Player Matchup

Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
TheAjatollahOfAn
Zeus
Level 105
God Stats
13W - 9L
1,738 SR
Queue Stats
124W - 141L
1,409 Elo+
Solo
Cerberus
Cerberus
ZzCroniCzZ
Cerberus
Level 105
God Stats
27W - 30L
1,557 SR
Queue Stats
584W - 629L
1,511 Elo+
Party 1
Charybdis
Charybdis
aav2234
Charybdis
Level 68
God Stats
3W - 1L
1,489 SR
Queue Stats
37W - 35L
1,493 Elo+
Party 3
Cliodhna
Cliodhna
gioangioan28
Cliodhna
Level 109
God Stats
16W - 6L
1,929 SR
Queue Stats
96W - 85L
1,612 Elo+
Party 3
Team Averages
Level 95
1,642 SR
1,505 Elo+

VS

Team Averages
Level 56
1,384 SR
1,391 Elo+
The Morrigan
The Morrigan
Chri_405
The Morrigan
Level 83
God Stats
15W - 18L
1,302 SR
Queue Stats
158W - 187L
1,312 Elo+
Party 2
Ao Kuang
Ao Kuang
KiHe907
Ao Kuang
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 145L
1,657 Elo+
Solo
Neith
Neith
LUULUZZK31
Neith
Level 40
God Stats
1W - 5L
1,192 SR
Queue Stats
9W - 21L
1,236 Elo+
Solo
Hera
Hera
Nancy__405
Hera
Level 83
God Stats
17W - 18L
1,426 SR
Queue Stats
83W - 96L
1,364 Elo+
Party 2
Artemis
Artemis
trova-revuelto
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 3 / 4
9,154
572
5,751
11,990
8,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
7 / 1 / 5
9,819
614
8,396
5,719
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ZzCroniCzZ
Cerberus
12
1 / 3 / 6
7,865
492
3,316
13,389
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
aav2234
Charybdis
14
0 / 2 / 3
8,054
503
3,350
9,439
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
gioangioan28
Cliodhna
17
13 / 0 / 6
10,879
680
11,212
10,151
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chri_405
The Morrigan
13
0 / 6 / 1
7,395
462
1,811
10,370
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
KiHe907
Ao Kuang
12
0 / 6 / 1
6,866
429
1,955
13,377
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
13
2 / 1 / 1
7,618
476
5,809
5,588
1,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 0
8,836
552
8,485
8,229
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 2
7,567
473
9,252
13,096
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
25
Kills
8
9
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
4
2
L
The Morrigan
Chri_405
The Morrigan
0
6
1
0.08
L
Ao Kuang
KiHe907
Ao Kuang
0
6
1
0.08
L
Neith
2
1
1
2.5
L
3
6
0
0.5
W
7
1
5
9.5
W
Cerberus
ZzCroniCzZ
Cerberus
1
3
6
1.33
W
Charybdis
aav2234
Charybdis
0
2
3
0.75
W
Cliodhna
gioangioan28
Cliodhna
13
0
6
16
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
27,312
50,688
Taken
50,660
24,116
Mitigated
14,800
12,435
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,751
1,355
0
2,379
11,990
8,659
967
6,874
5,098
0
44,247
L
The Morrigan
Chri_405
The Morrigan
1,811
388
0
1,263
10,370
3,249
0
2,608
7,762
45,850
0
L
Ao Kuang
KiHe907
Ao Kuang
1,955
411
0
4,334
13,377
4,051
0
3,216
10,161
33,633
0
L
Neith
5,809
1,511
0
282
5,588
1,472
776
1,450
4,138
0
41,749
L
8,485
2,444
0
874
8,229
2,694
409
575
7,654
55,488
0
W
8,396
852
130
921
5,719
1,774
1,631
1,578
4,119
55,001
0
W
Cerberus
ZzCroniCzZ
Cerberus
3,316
141
0
3,463
13,389
7,276
459
0
12,757
25,950
1,952
W
Charybdis
aav2234
Charybdis
3,350
1,477
0
2,692
9,439
2,809
2,072
0
9,439
0
51,087
W
Cliodhna
gioangioan28
Cliodhna
11,212
856
0
2,850
10,151
3,598
0
3,647
6,392
0
76,133
L
9,252
4,323
115
4,273
13,096
3,334
222
3,690
9,406
0
33,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
38,282
461
Minions Killed
401
0
Camps Cleared
0
1,640,566
Distance Traveled
1,416,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,154
572
98
6
0
307,927
1
L
The Morrigan
7,395
462
91
6
0
288,415
1
L
Ao Kuang
6,866
429
61
4
0
324,369
0
L
Neith
7,618
476
83
5
0
276,813
5
L
Hera
8,836
552
114
7
0
300,125
1
W
Zeus
9,819
614
99
6
0
309,543
2
W
Cerberus
7,865
492
55
3
0
313,620
4
W
Charybdis
8,054
503
91
6
0
299,665
0
W
Cliodhna
10,879
680
118
7
0
409,811
0
L
Artemis
7,567
473
52
3
0
227,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role