Player Matchup

Artemis
Artemis
Osiris2333
Artemis
Level 109
God Stats
2W - 0L
1,597 SR
Queue Stats
57W - 45L
1,625 Elo+
Solo
Chang'e
Chang'e
RedruM-HFK
Chang'e
Level 85
God Stats
17W - 8L
1,728 SR
Queue Stats
48W - 43L
1,621 Elo+
Solo
Mulan
Mulan
Rfsdbb
Mulan
Level 41
God Stats
13W - 9L
1,882 SR
Queue Stats
104W - 144L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Sajiryu
Cthulhu
Level 47
God Stats
2W - 0L
1,538 SR
Queue Stats
3W - 4L
1,278 Elo+
Solo
Nemesis
Nemesis
Xx_Assa7ssin_xX
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Solo
Team Averages
Level 68
1,649 SR
1,451 Elo+

VS

Team Averages
Level 80
1,383 SR
1,410 Elo+
Poseidon
Poseidon
A-l-e-x-911
Poseidon
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 76L
1,609 Elo+
Solo
Izanami
Izanami
AnubisDB
Izanami
Level 123
God Stats
13W - 13L
1,614 SR
Queue Stats
382W - 447L
1,507 Elo+
Party 1
Neith
Neith
LUULUZZK31
Neith
Level 40
God Stats
1W - 5L
1,214 SR
Queue Stats
9W - 21L
1,314 Elo+
Solo
Ymir
Ymir
VAM4SRI
Ymir
Level 47
God Stats
4W - 12L
1,313 SR
Queue Stats
5W - 15L
1,221 Elo+
Party 1
Osiris
Osiris
trova-revuelto
Osiris
Level 44
God Stats
3W - 7L
1,272 SR
Queue Stats
13W - 20L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Osiris2333
Artemis
13
6 / 0 / 2
7,634
545
11,057
7,097
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
RedruM-HFK
Chang'e
16
5 / 1 / 1
8,822
630
6,087
7,885
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Rfsdbb
Mulan
12
0 / 5 / 2
6,784
485
6,924
10,508
8,169
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Sajiryu
Cthulhu
12
2 / 0 / 6
7,606
543
5,965
5,651
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 2
7,273
520
3,541
7,560
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A-l-e-x-911
Poseidon
14
3 / 3 / 2
7,771
555
5,358
8,609
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
AnubisDB
Izanami
12
1 / 3 / 0
7,182
513
2,634
9,513
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
12
0 / 1 / 1
6,903
493
1,085
4,662
1,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
VAM4SRI
Ymir
9
0 / 6 / 0
5,681
406
2,769
11,350
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 2
7,140
510
7,431
11,790
9,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
7
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
A-l-e-x-911
Poseidon
3
3
2
1.33
L
Izanami
AnubisDB
Izanami
1
3
0
0.33
L
Neith
0
1
1
0.5
W
Artemis
Osiris2333
Artemis
6
0
2
7
W
Chang'e
RedruM-HFK
Chang'e
5
1
1
5.5
W
Mulan
Rfsdbb
Mulan
0
5
2
0.2
W
Cthulhu
Sajiryu
Cthulhu
2
0
6
5
L
Ymir
VAM4SRI
Ymir
0
6
0
0
W
1
1
2
2
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
19,277
38,701
Taken
45,924
21,186
Mitigated
21,677
17,399
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
A-l-e-x-911
Poseidon
5,358
1,225
0
782
8,609
2,480
0
3,808
4,801
58,435
0
L
Izanami
AnubisDB
Izanami
2,634
1,684
0
3,647
9,513
2,377
0
2,717
6,796
0
49,889
L
Neith
1,085
179
0
660
4,662
1,352
368
1,534
3,128
0
39,670
W
Artemis
Osiris2333
Artemis
11,057
5,709
0
4,397
7,097
2,652
970
1,559
5,538
0
64,456
W
Chang'e
RedruM-HFK
Chang'e
6,087
109
200
4,727
7,885
2,736
0
2,351
5,534
62,589
0
W
Mulan
Rfsdbb
Mulan
6,924
2,407
0
1,118
10,508
8,169
0
1,035
9,473
0
36,182
W
Cthulhu
Sajiryu
Cthulhu
5,965
754
942
2,705
5,651
5,103
142
1,348
4,303
19,117
0
L
Ymir
VAM4SRI
Ymir
2,769
279
0
1,310
11,350
6,045
0
3,084
8,266
13,264
0
W
3,541
1,253
0
3,310
7,560
2,526
0
1,834
5,726
0
47,315
L
7,431
3,886
0
5,304
11,790
9,423
72
909
10,881
0
35,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,119
Gold Earned
34,677
443
Minions Killed
416
0
Camps Cleared
0
1,332,499
Distance Traveled
1,216,417
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,771
555
124
9
0
259,879
2
L
Izanami
7,182
513
109
8
0
252,573
2
L
Neith
6,903
493
87
6
0
234,705
6
W
Artemis
7,634
545
116
8
0
239,101
1
W
Chang'e
8,822
630
135
10
0
288,073
2
W
Mulan
6,784
485
69
5
0
222,838
3
W
Cthulhu
7,606
543
27
2
0
273,121
6
L
Ymir
5,681
406
22
2
0
229,318
2
W
Nemesis
7,273
520
96
7
0
309,366
3
L
Osiris
7,140
510
74
5
0
239,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role