Player Matchup

Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Platinum I
BoniVirus
Amaterasu
Platinum I
Level 146
God Stats
12W - 6L
1,923 SR
Queue Stats
279W - 293L
2,059 MMR
Solo
Eset
Eset
Diamond II
ClxssicEU-
Eset
Diamond II
Level 155
God Stats
2W - 2L
1,495 SR
Queue Stats
109W - 95L
2,329 MMR
Party 2
Cerberus
Cerberus
Diamond V
Ovisy_
Cerberus
Diamond V
Level 156
God Stats
4W - 4L
1,592 SR
Queue Stats
201W - 194L
2,036 MMR
Solo
Medusa
Medusa
Diamond V
Yondαime
Medusa
Diamond V
Level 114
God Stats
13W - 11L
1,189 SR
Queue Stats
398W - 371L
1,986 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,540 SR
1,982 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,613 SR
1,969 MMR
Cernunnos
Cernunnos
Diamond V
 
Cernunnos
Diamond V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
SilverForEver
Thanatos
Platinum V
Level 107
God Stats
6W - 2L
2,066 SR
Queue Stats
29W - 16L
1,927 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
ThatsOkay_
Gilgamesh
Platinum I
Level 149
God Stats
4W - 3L
1,522 SR
Queue Stats
31W - 26L
2,020 MMR
Party 1
Ganesha
Ganesha
Platinum I
currobetis97
Ganesha
Platinum I
Level 122
God Stats
1W - 4L
1,624 SR
Queue Stats
489W - 496L
2,004 MMR
Solo
Thoth
Thoth
Diamond II
domsafc99
Thoth
Diamond II
Level 155
God Stats
1W - 8L
1,355 SR
Queue Stats
374W - 373L
2,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
12 / 4 / 5
12,830
642
20,832
15,762
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
BoniVirus
Amaterasu
19
2 / 1 / 8
12,154
608
7,296
18,555
16,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 2 / 11
12,293
615
15,240
8,763
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Ovisy_
Cerberus
15
2 / 4 / 17
10,904
545
11,112
20,521
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Yondαime
Medusa
19
6 / 6 / 6
12,423
621
17,860
15,575
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebCliodhnaSol

VS

Bans
KaliFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
6 / 4 / 5
11,118
556
13,908
19,461
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Thanatos
SilverForEver
Thanatos
16
5 / 9 / 5
10,530
527
6,560
18,533
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ThatsOkay_
Gilgamesh
16
1 / 4 / 3
9,470
474
9,748
19,095
12,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
currobetis97
Ganesha
12
0 / 9 / 8
8,272
414
5,405
20,909
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thoth
domsafc99
Thoth
16
5 / 4 / 3
10,176
509
9,904
10,434
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
30
Kills
17
17
Deaths
30
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
4
5
3.63
L
Cernunnos
 
Cernunnos
6
4
5
2.13
W
Amaterasu
BoniVirus
Amaterasu
2
1
8
6
W
8
2
11
6.75
W
Cerberus
Ovisy_
Cerberus
2
4
17
2.63
L
Thanatos
SilverForEver
Thanatos
5
9
5
0.83
L
Gilgamesh
ThatsOkay_
Gilgamesh
1
4
3
0.63
W
Medusa
Yondαime
Medusa
6
6
6
1.5
L
Ganesha
currobetis97
Ganesha
0
9
8
0.44
L
Thoth
domsafc99
Thoth
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,340
Damage
45,525
79,176
Taken
88,432
55,350
Mitigated
46,703
26,264
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
20,832
10,039
0
2,121
15,762
6,462
2,280
3,067
12,583
0
101,090
L
Cernunnos
 
Cernunnos
13,908
7,446
0
7,726
19,461
5,643
3,198
4,581
14,880
0
79,451
W
Amaterasu
BoniVirus
Amaterasu
7,296
2,934
0
10,285
18,555
16,946
796
3,241
15,232
0
93,171
W
15,240
3,542
897
2,867
8,763
5,517
863
4,054
4,562
98,549
0
W
Cerberus
Ovisy_
Cerberus
11,112
786
0
4,694
20,521
19,306
460
6,564
13,417
39,323
0
L
Thanatos
SilverForEver
Thanatos
6,560
2,417
0
10,977
18,533
8,350
766
3,087
15,446
0
58,664
L
Gilgamesh
ThatsOkay_
Gilgamesh
9,748
1,583
0
1,615
19,095
12,865
0
4,558
14,537
7,650
50,962
W
Medusa
Yondαime
Medusa
17,860
7,881
0
5,400
15,575
7,119
3,723
1,114
14,449
0
97,496
L
Ganesha
currobetis97
Ganesha
5,405
323
107
2,023
20,909
16,899
0
10,145
10,764
16,867
0
L
Thoth
domsafc99
Thoth
9,904
221
0
726
10,434
2,946
0
3,981
6,453
56,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
49,566
636
Minions Killed
498
0
Camps Cleared
0
1,996,298
Distance Traveled
1,889,625
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,830
642
124
6
0
460,984
3
L
Cernunnos
11,118
556
154
8
0
342,821
9
W
Amaterasu
12,154
608
173
9
0
386,387
4
W
Eset
12,293
615
154
8
0
399,020
5
W
Cerberus
10,904
545
48
2
0
381,281
7
L
Thanatos
10,530
527
114
6
0
384,777
4
L
Gilgamesh
9,470
474
114
6
0
423,792
2
W
Medusa
12,423
621
137
7
0
368,626
9
L
Ganesha
8,272
414
5
0
0
373,796
6
L
Thoth
10,176
509
111
6
0
364,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role