Player Matchup

Hercules
Hercules
LgTv_Ger-ESport
Hercules
Level 123
God Stats
1W - 4L
1,285 SR
Queue Stats
65W - 64L
1,454 Elo+
Party 1
Janus
Janus
Ljmassey
Janus
Level 127
God Stats
4W - 3L
1,386 SR
Queue Stats
70W - 62L
1,639 Elo+
Solo
Set
Set
YFlyx_06
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,436 Elo+
Party 1
Team Averages
Level 117
1,390 SR
1,510 Elo+

VS

Team Averages
Level 105
1,441 SR
1,495 Elo+
Cthulhu
Cthulhu
Chi-Chuaw
Cthulhu
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 67L
1,330 Elo+
Solo
Ravana
Ravana
Zombie W0lf
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,617 Elo+
Solo
Hera
Hera
buitre02
Hera
Level 67
God Stats
1W - 1L
1,323 SR
Queue Stats
32W - 32L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 3 / 11
10,078
840
9,331
15,842
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Ljmassey
Janus
16
9 / 3 / 6
10,371
864
14,731
9,418
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 7
8,681
723
6,186
13,117
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chi-Chuaw
Cthulhu
12
3 / 5 / 3
8,941
745
5,516
13,994
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
13
1 / 6 / 6
8,580
715
9,650
12,430
8,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
7 / 5 / 3
10,703
892
14,072
8,564
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
11
11
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chi-Chuaw
Cthulhu
3
5
3
0.9
L
Hercules
4
3
11
3.17
L
Janus
Ljmassey
Janus
9
3
6
4
L
3
5
7
1.3
W
Ravana
1
6
6
0.67
W
Hera
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,248
Damage
29,238
38,377
Taken
34,988
22,339
Mitigated
24,678
10,271
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chi-Chuaw
Cthulhu
5,516
474
207
1,305
13,994
13,207
0
4,933
8,430
12,470
0
L
Hercules
9,331
2,951
177
6,059
15,842
12,967
136
8,388
7,454
0
18,561
L
Janus
Ljmassey
Janus
14,731
715
297
2,158
9,418
2,822
359
5,163
4,255
46,060
0
L
6,186
2,542
0
1,580
13,117
6,550
0
6,371
6,746
0
23,536
W
Ravana
9,650
2,101
0
2,996
12,430
8,610
0
5,258
6,637
0
25,890
W
Hera
14,072
4,237
0
1,267
8,564
2,861
137
3,921
4,294
40,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
28,224
139
Minions Killed
122
7
Camps Cleared
3
742,873
Distance Traveled
617,286
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,941
745
23
2
1
196,453
0
L
Hercules
10,078
840
21
2
1
255,598
0
L
Janus
10,371
864
85
7
4
252,846
3
L
Set
8,681
723
33
3
2
234,429
2
W
Ravana
8,580
715
43
4
0
211,429
2
W
Hera
10,703
892
56
5
2
209,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role