylla
7,583
542
69
5
0
256,182
3
W
Ymir
8,601
614
37
3
0
262,020
3
L
Ullr
8,646
618
92
7
0
267,086
0
W
Da Ji
9,195
657
72
5
0
292,999
1
L
Shiva
5,808
415
40
3
0
142,425
3
W
Shiva
8,840
631
114
8
0
283,408
1
L
He Bo
8,706
622
85
6
0
271,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role