Player Matchup

Chaac
Chaac
GoodApollo19
Chaac
Level 60
God Stats
8W - 7L
1,476 SR
Queue Stats
172W - 154L
1,398 Elo+
Solo
Thanatos
Thanatos
NoobSlayer6ty9
Thanatos
Level 60
God Stats
4W - 7L
1,137 SR
Queue Stats
112W - 117L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RNragnarZ
Ah Muzen Cab
Level 65
God Stats
7W - 15L
1,568 SR
Queue Stats
201W - 217L
1,512 Elo+
Solo
Atlas
Atlas
Tooti0
Atlas
Level 64
God Stats
0W - 5L
1,068 SR
Queue Stats
2W - 18L
1,021 Elo+
Party 2
Hera
Hera
aguywhocares
Hera
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,283 Elo+
Party 2
Team Averages
Level 60
1,350 SR
1,347 Elo+

VS

Team Averages
Level 66
1,528 SR
1,577 Elo+
Khepri
Khepri
Armageddon208
Khepri
Level 8
God Stats
5W - 1L
1,779 SR
Queue Stats
11W - 3L
1,700 Elo+
Party 1
Ra
Ra
BilibiliMyDJ
Ra
Level 157
God Stats
40W - 32L
1,555 SR
Queue Stats
679W - 709L
1,417 Elo+
Solo
Skadi
Skadi
TEXASRANGERS301
Skadi
Level 62
God Stats
10W - 10L
1,500 SR
Queue Stats
67W - 74L
1,625 Elo+
Solo
Fenrir
Fenrir
bindaboy
Fenrir
Level 65
God Stats
2W - 1L
1,168 SR
Queue Stats
20W - 18L
1,477 Elo+
Solo
Xbalanque
Xbalanque
blehvins
Xbalanque
Level 36
God Stats
4W - 1L
1,640 SR
Queue Stats
111W - 70L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,767
489
11,749
21,736
11,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
16
3 / 5 / 3
10,130
460
11,742
14,460
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
RNragnarZ
Ah Muzen Cab
19
10 / 5 / 1
12,547
570
14,869
15,955
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
Tooti0
Atlas
14
1 / 2 / 8
9,656
439
6,256
20,383
20,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 1
8,933
406
10,231
9,486
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
11,194
509
5,233
15,864
20,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 3 / 7
11,975
544
10,552
11,666
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 5 / 5
10,932
497
12,771
15,292
3,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
bindaboy
Fenrir
16
3 / 5 / 9
10,214
464
6,034
17,478
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
blehvins
Xbalanque
20
9 / 5 / 6
13,241
602
23,634
21,089
13,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
19
Kills
21
22
Deaths
19
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
4
3
7
2.5
L
4
6
6
1.17
L
Thanatos
3
5
3
0.9
L
Ah Muzen Cab
RNragnarZ
Ah Muzen Cab
10
5
1
2.1
W
4
5
5
1.3
L
Atlas
Tooti0
Atlas
1
2
8
2.5
L
1
4
1
0.38
W
Fenrir
bindaboy
Fenrir
3
5
9
1.5
W
Xbalanque
blehvins
Xbalanque
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,847
Damage
58,224
82,020
Taken
81,389
49,292
Mitigated
49,930
32,377
Healing
24,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,233
429
2,772
3,843
15,864
20,875
415
4,978
10,886
41,964
8,019
W
10,552
879
1,795
2,382
11,666
4,552
1,147
1,930
9,736
87,956
0
L
11,749
2,515
348
6,207
21,736
11,662
924
2,365
19,247
0
66,656
L
Thanatos
11,742
2,229
0
12,006
14,460
5,967
0
2,125
12,233
0
64,188
L
Ah Muzen Cab
RNragnarZ
Ah Muzen Cab
14,869
7,668
0
4,917
15,955
8,022
2,683
1,961
13,918
0
106,958
W
12,771
6,027
0
4,199
15,292
3,848
682
3,658
11,634
0
58,124
L
Atlas
Tooti0
Atlas
6,256
1,928
3,117
4,736
20,383
20,400
0
4,839
15,347
19,672
0
L
10,231
3,292
0
1,046
9,486
3,241
0
3,639
5,625
55,698
0
W
Fenrir
bindaboy
Fenrir
6,034
970
0
5,025
17,478
7,086
1,353
3,651
13,827
0
47,918
W
Xbalanque
blehvins
Xbalanque
23,634
13,439
0
4,811
21,089
13,569
4,815
2,270
18,819
0
114,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,033
Gold Earned
57,556
521
Minions Killed
590
0
Camps Cleared
0
2,031,026
Distance Traveled
2,069,140
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,194
509
76
3
0
450,647
8
W
Ra
11,975
544
169
8
0
401,019
3
L
Chaac
10,767
489
123
6
0
402,656
9
L
Thanatos
10,130
460
102
5
0
419,161
0
L
Ah Muzen Cab
12,547
570
169
8
0
387,829
2
W
Skadi
10,932
497
100
5
0
367,014
4
L
Atlas
9,656
439
25
1
0
438,947
1
L
Hera
8,933
406
102
5
0
382,433
5
W
Fenrir
10,214
464
82
4
0
477,912
2
W
Xbalanque
13,241
602
163
7
0
372,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role