Player Matchup

Persephone
Persephone
Deadlypop91
Persephone
Level 104
God Stats
23W - 17L
1,560 SR
Queue Stats
305W - 267L
1,528 Elo+
Party 2
Neith
Neith
Le_Faucheur-34-
Neith
Level 69
God Stats
54W - 54L
1,514 SR
Queue Stats
804W - 868L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Masami-Lain
Ne Zha
Level 153
God Stats
30W - 29L
1,488 SR
Queue Stats
177W - 152L
1,582 Elo+
Party 2
Nox
Nox
RektheNubi
Nox
Level 156
God Stats
25W - 25L
1,698 SR
Queue Stats
348W - 330L
1,523 Elo+
Solo
Shiva
Shiva
kiku5640
Shiva
Level 15
God Stats
101W - 128L
1,169 SR
Queue Stats
111W - 140L
1,313 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,482 Elo+

VS

Team Averages
Level 57
1,564 SR
1,531 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KrAsAv4iKI
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,384 Elo+
Solo
Loki
Loki
MEGAshlong
Loki
Level 83
God Stats
6W - 6L
1,821 SR
Queue Stats
20W - 22L
1,577 Elo+
Solo
Hera
Hera
PL0T ArmoR
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Chiron
Chiron
Xango9001
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deadlypop91
Persephone
17
12 / 0 / 9
10,326
1,033
12,714
8,291
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 6
9,038
904
6,669
7,404
2,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
15
3 / 0 / 18
9,065
907
9,557
9,530
9,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
13 / 1 / 7
9,595
960
11,172
4,483
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
kiku5640
Shiva
13
1 / 2 / 9
7,732
773
2,049
8,332
4,960
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 5 / 1
6,884
688
3,375
9,478
3,111
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
0 / 5 / 2
6,785
679
6,421
14,340
9,987
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 3 / 0
7,518
752
5,380
6,899
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 1
6,328
633
2,008
5,824
1,916
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Xango9001
Chiron
11
0 / 12 / 1
6,321
632
4,103
13,992
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
31
Kills
4
6
Deaths
31
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
1
0.1
W
Persephone
Deadlypop91
Persephone
12
0
9
16.5
L
Chaac
0
5
2
0.2
W
2
3
6
1.67
L
4
3
0
1.33
W
Ne Zha
3
0
18
12
L
0
6
1
0.08
W
13
1
7
16.5
L
Chiron
Xango9001
Chiron
0
12
1
0.04
W
Shiva
kiku5640
Shiva
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,161
Damage
21,287
38,040
Taken
50,533
22,013
Mitigated
22,650
8,455
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,375
978
0
53
9,478
3,111
0
5,427
4,007
0
17,796
W
Persephone
Deadlypop91
Persephone
12,714
695
512
2,105
8,291
3,184
999
709
7,461
40,191
0
L
Chaac
6,421
1,261
0
2,002
14,340
9,987
0
6,071
8,154
0
21,956
W
6,669
2,900
78
1,702
7,404
2,775
4,101
180
7,059
0
35,659
L
5,380
760
0
490
6,899
3,128
0
2,229
4,594
0
19,775
W
Ne Zha
9,557
2,195
1,015
2,576
9,530
9,205
1,310
324
9,076
0
30,037
L
2,008
1,121
0
0
5,824
1,916
0
3,137
2,569
8,579
0
W
11,172
1,446
0
0
4,483
1,889
2,010
37
4,390
21,733
0
L
Chiron
Xango9001
Chiron
4,103
2,797
179
1,456
13,992
4,508
75
6,531
7,323
0
11,733
W
Shiva
kiku5640
Shiva
2,049
176
0
467
8,332
4,960
769
758
7,463
0
12,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
33,836
240
Minions Killed
133
0
Camps Cleared
0
1,055,851
Distance Traveled
817,038
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,884
688
43
4
0
184,674
2
W
Persephone
10,326
1,033
77
8
0
200,518
3
L
Chaac
6,785
679
35
4
0
184,687
0
W
Neith
9,038
904
78
8
0
166,994
3
L
Loki
7,518
752
29
3
0
184,786
1
W
Ne Zha
9,065
907
39
4
0
218,973
0
L
Hera
6,328
633
8
1
0
115,848
0
W
Nox
9,595
960
30
3
0
242,969
1
L
Chiron
6,321
632
18
2
0
147,043
0
W
Shiva
7,732
773
16
2
0
226,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role