Player Matchup

Loki
Loki
Elite_Delinquent
Loki
Level 146
God Stats
16W - 14L
1,500 SR
Queue Stats
502W - 523L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImM3rsivFlow
Tsukuyomi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,497 Elo+
Solo
Ah Puch
Ah Puch
MichaelTai
Ah Puch
Level 149
God Stats
5W - 5L
1,870 SR
Queue Stats
191W - 185L
1,565 Elo+
Party 3
Chiron
Chiron
coolestkid
Chiron
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 86L
1,557 Elo+
Party 3
Bellona
Bellona
milkson124
Bellona
Level 121
God Stats
2W - 1L
1,712 SR
Queue Stats
137W - 125L
1,561 Elo+
Party 3
Team Averages
Level 132
1,616 SR
1,541 Elo+

VS

Team Averages
Level 103
1,636 SR
1,541 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GreenBeanZR
Kumbhakarna
Level 86
God Stats
7W - 1L
1,816 SR
Queue Stats
130W - 23L
1,775 Elo+
Party 2
Nu Wa
Nu Wa
Navienerschnitz
Nu Wa
Level 126
God Stats
24W - 23L
1,618 SR
Queue Stats
463W - 480L
1,461 Elo+
Party 1
Artemis
Artemis
SeeNinetyThree
Artemis
Level 119
God Stats
22W - 10L
1,747 SR
Queue Stats
445W - 465L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
9,163
764
9,069
16,325
6,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ImM3rsivFlow
Tsukuyomi
15
2 / 4 / 7
8,493
708
9,111
13,300
5,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
MichaelTai
Ah Puch
16
2 / 5 / 6
9,056
755
16,943
11,264
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
coolestkid
Chiron
16
2 / 5 / 9
8,946
746
7,817
14,307
5,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
milkson124
Bellona
14
2 / 5 / 6
9,006
751
7,374
15,118
20,436
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 2 / 14
10,287
857
10,953
9,978
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
 
Jing Wei
17
4 / 2 / 21
9,922
827
13,513
14,007
7,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
GreenBeanZR
Kumbhakarna
15
2 / 2 / 22
9,765
814
4,376
17,421
19,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 3 / 17
10,213
851
14,786
9,172
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 11
10,147
846
18,270
12,143
5,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
13
Kills
25
27
Deaths
14
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
14
7
W
Jing Wei
 
Jing Wei
4
2
21
7.25
L
5
8
5
0.94
W
Kumbhakarna
GreenBeanZR
Kumbhakarna
2
2
22
6.5
L
Tsukuyomi
ImM3rsivFlow
Tsukuyomi
2
4
7
1.38
L
Ah Puch
MichaelTai
Ah Puch
2
5
6
1
W
5
3
17
4.5
W
7
5
11
2.5
L
Chiron
coolestkid
Chiron
2
5
9
1.3
L
Bellona
milkson124
Bellona
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
61,898
70,314
Taken
62,721
42,468
Mitigated
42,382
19,738
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,953
1,162
1,867
901
9,978
6,348
1,029
2,622
7,218
29,948
0
W
Jing Wei
 
Jing Wei
13,513
8,967
1,387
3,531
14,007
7,501
2,285
3,568
10,173
0
28,854
L
9,069
1,135
1,116
4,361
16,325
6,549
372
6,323
9,889
0
17,094
W
Kumbhakarna
GreenBeanZR
Kumbhakarna
4,376
541
1,038
3,121
17,421
19,628
110
4,285
12,968
12,164
0
L
Tsukuyomi
ImM3rsivFlow
Tsukuyomi
9,111
1,797
1,467
2,718
13,300
5,268
518
6,198
7,032
0
19,655
L
Ah Puch
MichaelTai
Ah Puch
16,943
235
723
1,373
11,264
4,429
730
4,905
6,267
42,390
0
W
14,786
4,552
1,482
956
9,172
3,848
780
2,866
6,176
29,982
0
W
18,270
8,894
890
2,233
12,143
5,057
933
2,748
9,243
0
24,296
L
Chiron
coolestkid
Chiron
7,817
2,240
1,377
3,083
14,307
5,786
1,212
6,197
7,891
0
23,358
L
Bellona
milkson124
Bellona
7,374
253
1,459
2,061
15,118
20,436
93
5,862
9,108
0
15,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
50,334
141
Minions Killed
137
0
Camps Cleared
0
1,073,697
Distance Traveled
1,148,910
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,287
857
49
4
0
250,572
1
W
Jing Wei
9,922
827
39
3
0
224,392
3
L
Loki
9,163
764
19
2
0
189,564
3
W
Kumbhakarna
9,765
814
12
1
0
238,644
0
L
Tsukuyomi
8,493
708
23
2
0
236,364
4
L
Ah Puch
9,056
755
58
5
0
211,408
5
W
Nu Wa
10,213
851
29
2
0
211,039
0
W
Artemis
10,147
846
8
1
0
224,263
2
L
Chiron
8,946
746
28
2
0
208,997
1
L
Bellona
9,006
751
13
1
0
227,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role