Player Matchup

Hou Yi
Hou Yi
Gold IV
Adri_anetbb
Hou Yi
Gold IV
Level 152
God Stats
19W - 16L
1,517 SR
Queue Stats
101W - 101L
1,511 MMR
Solo
Chang'e
Chang'e
Gold II
DoraButThicc
Chang'e
Gold II
Level 126
God Stats
6W - 6L
1,494 SR
Queue Stats
51W - 45L
1,572 MMR
Solo
Arachne
Arachne
Gold III
Liamm Moore
Arachne
Gold III
Level 157
God Stats
26W - 18L
1,492 SR
Queue Stats
93W - 90L
1,565 MMR
Solo
Cerberus
Cerberus
Gold II
N_1LUM1NAT1_25
Cerberus
Gold II
Level 69
God Stats
6W - 1L
1,811 SR
Queue Stats
51W - 48L
1,572 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
PlaneLemming63
Tsukuyomi
Gold III
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 228L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,563 SR
1,547 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,560 SR
1,542 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
AthenaOrTroll
Kuzenbo
Gold I
Level 108
God Stats
147W - 159L
1,591 SR
Queue Stats
453W - 476L
1,605 MMR
Solo
Vulcan
Vulcan
Gold III
BRUT2TOSS
Vulcan
Gold III
Level 157
God Stats
14W - 10L
1,710 SR
Queue Stats
146W - 147L
1,595 MMR
Solo
Loki
Loki
Bronze IV
Buelat
Loki
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,505 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze IV
Knusper88
Cu Chulainn
Bronze IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
4 / 1 / 5
15,558
622
12,287
16,909
7,141
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DoraButThicc
Chang'e
20
3 / 0 / 5
14,113
565
8,200
13,627
4,669
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Liamm Moore
Arachne
20
9 / 1 / 5
15,521
621
20,812
20,522
11,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
20
2 / 0 / 14
14,308
572
9,487
22,435
26,669
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
PlaneLemming63
Tsukuyomi
20
4 / 4 / 7
14,288
572
16,045
18,604
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasCliodhnaSetThoth

VS

Bans
ApolloFenrirKing ArthurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
2 / 5 / 1
12,503
500
13,988
16,265
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
14
0 / 3 / 3
9,245
370
8,722
19,971
23,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
BRUT2TOSS
Vulcan
17
2 / 3 / 1
10,897
436
12,104
9,774
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Buelat
Loki
17
1 / 6 / 2
10,456
418
6,815
19,487
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Knusper88
Cu Chulainn
15
1 / 5 / 4
9,599
384
7,697
23,590
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
6
6
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
1
0.5
W
Hou Yi
4
1
5
6.5
L
Kuzenbo
0
3
3
0.5
L
Vulcan
BRUT2TOSS
Vulcan
2
3
1
0.83
L
Loki
Buelat
Loki
1
6
2
0.33
W
Chang'e
DoraButThicc
Chang'e
3
0
5
5.5
L
Cu Chulainn
Knusper88
Cu Chulainn
1
5
4
0.6
W
Arachne
Liamm Moore
Arachne
9
1
5
11.5
W
Cerberus
2
0
14
9
W
Tsukuyomi
PlaneLemming63
Tsukuyomi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,831
Damage
49,326
92,097
Taken
89,087
57,436
Mitigated
52,911
50,462
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,988
2,633
182
4,183
16,265
5,314
0
788
15,477
0
122,809
W
Hou Yi
12,287
6,542
0
7,868
16,909
7,141
9,612
3,381
13,414
0
129,459
L
Kuzenbo
8,722
2,469
127
2,301
19,971
23,105
0
6,375
13,410
35,306
0
L
Vulcan
BRUT2TOSS
Vulcan
12,104
4,085
0
180
9,774
3,003
0
3,183
6,493
88,465
0
L
Loki
Buelat
Loki
6,815
1,535
0
6,441
19,487
6,423
0
4,254
15,113
0
86,453
W
Chang'e
DoraButThicc
Chang'e
8,200
531
6,710
9,175
13,627
4,669
845
4,737
8,296
100,935
0
L
Cu Chulainn
Knusper88
Cu Chulainn
7,697
939
140
6,340
23,590
15,066
0
2,599
20,907
0
47,814
W
Arachne
Liamm Moore
Arachne
20,812
13,620
0
11,318
20,522
11,539
4,639
3,725
15,715
0
125,503
W
Cerberus
9,487
373
0
7,065
22,435
26,669
424
5,885
14,858
75,159
0
W
Tsukuyomi
PlaneLemming63
Tsukuyomi
16,045
4,776
0
8,326
18,604
7,418
2,167
4,015
14,496
0
120,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,788
Gold Earned
52,700
833
Minions Killed
679
0
Camps Cleared
0
2,442,289
Distance Traveled
2,338,663
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,503
500
215
9
0
442,925
6
W
Hou Yi
15,558
622
213
9
0
453,776
1
L
Kuzenbo
9,245
370
33
1
0
467,093
9
L
Vulcan
10,897
436
185
7
0
499,308
4
L
Loki
10,456
418
152
6
0
491,816
9
W
Chang'e
14,113
565
200
8
0
513,571
4
L
Cu Chulainn
9,599
384
94
4
0
437,521
6
W
Arachne
15,521
621
164
7
0
502,757
1
W
Cerberus
14,308
572
105
4
0
479,930
14
W
Tsukuyomi
14,288
572
151
6
0
492,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role