Player Matchup

Izanami
Izanami
Bosso127
Izanami
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 82L
1,108 Elo+
Party 2
Merlin
Merlin
Kenre28
Merlin
Level 20
God Stats
0W - 3L
1,249 SR
Queue Stats
14W - 48L
1,233 Elo+
Party 2
Cerberus
Cerberus
Miyamoto0203
Cerberus
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 58L
1,148 Elo+
Party 2
Team Averages
Level 31
1,416 SR
1,163 Elo+

VS

Team Averages
Level 73
1,551 SR
1,311 Elo+
Morgan Le Fay
Morgan Le Fay
Pomdeter04
Morgan Le Fay
Level 29
God Stats
6W - 10L
1,654 SR
Queue Stats
34W - 50L
1,286 Elo+
Party 1
Chiron
Chiron
godsmack08
Chiron
Level 109
God Stats
8W - 6L
1,500 SR
Queue Stats
185W - 276L
1,347 Elo+
Solo
Cerberus
Cerberus
nathdv77
Cerberus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 43L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bosso127
Izanami
11
2 / 5 / 0
7,045
705
5,799
10,562
3,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Kenre28
Merlin
9
0 / 5 / 1
6,051
605
3,941
7,892
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Miyamoto0203
Cerberus
8
0 / 7 / 1
6,352
635
4,854
15,317
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pomdeter04
Morgan Le Fay
13
5 / 0 / 10
8,540
854
10,835
5,624
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
godsmack08
Chiron
13
8 / 0 / 9
8,918
892
10,456
4,921
1,640
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
nathdv77
Cerberus
12
4 / 2 / 11
8,721
872
7,725
13,149
11,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bosso127
Izanami
2
5
0
0.4
L
Merlin
Kenre28
Merlin
0
5
1
0.1
L
Cerberus
Miyamoto0203
Cerberus
0
7
1
0.07
W
Morgan Le Fay
Pomdeter04
Morgan Le Fay
5
0
10
10
W
Chiron
godsmack08
Chiron
8
0
9
12.5
W
Cerberus
nathdv77
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
29,016
33,771
Taken
23,694
14,750
Mitigated
14,927
3,382
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bosso127
Izanami
5,799
3,167
0
1,001
10,562
3,281
0
5,699
4,583
0
24,896
L
Merlin
Kenre28
Merlin
3,941
1,115
0
240
7,892
2,418
0
5,114
2,646
15,687
0
L
Cerberus
Miyamoto0203
Cerberus
4,854
492
0
2,141
15,317
9,051
0
7,278
7,663
12,779
0
W
Morgan Le Fay
Pomdeter04
Morgan Le Fay
10,835
935
0
1,334
5,624
1,901
853
2,585
3,039
31,622
0
W
Chiron
godsmack08
Chiron
10,456
3,146
1,271
2,467
4,921
1,640
967
1,920
3,001
0
27,835
W
Cerberus
nathdv77
Cerberus
7,725
856
440
2,605
13,149
11,386
332
4,598
8,551
18,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,448
Gold Earned
26,179
96
Minions Killed
123
2
Camps Cleared
8
506,321
Distance Traveled
600,875
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,045
705
46
5
0
187,357
2
L
Merlin
6,051
605
21
2
1
160,658
1
L
Cerberus
6,352
635
29
3
1
158,306
0
W
Morgan Le Fay
8,540
854
51
5
5
198,730
2
W
Chiron
8,918
892
39
4
2
200,078
1
W
Cerberus
8,721
872
33
3
1
202,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role