Player Matchup

Bakasura
Bakasura
Milan56
Bakasura
Level 126
God Stats
2W - 2L
1,509 SR
Queue Stats
30W - 17L
1,619 Elo+
Solo
Khepri
Khepri
Noobmasteronie
Khepri
Level 116
God Stats
1W - 1L
1,306 SR
Queue Stats
125W - 120L
1,577 Elo+
Solo
Poseidon
Poseidon
TommyºShelby
Poseidon
Level 125
God Stats
7W - 8L
1,548 SR
Queue Stats
305W - 331L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
elthorbellino
Tsukuyomi
Level 143
God Stats
11W - 9L
1,771 SR
Queue Stats
281W - 276L
1,497 Elo+
Solo
Danzaburou
Danzaburou
itsyaboicasd
Danzaburou
Level 88
God Stats
13W - 10L
1,634 SR
Queue Stats
160W - 153L
1,536 Elo+
Solo
Team Averages
Level 120
1,553 SR
1,549 Elo+

VS

Team Averages
Level 124
1,547 SR
1,558 Elo+
Bacchus
Bacchus
ManzanitaManzano
Bacchus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 112L
1,439 Elo+
Solo
Heimdallr
Heimdallr
MrKeukenrol
Heimdallr
Level 156
God Stats
2W - 0L
1,576 SR
Queue Stats
59W - 41L
1,610 Elo+
Party 1
Merlin
Merlin
Oathless
Merlin
Level 147
God Stats
1W - 0L
1,333 SR
Queue Stats
56W - 30L
1,693 Elo+
Party 1
Osiris
Osiris
Wosak
Osiris
Level 127
God Stats
4W - 0L
1,371 SR
Queue Stats
25W - 20L
1,575 Elo+
Solo
Ne Zha
Ne Zha
albergol
Ne Zha
Level 121
God Stats
4W - 0L
1,957 SR
Queue Stats
213W - 187L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Milan56
Bakasura
19
6 / 7 / 4
12,182
530
7,608
21,743
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 7 / 4
9,703
422
5,124
22,742
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
TommyºShelby
Poseidon
16
1 / 9 / 4
10,387
452
11,126
17,587
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
elthorbellino
Tsukuyomi
19
6 / 5 / 5
12,196
530
18,509
25,752
14,607
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
itsyaboicasd
Danzaburou
16
1 / 8 / 5
10,806
470
9,156
20,844
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 15
13,310
579
8,239
25,521
27,764
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
MrKeukenrol
Heimdallr
20
9 / 2 / 9
14,494
630
18,263
16,837
7,625
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Oathless
Merlin
20
12 / 2 / 10
15,916
692
32,086
13,254
6,075
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Wosak
Osiris
20
6 / 3 / 6
15,256
663
18,641
23,128
27,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
albergol
Ne Zha
20
7 / 4 / 10
13,931
606
11,667
19,594
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
15
Kills
36
36
Deaths
16
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
Bakasura
Milan56
Bakasura
6
7
4
1.14
W
Heimdallr
MrKeukenrol
Heimdallr
9
2
9
6.75
L
1
7
4
0.43
W
Merlin
Oathless
Merlin
12
2
10
8.5
L
Poseidon
TommyºShelby
Poseidon
1
9
4
0.33
W
Osiris
Wosak
Osiris
6
3
6
3
W
Ne Zha
albergol
Ne Zha
7
4
10
3
L
Tsukuyomi
elthorbellino
Tsukuyomi
6
5
5
1.7
L
Danzaburou
itsyaboicasd
Danzaburou
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,523
Damage
88,896
108,668
Taken
98,334
48,666
Mitigated
76,427
24,245
Healing
45,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,239
1,635
3,229
9,271
25,521
27,764
563
5,268
20,073
37,581
0
L
Bakasura
Milan56
Bakasura
7,608
5,489
0
7,039
21,743
7,318
594
6,843
14,896
0
62,695
W
Heimdallr
MrKeukenrol
Heimdallr
18,263
10,706
0
7,993
16,837
7,625
6,298
4,065
11,966
0
108,528
L
5,124
697
555
2,434
22,742
18,054
0
11,781
10,961
32,028
0
W
Merlin
Oathless
Merlin
32,086
4,476
0
4,640
13,254
6,075
2,570
3,499
9,282
150,223
0
L
Poseidon
TommyºShelby
Poseidon
11,126
1,858
0
4,989
17,587
3,751
0
9,495
8,092
75,928
0
W
Osiris
Wosak
Osiris
18,641
5,940
0
9,267
23,128
27,515
1,456
4,075
18,883
14,133
104,082
W
Ne Zha
albergol
Ne Zha
11,667
2,221
0
10,841
19,594
7,448
2,375
1,444
17,255
0
85,890
L
Tsukuyomi
elthorbellino
Tsukuyomi
18,509
4,735
0
4,309
25,752
14,607
0
7,082
18,670
364
81,911
L
Danzaburou
itsyaboicasd
Danzaburou
9,156
3,987
0
4,919
20,844
4,936
1,060
7,671
13,173
0
73,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,274
Gold Earned
72,907
584
Minions Killed
729
0
Camps Cleared
0
2,258,851
Distance Traveled
2,258,746
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,310
579
36
2
0
458,329
11
L
Bakasura
12,182
530
132
6
0
500,362
0
W
Heimdallr
14,494
630
174
8
0
427,273
3
L
Khepri
9,703
422
35
2
0
428,993
7
W
Merlin
15,916
692
211
9
0
430,449
2
L
Poseidon
10,387
452
131
6
0
418,139
11
W
Osiris
15,256
663
208
9
0
448,198
0
W
Ne Zha
13,931
606
100
4
0
494,497
7
L
Tsukuyomi
12,196
530
142
6
0
465,445
8
L
Danzaburou
10,806
470
144
6
0
445,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role