Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Laserpewpapew
Kuzenbo
Level 44
God Stats
1W - 2L
1,466 SR
Queue Stats
9W - 10L
1,351 Elo+
Party 1
Agni
Agni
MarcusGeGeC137
Agni
Level 64
God Stats
5W - 8L
1,527 SR
Queue Stats
18W - 23L
1,340 Elo+
Party 1
Team Averages
Level 79
1,498 SR
1,397 Elo+

VS

Team Averages
Level 76
1,516 SR
1,424 Elo+
Kukulkan
Kukulkan
HOLDERKILLING
Kukulkan
Level 54
God Stats
2W - 5L
1,549 SR
Queue Stats
43W - 94L
1,341 Elo+
Solo
Serqet
Serqet
NagaMaster
Serqet
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,407 Elo+
Party 2
Anhur
Anhur
NagaXicart
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
13 / 1 / 8
12,059
861
19,462
16,153
5,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
15
1 / 3 / 18
11,159
797
7,166
15,785
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 4 / 5
11,492
821
8,355
10,616
3,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HOLDERKILLING
Kukulkan
13
1 / 9 / 6
8,876
634
9,492
13,258
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
NagaMaster
Serqet
14
4 / 6 / 4
10,115
723
8,684
14,223
6,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
14
3 / 8 / 4
9,764
697
6,839
15,057
3,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
8
8
Deaths
23
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
1
8
17
L
Kukulkan
HOLDERKILLING
Kukulkan
1
9
6
0.44
W
Kuzenbo
1
3
18
3.33
W
9
4
5
2.88
L
Serqet
NagaMaster
Serqet
4
6
4
1
L
Anhur
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
25,015
42,554
Taken
42,538
28,308
Mitigated
14,386
9,099
Healing
1,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,462
2,336
0
4,448
16,153
5,615
553
2,586
13,351
0
54,040
L
Kukulkan
HOLDERKILLING
Kukulkan
9,492
902
0
390
13,258
3,724
0
4,443
8,815
40,451
0
W
Kuzenbo
7,166
2,278
687
2,731
15,785
19,525
615
3,692
11,778
20,671
0
W
8,355
355
0
1,233
10,616
3,168
1,229
3,473
7,000
39,792
0
L
Serqet
NagaMaster
Serqet
8,684
1,792
0
187
14,223
6,762
0
5,300
8,923
0
23,722
L
Anhur
6,839
2,504
0
733
15,057
3,900
0
6,187
8,870
0
28,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
28,755
138
Minions Killed
140
7
Camps Cleared
4
800,899
Distance Traveled
656,376
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,059
861
55
4
4
303,098
2
L
Kukulkan
8,876
634
60
4
1
209,720
3
W
Kuzenbo
11,159
797
13
1
0
265,960
3
W
Agni
11,492
821
70
5
3
231,841
2
L
Serqet
10,115
723
28
2
3
255,830
5
L
Anhur
9,764
697
52
4
0
190,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role