Player Matchup

Zeus
Zeus
BeeInteractive
Zeus
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 137L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
Bombalela
Xing Tian
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
227W - 228L
1,568 Elo+
Party 1
Artemis
Artemis
Gemini_thetwin27
Artemis
Level 121
God Stats
7W - 5L
1,731 SR
Queue Stats
226W - 237L
1,485 Elo+
Party 2
Persephone
Persephone
MamaSprayNPray89
Persephone
Level 146
God Stats
2W - 3L
1,294 SR
Queue Stats
169W - 165L
1,563 Elo+
Solo
Kukulkan
Kukulkan
cebal
Kukulkan
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 176L
1,593 Elo+
Party 1
Team Averages
Level 110
1,505 SR
1,538 Elo+

VS

Team Averages
Level 122
1,402 SR
1,470 Elo+
Neith
Neith
AHO Achilles
Neith
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
269W - 284L
1,527 Elo+
Solo
Discordia
Discordia
NeedlessBow67
Discordia
Level 145
God Stats
8W - 7L
1,283 SR
Queue Stats
799W - 838L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Penguinmadman
Sun Wukong
Level 147
God Stats
13W - 12L
1,226 SR
Queue Stats
731W - 715L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
SnorkleDwarf
Erlang Shen
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
526W - 566L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
V3rg1l_68
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 20
11,937
796
15,935
9,599
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Bombalela
Xing Tian
16
0 / 5 / 24
10,701
713
6,436
20,174
17,969
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 4 / 10
12,953
864
32,510
19,796
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
MamaSprayNPray89
Persephone
19
7 / 3 / 18
11,946
796
10,716
12,345
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
cebal
Kukulkan
19
8 / 3 / 15
12,199
813
12,476
7,546
3,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 5
9,637
642
8,820
12,918
9,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
NeedlessBow67
Discordia
18
6 / 7 / 6
10,966
731
17,862
12,535
4,350
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Penguinmadman
Sun Wukong
19
4 / 5 / 6
10,985
732
12,643
15,948
14,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
SnorkleDwarf
Erlang Shen
14
3 / 9 / 6
9,393
626
9,148
27,976
24,032
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
V3rg1l_68
Ao Kuang
16
5 / 10 / 6
10,371
691
7,679
19,312
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
34
Kills
18
18
Deaths
34
87
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
4
3
20
4.67
W
Xing Tian
Bombalela
Xing Tian
0
5
24
2.4
W
15
4
10
5
W
Persephone
MamaSprayNPray89
Persephone
7
3
18
5.33
L
Discordia
NeedlessBow67
Discordia
6
7
6
1.29
L
Sun Wukong
Penguinmadman
Sun Wukong
4
5
6
1.4
L
Erlang Shen
SnorkleDwarf
Erlang Shen
3
9
6
0.67
L
Ao Kuang
V3rg1l_68
Ao Kuang
5
10
6
0.8
W
Kukulkan
cebal
Kukulkan
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,073
Damage
56,152
69,460
Taken
88,689
41,937
Mitigated
60,184
27,335
Healing
25,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,820
2,204
726
4,147
12,918
9,738
1,046
7,523
5,395
0
23,942
W
15,935
1,681
551
2,466
9,599
4,482
1,647
3,424
6,175
36,421
0
W
Xing Tian
Bombalela
Xing Tian
6,436
444
2,144
3,708
20,174
17,969
141
5,210
14,964
12,153
0
W
32,510
17,617
2,069
9,367
19,796
10,098
4,265
6,782
13,014
0
55,858
W
Persephone
MamaSprayNPray89
Persephone
10,716
1,088
1,493
4,013
12,345
5,702
110
6,345
5,997
25,802
0
L
Discordia
NeedlessBow67
Discordia
17,862
396
1,629
945
12,535
4,350
504
6,913
5,622
37,108
0
L
Sun Wukong
Penguinmadman
Sun Wukong
12,643
1,926
1,625
2,228
15,948
14,813
466
7,215
8,733
0
30,279
L
Erlang Shen
SnorkleDwarf
Erlang Shen
9,148
3,503
1,718
7,564
27,976
24,032
220
11,834
16,142
0
15,410
L
Ao Kuang
V3rg1l_68
Ao Kuang
7,679
1,289
417
4,316
19,312
7,251
859
12,078
7,234
12,634
0
W
Kukulkan
cebal
Kukulkan
12,476
1,790
1,146
378
7,546
3,686
180
3,778
3,768
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,736
Gold Earned
51,352
161
Minions Killed
134
0
Camps Cleared
0
1,312,893
Distance Traveled
1,131,288
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,637
642
36
2
0
256,433
2
W
Zeus
11,937
796
50
3
0
282,332
5
W
Xing Tian
10,701
713
2
0
0
285,994
1
W
Artemis
12,953
864
48
3
0
236,086
0
W
Persephone
11,946
796
29
2
0
263,451
1
L
Discordia
10,966
731
44
3
0
223,765
0
L
Sun Wukong
10,985
732
24
2
0
243,265
0
L
Erlang Shen
9,393
626
21
1
0
210,353
1
L
Ao Kuang
10,371
691
9
1
0
197,472
2
W
Kukulkan
12,199
813
32
2
0
245,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role