Player Matchup

Bastet
Bastet
FogoMan43
Bastet
Level 68
God Stats
19W - 12L
1,487 SR
Queue Stats
81W - 89L
1,489 Elo+
Party 1
Izanami
Izanami
RenTner1n
Izanami
Level 29
God Stats
35W - 24L
1,513 SR
Queue Stats
383W - 411L
1,367 Elo+
Party 1
Arachne
Arachne
Strasenap0theker
Arachne
Level 60
God Stats
20W - 19L
1,451 SR
Queue Stats
459W - 492L
1,377 Elo+
Party 1
Anubis
Anubis
YoungLeosiaQueen
Anubis
Level 43
God Stats
5W - 3L
1,750 SR
Queue Stats
74W - 83L
1,336 Elo+
Solo
Chang'e
Chang'e
megaeagle
Chang'e
Level 112
God Stats
5W - 6L
1,214 SR
Queue Stats
165W - 167L
1,408 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,395 Elo+

VS

Team Averages
Level 56
1,441 SR
1,481 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
DOKKUGAMER
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,437 Elo+
Party 2
Bakasura
Bakasura
Folopo09
Bakasura
Level 14
God Stats
0W - 1L
1,207 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Sol
Sol
MUÑAÑA
Sol
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FogoMan43
Bastet
11
2 / 1 / 3
6,970
536
4,469
7,581
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
RenTner1n
Izanami
13
7 / 0 / 3
7,725
594
6,459
7,292
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
10 / 0 / 3
8,498
654
11,576
8,041
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
7,373
567
4,219
6,514
3,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
megaeagle
Chang'e
11
0 / 0 / 7
6,224
479
2,879
5,362
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 6 / 0
6,153
473
3,587
9,988
7,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
 
Scylla
10
0 / 2 / 0
5,739
441
2,853
4,682
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
DOKKUGAMER
Yemoja
8
0 / 5 / 0
5,283
406
1,802
11,122
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Folopo09
Bakasura
9
0 / 3 / 0
5,425
417
2,861
8,772
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
5,428
418
4,973
7,473
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
21
Kills
1
1
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
0
0.17
L
Scylla
 
Scylla
0
2
0
0
L
Yemoja
DOKKUGAMER
Yemoja
0
5
0
0
W
Bastet
FogoMan43
Bastet
2
1
3
3.5
L
Bakasura
Folopo09
Bakasura
0
3
0
0
L
0
5
0
0
W
Izanami
RenTner1n
Izanami
7
0
3
8.5
W
10
0
3
11.5
W
2
0
3
3.5
W
Chang'e
megaeagle
Chang'e
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
16,076
34,790
Taken
42,037
13,885
Mitigated
17,745
16,402
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,587
348
0
1,954
9,988
7,012
542
0
9,988
3,824
25,239
L
Scylla
 
Scylla
2,853
284
0
741
4,682
874
0
381
4,301
34,629
0
L
Yemoja
DOKKUGAMER
Yemoja
1,802
899
1,125
2,043
11,122
5,262
0
3,552
7,344
8,256
0
W
Bastet
FogoMan43
Bastet
4,469
1,724
0
1,432
7,581
2,449
474
1,510
5,980
0
35,106
L
Bakasura
Folopo09
Bakasura
2,861
2,033
0
3,116
8,772
3,083
0
880
7,864
0
29,148
L
4,973
1,408
0
1,022
7,473
1,514
351
1,885
5,442
32,004
0
W
Izanami
RenTner1n
Izanami
6,459
5,110
0
4,384
7,292
2,197
384
2,466
4,771
0
50,823
W
11,576
8,014
0
3,332
8,041
3,313
447
285
7,756
0
49,911
W
4,219
221
0
3,096
6,514
3,801
280
2,587
3,811
43,959
0
W
Chang'e
megaeagle
Chang'e
2,879
355
1,582
2,576
5,362
2,125
620
3,500
1,862
16,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
28,028
357
Minions Killed
268
0
Camps Cleared
0
1,193,806
Distance Traveled
1,068,709
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,153
473
65
5
0
181,434
0
L
Scylla
5,739
441
66
5
0
238,307
2
L
Yemoja
5,283
406
11
1
0
181,910
0
W
Bastet
6,970
536
76
6
0
278,891
1
L
Bakasura
5,425
417
66
5
0
269,412
2
L
Sol
5,428
418
60
5
0
197,646
0
W
Izanami
7,725
594
76
6
0
238,224
1
W
Arachne
8,498
654
81
6
0
265,907
4
W
Anubis
7,373
567
80
6
0
204,684
2
W
Chang'e
6,224
479
44
3
0
206,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role