Player Matchup

Apollo
Apollo
Bushasso
Apollo
Level 136
God Stats
14W - 13L
1,472 SR
Queue Stats
205W - 238L
1,350 Elo+
Solo
Shiva
Shiva
Fearxa133
Shiva
Level 26
God Stats
13W - 7L
1,556 SR
Queue Stats
42W - 55L
1,333 Elo+
Party 4
Fenrir
Fenrir
LjWeber
Fenrir
Level 85
God Stats
6W - 7L
1,297 SR
Queue Stats
10W - 13L
1,242 Elo+
Party 2
Vamana
Vamana
RlW90
Vamana
Level 104
God Stats
11W - 4L
1,642 SR
Queue Stats
189W - 228L
1,419 Elo+
Party 2
He Bo
He Bo
lincuo
He Bo
Level 67
God Stats
3W - 5L
1,387 SR
Queue Stats
76W - 70L
1,363 Elo+
Party 4
Team Averages
Level 84
1,471 SR
1,341 Elo+

VS

Team Averages
Level 52
1,459 SR
1,336 Elo+
Danzaburou
Danzaburou
King_DonDino
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chiron
Chiron
ManuelCipriano
Chiron
Level 23
God Stats
2W - 7L
1,500 SR
Queue Stats
55W - 73L
1,148 Elo+
Party 3
Scylla
Scylla
ToGoCa88
Scylla
Level 69
God Stats
39W - 42L
1,534 SR
Queue Stats
279W - 376L
1,325 Elo+
Party 1
Susano
Susano
gsinante
Susano
Level 63
God Stats
0W - 4L
1,299 SR
Queue Stats
69W - 86L
1,312 Elo+
Party 3
Bastet
Bastet
twitchPiruGamer
Bastet
Level 86
God Stats
41W - 36L
1,464 SR
Queue Stats
638W - 724L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bushasso
Apollo
17
1 / 1 / 1
9,933
552
5,008
10,051
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Fearxa133
Shiva
14
0 / 2 / 2
8,191
455
3,241
10,612
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
LjWeber
Fenrir
15
3 / 2 / 2
8,875
493
4,420
10,619
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
RlW90
Vamana
16
6 / 0 / 0
9,735
541
9,320
12,723
14,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
lincuo
He Bo
15
2 / 4 / 1
9,396
522
7,586
7,994
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King_DonDino
Danzaburou
6
0 / 2 / 0
5,703
317
476
2,790
499
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
7,556
420
7,646
7,857
1,969
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
ToGoCa88
Scylla
16
4 / 4 / 0
9,487
527
5,687
9,206
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
gsinante
Susano
12
3 / 3 / 3
7,937
441
7,871
12,035
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 2 / 3
8,754
486
5,530
12,880
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
9
9
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bushasso
Apollo
1
1
1
1.5
W
Shiva
Fearxa133
Shiva
0
2
2
0.5
L
Danzaburou
King_DonDino
Danzaburou
0
2
0
0
W
Fenrir
LjWeber
Fenrir
3
2
2
2
L
2
1
1
2.5
W
Vamana
RlW90
Vamana
6
0
0
6
L
Scylla
ToGoCa88
Scylla
4
4
0
1
L
Susano
gsinante
Susano
3
3
3
1.5
W
He Bo
lincuo
He Bo
2
4
1
0.63
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
27,210
51,999
Taken
44,768
32,072
Mitigated
13,604
17,943
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bushasso
Apollo
5,008
2,271
86
2,672
10,051
3,709
1,676
0
9,982
0
78,889
W
Shiva
Fearxa133
Shiva
3,241
476
246
1,131
10,612
6,708
370
486
9,989
3,304
31,038
L
Danzaburou
King_DonDino
Danzaburou
476
71
0
44
2,790
499
0
0
2,790
0
10,746
W
Fenrir
LjWeber
Fenrir
4,420
985
45
4,707
10,619
4,296
0
1,086
9,461
0
50,892
L
7,646
3,087
150
2,511
7,857
1,969
420
54
7,803
0
41,071
W
Vamana
RlW90
Vamana
9,320
3,810
11
7,524
12,723
14,774
2,647
913
11,365
0
58,759
L
Scylla
ToGoCa88
Scylla
5,687
390
52
2,360
9,206
2,233
0
4,821
3,995
58,465
0
L
Susano
gsinante
Susano
7,871
1,407
0
4,148
12,035
4,515
209
2,160
9,781
0
23,492
W
He Bo
lincuo
He Bo
7,586
0
0
1,521
7,994
2,585
319
3,202
4,748
57,468
0
L
5,530
987
123
6,896
12,880
4,388
0
283
12,559
0
64,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,130
Gold Earned
39,437
508
Minions Killed
376
0
Camps Cleared
0
1,752,621
Distance Traveled
1,655,269
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,933
552
144
8
0
320,682
2
W
Shiva
8,191
455
59
3
0
367,200
2
L
Danzaburou
5,703
317
20
1
0
154,661
0
W
Fenrir
8,875
493
80
4
0
340,591
1
L
Chiron
7,556
420
73
4
0
367,503
0
W
Vamana
9,735
541
110
6
0
391,912
3
L
Scylla
9,487
527
121
7
0
347,987
2
L
Susano
7,937
441
37
2
0
374,364
0
W
He Bo
9,396
522
115
6
0
332,236
5
L
Bastet
8,754
486
125
7
0
410,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role