Player Matchup

Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Naronnas
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Solo
Apollo
Apollo
TanOsprey125699
Apollo
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 138L
1,338 Elo+
Solo
Ne Zha
Ne Zha
iMiiTaTe
Ne Zha
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
676W - 724L
1,412 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,426 Elo+

VS

Team Averages
Level 94
1,457 SR
1,484 Elo+
Hera
Hera
ILAVAH
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,343 Elo+
Solo
Danzaburou
Danzaburou
NiX_Exspiravit
Danzaburou
Level 87
God Stats
3W - 1L
1,285 SR
Queue Stats
118W - 89L
1,510 Elo+
Solo
Kali
Kali
SDNC Stompy
Kali
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 319L
1,509 Elo+
Solo
Raijin
Raijin
Splurged Zebra
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Wm warlord
Cthulhu
Level 91
God Stats
3W - 2L
1,499 SR
Queue Stats
68W - 59L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
7 / 4 / 7
12,418
828
22,888
11,202
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
16
4 / 7 / 8
9,915
661
9,827
23,033
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Naronnas
Mercury
15
2 / 7 / 5
8,885
592
6,112
12,893
4,861
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 7
9,349
623
4,580
27,848
10,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
iMiiTaTe
Ne Zha
18
3 / 7 / 3
10,888
726
7,313
13,156
4,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ILAVAH
Hera
15
3 / 5 / 12
10,202
680
9,269
8,471
2,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NiX_Exspiravit
Danzaburou
20
14 / 2 / 14
12,997
866
24,289
15,880
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 21
10,850
723
12,298
14,614
6,009
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 4 / 14
11,278
752
11,532
9,204
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Wm warlord
Cthulhu
20
11 / 3 / 14
12,531
835
22,768
15,380
19,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
17
Kills
33
33
Deaths
17
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
4
7
2.63
L
Arachne
 
Arachne
4
7
8
1.14
W
Hera
ILAVAH
Hera
3
5
12
1.8
L
Mercury
Naronnas
Mercury
2
7
5
0.64
W
Danzaburou
NiX_Exspiravit
Danzaburou
14
2
14
10.5
W
2
3
21
4.17
W
3
4
14
2.5
L
1
8
7
0.56
W
Cthulhu
Wm warlord
Cthulhu
11
3
14
6
L
Ne Zha
iMiiTaTe
Ne Zha
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
80,156
88,132
Taken
63,549
34,512
Mitigated
37,743
26,157
Healing
28,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,888
1,642
933
2,774
11,202
3,868
660
5,520
5,560
53,145
0
L
Arachne
 
Arachne
9,827
7,015
280
6,715
23,033
10,893
0
8,101
14,542
0
12,543
W
Hera
ILAVAH
Hera
9,269
3,084
1,723
1,254
8,471
2,976
1,150
2,974
5,497
23,928
0
L
Mercury
Naronnas
Mercury
6,112
1,912
985
1,308
12,893
4,861
0
7,295
5,442
0
12,384
W
Danzaburou
NiX_Exspiravit
Danzaburou
24,289
8,525
1,311
5,851
15,880
5,775
1,959
6,963
8,749
0
45,075
W
12,298
5,894
1,450
5,460
14,614
6,009
361
5,060
9,510
0
23,215
W
11,532
693
2,493
835
9,204
3,110
1,438
3,401
5,644
31,712
0
L
4,580
1,656
931
7,958
27,848
10,052
0
13,742
13,656
0
20,137
W
Cthulhu
Wm warlord
Cthulhu
22,768
441
4,147
4,243
15,380
19,873
402
4,490
10,723
47,691
0
L
Ne Zha
iMiiTaTe
Ne Zha
7,313
1,618
1,633
2,640
13,156
4,838
986
7,585
5,363
0
23,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,455
Gold Earned
57,858
138
Minions Killed
198
0
Camps Cleared
0
1,317,136
Distance Traveled
1,386,694
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,418
828
58
4
0
251,955
1
L
Arachne
9,915
661
10
1
0
273,623
0
W
Hera
10,202
680
33
2
0
232,849
0
L
Mercury
8,885
592
7
0
0
275,523
1
W
Danzaburou
12,997
866
38
3
0
263,044
0
W
Kali
10,850
723
24
2
0
313,146
2
W
Raijin
11,278
752
53
4
0
264,819
0
L
Apollo
9,349
623
26
2
0
236,255
2
W
Cthulhu
12,531
835
50
3
0
312,836
1
L
Ne Zha
10,888
726
37
2
0
279,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role