Player Matchup

Apollo
Apollo
HuGoBeR326
Apollo
Level 25
God Stats
16W - 24L
1,418 SR
Queue Stats
38W - 47L
1,456 Elo+
Solo
Nemesis
Nemesis
Madmakke
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 98L
1,337 Elo+
Solo
Chang'e
Chang'e
RossePoeze
Chang'e
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 82L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
UnicodeError
Nu Wa
Level 29
God Stats
61W - 41L
1,578 SR
Queue Stats
119W - 141L
1,402 Elo+
Solo
Jormungandr
Jormungandr
rbbe209
Jormungandr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 44L
1,562 Elo+
Party 2
Team Averages
Level 54
1,499 SR
1,440 Elo+

VS

Team Averages
Level 62
1,482 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CristianAcce
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
KingKoss93
Zeus
Level 4
God Stats
7W - 10L
1,412 SR
Queue Stats
10W - 16L
1,374 Elo+
Solo
Thor
Thor
sweet7D
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HuGoBeR326
Apollo
18
4 / 2 / 6
10,681
763
10,050
11,659
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Madmakke
Nemesis
17
2 / 1 / 4
10,192
728
1,315
7,899
4,965
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
RossePoeze
Chang'e
16
1 / 2 / 7
9,766
698
9,119
9,848
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 5
10,529
752
12,020
7,804
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
rbbe209
Jormungandr
17
4 / 2 / 9
11,129
795
14,337
18,827
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 2 / 1
10,768
769
18,660
12,119
5,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
16
0 / 2 / 10
9,558
683
8,846
19,721
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
15
1 / 8 / 6
8,887
635
3,800
11,105
4,659
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 4
9,783
699
6,524
4,189
1,800
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
sweet7D
Thor
16
1 / 3 / 8
9,124
652
4,803
8,912
4,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
15
Kills
11
11
Deaths
15
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
2
1
3.75
L
Sylvanus
 
Sylvanus
0
2
10
2.5
L
Anubis
1
8
6
0.5
W
Apollo
HuGoBeR326
Apollo
4
2
6
3.5
L
2
0
4
4
W
Nemesis
Madmakke
Nemesis
2
1
4
4
W
Chang'e
RossePoeze
Chang'e
1
2
7
2.25
W
4
4
5
1.63
W
Jormungandr
rbbe209
Jormungandr
4
2
9
4.25
L
Thor
sweet7D
Thor
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,841
Damage
42,633
56,037
Taken
56,046
38,376
Mitigated
38,280
15,296
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,660
5,626
0
1,197
12,119
5,208
710
7,857
4,262
0
56,113
L
Sylvanus
 
Sylvanus
8,846
1,842
3,029
8,966
19,721
22,224
86
11,760
7,961
18,111
0
L
Anubis
3,800
318
0
652
11,105
4,659
0
8,406
2,699
11,586
0
W
Apollo
HuGoBeR326
Apollo
10,050
7,035
0
2,263
11,659
4,756
3,386
4,855
6,804
0
39,249
L
6,524
736
0
61
4,189
1,800
288
1,868
2,321
50,642
0
W
Nemesis
Madmakke
Nemesis
1,315
418
370
1,088
7,899
4,965
2,857
2,468
5,431
0
19,818
W
Chang'e
RossePoeze
Chang'e
9,119
1,372
2,471
4,058
9,848
3,111
334
2,788
7,060
31,672
0
W
12,020
2,117
25
322
7,804
2,826
1,850
976
6,828
38,929
0
W
Jormungandr
rbbe209
Jormungandr
14,337
3,990
584
4,115
18,827
22,718
316
8,083
10,744
36,781
0
L
Thor
sweet7D
Thor
4,803
752
0
216
8,912
4,389
483
5,585
3,327
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
48,120
275
Minions Killed
238
0
Camps Cleared
0
1,308,951
Distance Traveled
1,261,342
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,768
769
86
6
0
300,704
1
L
Sylvanus
9,558
683
17
1
0
241,227
1
L
Anubis
8,887
635
20
1
0
228,992
0
W
Apollo
10,681
763
76
5
0
273,556
4
L
Zeus
9,783
699
87
6
0
233,700
3
W
Nemesis
10,192
728
50
4
0
283,639
1
W
Chang'e
9,766
698
45
3
0
258,957
1
W
Nu Wa
10,529
752
53
4
0
221,849
1
W
Jormungandr
11,129
795
51
4
0
270,950
0
L
Thor
9,124
652
28
2
0
256,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role