Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Duycartoon
Chaac
Level 89
God Stats
134W - 140L
1,541 SR
Queue Stats
384W - 394L
1,471 Elo+
Solo
Sol
Sol
KnightOfDucks
Sol
Level 144
God Stats
58W - 48L
1,523 SR
Queue Stats
301W - 321L
1,479 Elo+
Solo
Janus
Janus
Sssskeybroken
Janus
Level 123
God Stats
17W - 25L
1,444 SR
Queue Stats
113W - 122L
1,486 Elo+
Solo
Tyr
Tyr
Wolf0fEloStreet
Tyr
Level 108
God Stats
1W - 2L
1,750 SR
Queue Stats
34W - 27L
1,693 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,526 Elo+

VS

Team Averages
Level 100
1,592 SR
1,551 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CameloAstronomo
Aphrodite
Level 58
God Stats
6W - 6L
1,560 SR
Queue Stats
208W - 188L
1,360 Elo+
Solo
Zeus
Zeus
D0EB0Y
Zeus
Level 160
God Stats
6W - 7L
1,745 SR
Queue Stats
308W - 267L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Emosewa619
Tsukuyomi
Level 157
God Stats
16W - 6L
1,500 SR
Queue Stats
300W - 283L
1,648 Elo+
Party 1
Xbalanque
Xbalanque
PLAYINGCLEANLY
Xbalanque
Level 62
God Stats
104W - 68L
1,656 SR
Queue Stats
211W - 197L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 4 / 1
8,430
602
4,757
9,466
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
10
2 / 5 / 1
6,260
447
6,331
13,406
7,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 4
7,001
500
7,215
8,343
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 7 / 0
6,486
463
1,343
7,646
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 0
8,257
590
10,986
13,302
10,833
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 8
6,891
492
2,294
12,679
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
CameloAstronomo
Aphrodite
13
0 / 1 / 2
7,470
534
6,722
11,738
3,959
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
D0EB0Y
Zeus
16
11 / 1 / 1
9,748
696
10,599
6,726
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Emosewa619
Tsukuyomi
14
6 / 2 / 5
8,614
615
10,590
9,961
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
PLAYINGCLEANLY
Xbalanque
13
3 / 2 / 2
7,609
544
5,041
8,069
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
21
22
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
1
0.88
W
Ymir
 
Ymir
1
2
8
2.5
W
Aphrodite
CameloAstronomo
Aphrodite
0
1
2
1
W
Zeus
D0EB0Y
Zeus
11
1
1
11.5
L
Chaac
2
5
1
0.5
W
Tsukuyomi
Emosewa619
Tsukuyomi
6
2
5
4.25
L
1
4
4
0.75
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
3
2
2
2
L
0
7
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
35,246
52,163
Taken
49,173
26,385
Mitigated
21,525
12,302
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,757
1,382
0
341
9,466
3,436
0
4,634
4,832
0
59,455
W
Ymir
 
Ymir
2,294
206
226
3,519
12,679
8,853
0
4,859
7,051
16,792
0
W
Aphrodite
CameloAstronomo
Aphrodite
6,722
2,153
0
9,300
11,738
3,959
288
0
11,738
38,302
0
W
Zeus
D0EB0Y
Zeus
10,599
2,893
0
500
6,726
2,455
344
698
5,936
66,587
0
L
Chaac
6,331
408
145
3,469
13,406
7,547
0
2,984
10,422
0
23,380
W
Tsukuyomi
Emosewa619
Tsukuyomi
10,590
2,751
0
4,443
9,961
3,901
0
275
9,662
0
55,244
L
7,215
2,637
0
3,259
8,343
2,039
1,042
645
7,698
43,566
0
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
5,041
1,508
0
1,808
8,069
2,357
770
2,545
5,524
0
47,430
L
1,343
82
0
248
7,646
2,530
0
4,784
2,862
32,766
0
L
10,986
1,072
0
4,840
13,302
10,833
0
6,568
6,734
0
45,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
40,332
412
Minions Killed
440
0
Camps Cleared
0
1,364,384
Distance Traveled
1,375,746
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,430
602
108
8
0
319,720
5
W
Ymir
6,891
492
26
2
0
277,184
6
W
Aphrodite
7,470
534
91
7
0
204,904
6
W
Zeus
9,748
696
135
10
0
288,257
3
L
Chaac
6,260
447
37
3
0
266,961
2
W
Tsukuyomi
8,614
615
98
7
0
322,766
4
L
Sol
7,001
500
89
6
0
255,732
0
W
Xbalanque
7,609
544
90
6
0
282,635
1
L
Janus
6,486
463
83
6
0
240,456
2
L
Tyr
8,257
590
95
7
0
281,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role