Player Matchup

Zhong Kui
Zhong Kui
Silver IV
 
Zhong Kui
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze I
Gunner Zero27
Geb
Bronze I
Level 144
God Stats
24W - 40L
1,374 SR
Queue Stats
184W - 281L
771 MMR
Solo
Chiron
Chiron
Silver V
Michael44
Chiron
Silver V
Level 124
God Stats
18W - 9L
1,639 SR
Queue Stats
519W - 708L
603 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,505 SR
958 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,363 SR
803 MMR
Skadi
Skadi
Gold V
Djness2
Skadi
Gold V
Level 127
God Stats
395W - 398L
1,501 SR
Queue Stats
442W - 491L
1,268 MMR
Solo
Hercules
Hercules
Silver IV
PoliteFlow
Hercules
Silver IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 60L
761 MMR
Solo
Yemoja
Yemoja
Bronze II
REALJOEYSALADS
Yemoja
Bronze II
Level 49
God Stats
8W - 49L
1,090 SR
Queue Stats
15W - 52L
380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 3 / 3
11,661
686
17,881
15,170
10,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 1 / 6
10,551
621
7,546
14,672
20,575
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Michael44
Chiron
15
3 / 2 / 3
11,100
653
9,073
11,088
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChaacAh Muzen CabGilgameshBastetMorgan Le Fay

VS

Bans
AtlasOdinThothHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djness2
Skadi
16
2 / 4 / 4
11,375
669
12,674
14,043
4,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PoliteFlow
Hercules
15
1 / 4 / 3
10,585
623
6,179
17,521
14,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 0 / 3
11,634
684
10,439
11,122
9,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
6
6
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
3
1.83
W
Skadi
Djness2
Skadi
2
4
4
1
L
1
1
6
4
L
Chiron
Michael44
Chiron
3
2
3
2.25
W
Hercules
PoliteFlow
Hercules
1
4
3
0.63
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,500
Damage
29,292
40,930
Taken
42,686
35,355
Mitigated
28,079
13,418
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,881
1,780
302
5,826
15,170
10,533
216
4,429
10,741
61,447
0
W
Skadi
Djness2
Skadi
12,674
5,516
623
2,566
14,043
4,858
2,328
6,465
7,378
0
50,758
L
7,546
562
0
1,943
14,672
20,575
210
4,306
10,366
23,853
0
L
Chiron
Michael44
Chiron
9,073
1,555
1,455
3,892
11,088
4,247
473
4,892
6,142
0
53,799
W
Hercules
PoliteFlow
Hercules
6,179
857
0
3,031
17,521
14,125
152
11,404
5,562
5,866
16,620
W
10,439
347
2,410
2,163
11,122
9,096
501
7,057
3,830
34,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
33,594
203
Minions Killed
154
12
Camps Cleared
5
928,691
Distance Traveled
898,582
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,661
686
96
6
5
284,465
3
W
Skadi
11,375
669
72
4
3
301,490
4
L
Geb
10,551
621
22
1
3
341,288
10
L
Chiron
11,100
653
85
5
4
302,938
5
W
Hercules
10,585
623
36
2
0
314,749
4
W
Yemoja
11,634
684
46
3
2
282,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role