Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
BrownAjieS
Neith
Gold III
Level 159
God Stats
7W - 1L
1,941 SR
Queue Stats
87W - 102L
1,429 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
JustAPerson1337
Gilgamesh
Gold IV
Level 127
God Stats
5W - 1L
1,775 SR
Queue Stats
93W - 101L
1,409 MMR
Party 2
Terra
Terra
Bronze III
MicioMiaoMiao
Terra
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,413 MMR
Solo
Scylla
Scylla
Gold II
Venidraco
Scylla
Gold II
Level 147
God Stats
10W - 9L
1,533 SR
Queue Stats
119W - 128L
1,533 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,650 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,516 SR
1,454 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
AquilesRuko
Poseidon
Bronze III
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
94W - 90L
1,408 MMR
Solo
Bakasura
Bakasura
Bronze IV
Kenvas04
Bakasura
Bronze IV
Level 82
God Stats
0W - 1L
1,428 SR
Queue Stats
14W - 26L
1,454 MMR
Solo
Discordia
Discordia
Silver II
SwapM3
Discordia
Silver II
Level 74
God Stats
4W - 2L
1,654 SR
Queue Stats
11W - 15L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 3 / 6
16,069
618
14,762
16,996
7,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
20
5 / 4 / 7
15,840
609
22,581
18,009
9,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
JustAPerson1337
Gilgamesh
20
9 / 3 / 12
15,220
585
18,336
24,660
20,264
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 13
13,559
522
4,807
20,959
22,617
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Venidraco
Scylla
20
5 / 5 / 9
15,179
584
17,012
12,813
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniKaliAthenaCliodhnaBacchus

VS

Bans
SetPeleAtlasThothMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 8 / 4
13,789
530
17,113
22,994
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
 
Sun Wukong
20
3 / 3 / 5
13,510
520
15,133
30,173
22,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
AquilesRuko
Poseidon
20
5 / 5 / 4
13,182
507
13,709
18,063
8,149
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Kenvas04
Bakasura
19
2 / 5 / 5
12,432
478
4,365
19,188
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
SwapM3
Discordia
19
2 / 7 / 2
12,436
478
11,636
13,583
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
28
Kills
18
18
Deaths
28
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
6
3
L
Apollo
 
Apollo
6
8
4
1
L
Sun Wukong
 
Sun Wukong
3
3
5
1.83
L
Poseidon
AquilesRuko
Poseidon
5
5
4
1.4
W
Neith
5
4
7
2.13
W
Gilgamesh
JustAPerson1337
Gilgamesh
9
3
12
5
L
Bakasura
Kenvas04
Bakasura
2
5
5
0.9
W
3
3
13
3.17
L
Discordia
SwapM3
Discordia
2
7
2
0.43
W
Scylla
Venidraco
Scylla
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,498
Damage
61,956
93,437
Taken
104,001
65,618
Mitigated
51,896
25,170
Healing
32,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,762
4,495
0
1,999
16,996
7,956
6,414
2,145
14,676
0
156,626
L
Apollo
 
Apollo
17,113
10,832
0
5,593
22,994
8,079
4,985
2,785
20,197
0
91,099
L
Sun Wukong
 
Sun Wukong
15,133
1,594
428
16,234
30,173
22,680
409
8,217
21,746
8,388
73,207
L
Poseidon
AquilesRuko
Poseidon
13,709
1,198
111
3,218
18,063
8,149
24
3,607
14,426
99,663
0
W
Neith
22,581
8,267
0
5,018
18,009
9,146
1,372
4,355
12,784
0
152,625
W
Gilgamesh
JustAPerson1337
Gilgamesh
18,336
6,312
0
2,417
24,660
20,264
312
8,584
15,518
0
120,113
L
Bakasura
Kenvas04
Bakasura
4,365
3,465
0
6,381
19,188
9,527
852
5,203
13,859
0
60,317
W
4,807
671
7,960
6,241
20,959
22,617
494
9,204
11,200
14,339
0
L
Discordia
SwapM3
Discordia
11,636
606
0
750
13,583
3,461
0
3,349
10,076
84,280
0
W
Scylla
Venidraco
Scylla
17,012
1,508
0
1,535
12,813
5,635
2,095
4,587
7,927
137,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,867
Gold Earned
65,349
841
Minions Killed
753
0
Camps Cleared
0
2,566,411
Distance Traveled
2,501,180
40
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,069
618
225
9
0
529,135
1
L
Apollo
13,789
530
142
5
0
471,828
5
L
Sun Wukong
13,510
520
155
6
0
529,015
8
L
Poseidon
13,182
507
152
6
0
495,340
4
W
Neith
15,840
609
255
10
0
420,074
9
W
Gilgamesh
15,220
585
140
5
0
572,659
9
L
Bakasura
12,432
478
142
5
0
544,324
10
W
Terra
13,559
522
17
1
0
564,097
18
L
Discordia
12,436
478
162
6
0
460,673
5
W
Scylla
15,179
584
204
8
0
480,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role