Player Matchup

Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Buguno
Kukulkan
Level 69
God Stats
10W - 11L
1,500 SR
Queue Stats
151W - 150L
1,620 Elo+
Solo
Hachiman
Hachiman
Faehh1995
Hachiman
Level 109
God Stats
2W - 2L
1,590 SR
Queue Stats
70W - 86L
1,424 Elo+
Solo
Neith
Neith
Levi SP93
Neith
Level 108
God Stats
25W - 28L
1,417 SR
Queue Stats
249W - 297L
1,431 Elo+
Party 1
Sobek
Sobek
l Obscuree l
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 310L
1,459 Elo+
Party 1
Team Averages
Level 114
1,501 SR
1,487 Elo+

VS

Team Averages
Level 92
1,549 SR
1,428 Elo+
Olorun
Olorun
 
Olorun
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RebelAngels
Atlas
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 277L
1,409 Elo+
Solo
Nu Wa
Nu Wa
danybenegas22
Nu Wa
Level 67
God Stats
2W - 0L
1,698 SR
Queue Stats
49W - 45L
1,416 Elo+
Solo
Loki
Loki
japa_dallea
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,305 Elo+
Solo
Charybdis
Charybdis
sheepgui04
Charybdis
Level 142
God Stats
23W - 24L
1,546 SR
Queue Stats
341W - 322L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 1 / 1
9,112
536
6,449
14,676
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Buguno
Kukulkan
14
1 / 3 / 1
8,334
490
6,240
8,562
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Faehh1995
Hachiman
16
2 / 0 / 2
9,544
561
4,007
5,763
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Levi SP93
Neith
9
0 / 7 / 1
6,580
387
5,329
8,825
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 2
6,874
404
3,648
17,615
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 2 / 1
9,166
539
7,175
8,709
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 7
8,302
488
4,673
10,718
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 2
9,052
532
8,613
5,495
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 3
7,995
470
3,370
9,377
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
sheepgui04
Charybdis
17
9 / 2 / 3
10,605
624
14,786
14,760
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
1
4.5
W
Olorun
 
Olorun
2
2
1
1.25
L
Kukulkan
Buguno
Kukulkan
1
3
1
0.5
L
Hachiman
Faehh1995
Hachiman
2
0
2
3
L
Neith
Levi SP93
Neith
0
7
1
0.07
W
1
1
7
4.5
W
4
1
2
5
W
1
1
3
2.5
L
0
6
2
0.17
W
Charybdis
sheepgui04
Charybdis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
38,617
55,441
Taken
49,059
25,997
Mitigated
24,406
12,339
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,449
3,204
0
7,972
14,676
5,575
0
5,063
9,613
0
51,801
W
Olorun
 
Olorun
7,175
2,221
0
4,280
8,709
4,010
114
149
8,560
53,483
5,050
L
Kukulkan
Buguno
Kukulkan
6,240
412
0
1,260
8,562
2,671
333
4,932
3,630
61,579
0
L
Hachiman
Faehh1995
Hachiman
4,007
1,401
0
743
5,763
1,694
747
3,946
1,817
0
53,690
L
Neith
Levi SP93
Neith
5,329
2,389
0
664
8,825
2,287
0
1,285
7,540
0
28,091
W
4,673
1,239
0
1,389
10,718
10,769
31
4,024
6,694
23,241
0
W
8,613
1,907
0
1,178
5,495
2,040
144
3,502
1,993
61,842
0
W
3,370
1,491
0
3,308
9,377
2,625
0
232
9,145
0
51,100
L
3,648
534
0
1,700
17,615
13,770
0
4,580
13,035
25,535
0
W
Charybdis
sheepgui04
Charybdis
14,786
9,024
0
8,844
14,760
4,962
2,536
1,981
12,779
0
88,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
45,120
443
Minions Killed
473
0
Camps Cleared
0
1,458,042
Distance Traveled
1,605,123
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,112
536
114
7
0
331,542
1
W
Olorun
9,166
539
106
6
0
295,896
7
L
Kukulkan
8,334
490
119
7
0
323,440
2
L
Hachiman
9,544
561
112
7
0
285,951
2
L
Neith
6,580
387
60
4
0
202,885
4
W
Atlas
8,302
488
30
2
0
325,156
0
W
Nu Wa
9,052
532
102
6
0
336,524
6
W
Loki
7,995
470
90
5
0
357,689
0
L
Sobek
6,874
404
38
2
0
314,224
0
W
Charybdis
10,605
624
145
9
0
289,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role