Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold I
DIRTY-D55
Tiamat
Gold I
Level 129
God Stats
12W - 10L
1,862 SR
Queue Stats
51W - 51L
1,819 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Plannzz
Sun Wukong
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,879 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
Romance12B
Erlang Shen
Platinum II
Level 89
God Stats
51W - 42L
1,695 SR
Queue Stats
148W - 150L
1,637 MMR
Solo
Poseidon
Poseidon
Silver I
sondgoku
Poseidon
Silver I
Level 68
God Stats
0W - 2L
1,660 SR
Queue Stats
44W - 45L
1,400 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,643 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,594 SR
1,677 MMR
Kumbhakarna
Kumbhakarna
Silver II
Dark_LightZZ47
Kumbhakarna
Silver II
Level 85
God Stats
1W - 0L
1,501 SR
Queue Stats
64W - 69L
1,455 MMR
Solo
Persephone
Persephone
Silver II
Footjob_Lover
Persephone
Silver II
Level 66
God Stats
4W - 1L
1,746 SR
Queue Stats
14W - 15L
1,403 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Fox-Crow-Grizzly
Danzaburou
Platinum IV
Level 105
God Stats
127W - 110L
1,637 SR
Queue Stats
344W - 334L
1,788 MMR
Solo
Ne Zha
Ne Zha
Gold IV
OfficialTT1577
Ne Zha
Gold IV
Level 67
God Stats
3W - 2L
1,381 SR
Queue Stats
34W - 40L
1,525 MMR
Solo
Cliodhna
Cliodhna
Diamond III
l Saix I
Cliodhna
Diamond III
Level 125
God Stats
100W - 58L
1,703 SR
Queue Stats
1,046W - 1,005L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 3
8,828
420
9,549
14,455
3,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
DIRTY-D55
Tiamat
16
3 / 8 / 3
10,472
499
15,681
17,057
7,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Plannzz
Sun Wukong
20
1 / 5 / 1
11,635
554
7,901
19,473
9,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Romance12B
Erlang Shen
15
6 / 8 / 5
9,720
463
13,947
24,200
20,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
sondgoku
Poseidon
14
3 / 9 / 4
9,626
458
10,382
18,000
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirGilgameshKali

VS

Bans
ArachneAh Muzen CabGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dark_LightZZ47
Kumbhakarna
15
1 / 3 / 10
10,990
523
4,131
25,189
28,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Footjob_Lover
Persephone
19
7 / 3 / 11
13,794
657
14,409
13,057
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Fox-Crow-Grizzly
Danzaburou
20
9 / 2 / 7
14,419
687
13,468
16,881
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 6 / 10
12,912
615
5,812
19,462
8,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
l Saix I
Cliodhna
20
13 / 0 / 4
14,550
693
29,570
19,797
14,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
14
Kills
34
34
Deaths
14
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
3
0.63
L
Tiamat
DIRTY-D55
Tiamat
3
8
3
0.56
W
Kumbhakarna
Dark_LightZZ47
Kumbhakarna
1
3
10
2
W
Persephone
Footjob_Lover
Persephone
7
3
11
4.17
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
9
2
7
6.25
W
4
6
10
1.5
L
Sun Wukong
Plannzz
Sun Wukong
1
5
1
0.3
L
Erlang Shen
Romance12B
Erlang Shen
6
8
5
1.06
W
Cliodhna
l Saix I
Cliodhna
13
0
4
15
L
Poseidon
sondgoku
Poseidon
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,460
Damage
67,390
93,185
Taken
94,386
46,382
Mitigated
63,373
19,571
Healing
40,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,549
5,140
0
3,545
14,455
3,919
128
4,254
10,201
0
55,858
L
Tiamat
DIRTY-D55
Tiamat
15,681
967
0
1,827
17,057
7,896
870
3,857
13,200
69,367
4,501
W
Kumbhakarna
Dark_LightZZ47
Kumbhakarna
4,131
494
0
7,704
25,189
28,625
1,225
8,373
16,512
23,086
0
W
Persephone
Footjob_Lover
Persephone
14,409
411
0
3,286
13,057
4,853
3,604
4,335
8,439
97,652
0
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
13,468
5,211
0
9,955
16,881
6,761
9,225
5,186
11,607
0
92,481
W
5,812
1,540
0
5,734
19,462
8,542
1,476
5,455
13,861
0
81,141
L
Sun Wukong
Plannzz
Sun Wukong
7,901
1,923
0
6,296
19,473
9,248
890
975
18,498
0
100,890
L
Erlang Shen
Romance12B
Erlang Shen
13,947
7,437
0
4,270
24,200
20,841
85
8,470
15,730
0
59,168
W
Cliodhna
l Saix I
Cliodhna
29,570
3,510
0
13,939
19,797
14,592
3,946
5,471
14,222
0
105,004
L
Poseidon
sondgoku
Poseidon
10,382
640
65
3,568
18,000
4,478
80
1,413
16,587
65,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,281
Gold Earned
66,665
625
Minions Killed
580
0
Camps Cleared
0
1,883,079
Distance Traveled
2,124,726
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,828
420
94
4
0
406,191
0
L
Tiamat
10,472
499
137
7
0
360,287
5
W
Kumbhakarna
10,990
523
31
1
0
417,154
4
W
Persephone
13,794
657
151
7
0
418,526
7
W
Danzaburou
14,419
687
125
6
0
391,400
7
W
Ne Zha
12,912
615
118
6
0
419,014
3
L
Sun Wukong
11,635
554
205
10
0
412,886
1
L
Erlang Shen
9,720
463
80
4
0
345,891
1
W
Cliodhna
14,550
693
155
7
0
478,632
4
L
Poseidon
9,626
458
109
5
0
357,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role