Player Matchup

Hercules
Hercules
A_Lil_uzi_burst
Hercules
Level 127
God Stats
5W - 7L
1,816 SR
Queue Stats
158W - 173L
1,425 Elo+
Party 1
Arachne
Arachne
AlmightyCHI_CHI
Arachne
Level 129
God Stats
42W - 25L
1,739 SR
Queue Stats
182W - 199L
1,467 Elo+
Party 1
Izanami
Izanami
Hellvetee
Izanami
Level 28
God Stats
3W - 1L
1,713 SR
Queue Stats
132W - 144L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
Z3phyx
Kuzenbo
Level 123
God Stats
11W - 13L
1,188 SR
Queue Stats
486W - 528L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
xX_UKz-Trigga_Xx
Baron Samedi
Level 108
God Stats
15W - 24L
1,394 SR
Queue Stats
121W - 145L
1,328 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,426 Elo+

VS

Team Averages
Level 70
1,551 SR
1,400 Elo+
Yemoja
Yemoja
Alhoni WOD
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
Decraftt
Sol
Level 108
God Stats
1W - 3L
1,265 SR
Queue Stats
251W - 293L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
TdM ElZeus
Ratatoskr
Level 41
God Stats
0W - 1L
1,715 SR
Queue Stats
50W - 62L
1,298 Elo+
Party 2
Shiva
Shiva
hermanosrosales7
Shiva
Level 109
God Stats
1W - 1L
1,773 SR
Queue Stats
15W - 14L
1,382 Elo+
Party 3
Agni
Agni
nuri__20
Agni
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 0 / 2
9,861
519
10,893
15,165
11,069
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 0 / 7
12,270
646
11,110
11,345
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Hellvetee
Izanami
16
7 / 6 / 13
10,007
527
14,475
14,186
4,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Z3phyx
Kuzenbo
14
2 / 2 / 8
9,454
498
6,524
17,899
22,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
xX_UKz-Trigga_Xx
Baron Samedi
17
16 / 2 / 8
11,347
597
15,319
11,777
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alhoni WOD
Yemoja
11
1 / 11 / 2
7,264
382
2,584
16,569
11,531
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 9 / 3
8,120
427
11,069
15,302
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TdM ElZeus
Ratatoskr
13
3 / 8 / 1
8,937
470
9,946
16,525
4,994
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 0
9,620
506
9,744
15,691
15,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
13
2 / 8 / 0
8,354
440
8,379
11,190
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
39
Kills
10
10
Deaths
39
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
2
4
L
Yemoja
Alhoni WOD
Yemoja
1
11
2
0.18
W
11
0
7
14.5
L
2
9
3
0.39
W
Izanami
Hellvetee
Izanami
7
6
13
2.25
L
Ratatoskr
TdM ElZeus
Ratatoskr
3
8
1
0.44
W
Kuzenbo
Z3phyx
Kuzenbo
2
2
8
3
L
2
3
0
0.67
L
Agni
2
8
0
0.25
W
Baron Samedi
xX_UKz-Trigga_Xx
Baron Samedi
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,321
Damage
41,722
70,372
Taken
75,277
47,585
Mitigated
39,923
28,989
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,893
4,176
0
4,739
15,165
11,069
2,641
980
14,185
0
65,714
L
Yemoja
Alhoni WOD
Yemoja
2,584
1,688
522
277
16,569
11,531
0
3,710
12,711
17,997
0
W
11,110
7,640
0
8,124
11,345
5,342
0
3,777
7,568
0
113,403
L
11,069
3,585
2
4,648
15,302
3,907
0
4,742
10,294
59,727
0
W
Izanami
Hellvetee
Izanami
14,475
11,187
260
5,102
14,186
4,177
411
8,204
5,982
0
42,103
L
Ratatoskr
TdM ElZeus
Ratatoskr
9,946
3,789
0
3,115
16,525
4,994
0
6,478
9,801
0
42,457
W
Kuzenbo
Z3phyx
Kuzenbo
6,524
3,387
300
5,589
17,899
22,688
1,047
3,622
14,277
37,269
0
L
9,744
1,622
14
4,687
15,691
15,326
0
2,008
13,683
0
71,350
L
Agni
8,379
890
0
586
11,190
4,165
732
4,073
6,945
35,722
2,393
W
Baron Samedi
xX_UKz-Trigga_Xx
Baron Samedi
15,319
961
542
4,333
11,777
4,309
616
5,188
6,436
64,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
42,295
534
Minions Killed
435
0
Camps Cleared
0
1,871,831
Distance Traveled
1,508,544
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,861
519
138
7
0
375,989
0
L
Yemoja
7,264
382
36
2
0
271,543
0
W
Arachne
12,270
646
165
9
0
424,030
0
L
Sol
8,120
427
97
5
0
271,393
5
W
Izanami
10,007
527
66
3
0
359,752
1
L
Ratatoskr
8,937
470
77
4
0
342,110
5
W
Kuzenbo
9,454
498
69
4
0
341,661
4
L
Shiva
9,620
506
148
8
0
335,406
5
L
Agni
8,354
440
77
4
0
288,092
1
W
Baron Samedi
11,347
597
96
5
0
370,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role