Player Matchup

Ymir
Ymir
BigJaFF
Ymir
Level 143
God Stats
30W - 19L
1,587 SR
Queue Stats
408W - 477L
1,516 Elo+
Solo
Shiva
Shiva
JacobJacobsen122
Shiva
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Ravana
Ravana
McSolo_2K
Ravana
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
511W - 545L
1,364 Elo+
Solo
Hel
Hel
Tiko_707
Hel
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
554W - 637L
1,290 Elo+
Solo
Danzaburou
Danzaburou
tomypa2000
Danzaburou
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 32L
1,710 Elo+
Party 1
Team Averages
Level 98
1,517 SR
1,505 Elo+

VS

Team Averages
Level 79
1,406 SR
1,402 Elo+
Kuzenbo
Kuzenbo
Bernaus21
Kuzenbo
Level 59
God Stats
6W - 9L
1,480 SR
Queue Stats
94W - 128L
1,342 Elo+
Solo
Shiva
Shiva
PlopDrop420
Shiva
Level 89
God Stats
7W - 6L
1,283 SR
Queue Stats
458W - 488L
1,396 Elo+
Solo
Thor
Thor
RYANphillipPERKS
Thor
Level 70
God Stats
1W - 2L
1,266 SR
Queue Stats
256W - 288L
1,311 Elo+
Solo
Cupid
Cupid
mamadou59283
Cupid
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
538W - 543L
1,494 Elo+
Solo
Anubis
Anubis
xXJOEZOMBIEXx
Anubis
Level 69
God Stats
22W - 16L
1,500 SR
Queue Stats
106W - 111L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigJaFF
Ymir
4
0 / 1 / 0
2,998
600
517
3,090
1,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 0 / 0
918
184
0
0
0
Ravana
McSolo_2K
Ravana
6
1 / 0 / 1
3,492
698
1,026
2,051
542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 0
3,076
615
776
2,058
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
tomypa2000
Danzaburou
5
1 / 1 / 0
3,011
602
1,013
2,192
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bernaus21
Kuzenbo
4
1 / 0 / 0
3,278
656
970
2,503
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 1 / 1
3,564
713
1,243
2,337
1,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
1 / 1 / 0
3,432
686
411
2,712
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,113
623
1,762
1,862
342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,317
663
488
1,983
693
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bernaus21
Kuzenbo
1
0
0
1
L
Ymir
BigJaFF
Ymir
0
1
0
0
L
0
0
0
0
L
Ravana
McSolo_2K
Ravana
1
0
1
1.5
W
1
1
1
1.5
W
1
1
0
1
L
0
2
0
0
W
0
1
0
0
L
Danzaburou
tomypa2000
Danzaburou
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,332
Damage
4,874
9,391
Taken
11,397
2,531
Mitigated
4,713
3,405
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bernaus21
Kuzenbo
970
558
0
1,098
2,503
1,650
0
315
2,188
4,056
0
L
Ymir
BigJaFF
Ymir
517
55
32
1,062
3,090
1,108
0
599
2,491
6,530
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
McSolo_2K
Ravana
1,026
291
0
870
2,051
542
0
38
2,013
0
12,735
W
1,243
357
0
202
2,337
1,472
0
196
2,079
1,542
9,331
W
411
301
0
1,252
2,712
556
0
98
2,574
0
6,936
L
776
0
0
496
2,058
377
0
377
1,681
7,365
0
W
1,762
1,012
210
432
1,862
342
0
112
1,750
0
12,261
L
Danzaburou
tomypa2000
Danzaburou
1,013
371
0
945
2,192
504
0
576
1,616
0
10,373
W
488
158
0
1,118
1,983
693
0
386
1,513
14,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,495
Gold Earned
16,704
96
Minions Killed
106
0
Camps Cleared
0
361,829
Distance Traveled
434,716
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,278
656
6
1
0
90,224
0
L
Ymir
2,998
600
17
3
0
86,145
0
L
Shiva
918
184
0
0
0
0
0
L
Ravana
3,492
698
34
7
0
111,100
0
W
Shiva
3,564
713
24
5
0
102,326
1
W
Thor
3,432
686
23
5
0
76,460
0
L
Hel
3,076
615
22
4
0
80,316
1
W
Cupid
3,113
623
26
5
0
83,539
0
L
Danzaburou
3,011
602
23
5
0
84,268
2
W
Anubis
3,317
663
27
5
0
82,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role