Player Matchup

Morgan Le Fay
Morgan Le Fay
Alarick9
Morgan Le Fay
Level 146
God Stats
7W - 5L
1,351 SR
Queue Stats
269W - 294L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
CaptainDieHard
Jing Wei
Level 120
God Stats
2W - 0L
1,710 SR
Queue Stats
89W - 65L
1,610 Elo+
Solo
Artio
Artio
Falloutboy11
Artio
Level 137
God Stats
2W - 1L
1,734 SR
Queue Stats
177W - 177L
1,505 Elo+
Solo
Terra
Terra
Night_Crawler_Jr
Terra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 118L
1,389 Elo+
Solo
Chaac
Chaac
latewiseone
Chaac
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
78W - 76L
1,555 Elo+
Party 2
Team Averages
Level 137
1,559 SR
1,526 Elo+

VS

Team Averages
Level 150
1,568 SR
1,554 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
MissBananaX
Pele
Level 158
God Stats
5W - 3L
1,841 SR
Queue Stats
335W - 242L
1,616 Elo+
Party 1
Ah Puch
Ah Puch
Slalloy
Ah Puch
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,549 Elo+
Solo
King Arthur
King Arthur
Ssentinell
King Arthur
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 57L
1,593 Elo+
Solo
Hachiman
Hachiman
TiWo420
Hachiman
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 170L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alarick9
Morgan Le Fay
16
3 / 3 / 9
9,859
704
26,989
16,178
9,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
18
4 / 4 / 7
10,870
776
16,156
14,648
10,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 1 / 11
10,404
743
5,375
20,953
22,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 2 / 14
10,870
776
8,395
26,607
34,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 3 / 10
12,079
863
24,247
24,694
29,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 4 / 10
9,479
677
7,811
20,885
21,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 7
9,584
685
14,379
16,900
9,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Slalloy
Ah Puch
18
3 / 4 / 8
10,423
745
29,155
13,848
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ssentinell
King Arthur
16
3 / 5 / 5
9,158
654
9,730
23,129
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
TiWo420
Hachiman
16
3 / 4 / 7
9,245
660
17,306
15,741
7,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
21
Kills
13
13
Deaths
21
51
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
10
1.25
W
Morgan Le Fay
Alarick9
Morgan Le Fay
3
3
9
2.5
W
Jing Wei
4
4
7
1.88
W
0
1
11
5.5
L
4
4
7
1.88
W
3
2
14
5
L
Ah Puch
Slalloy
Ah Puch
3
4
8
1.75
L
King Arthur
Ssentinell
King Arthur
3
5
5
1.1
L
Hachiman
TiWo420
Hachiman
3
4
7
1.63
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,162
Damage
78,381
103,080
Taken
90,503
106,238
Mitigated
61,755
49,912
Healing
38,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,811
285
9,420
6,328
20,885
21,156
174
10,077
10,808
12,454
0
W
Morgan Le Fay
Alarick9
Morgan Le Fay
26,989
1,455
2,188
2,539
16,178
9,639
1,577
5,963
10,069
44,827
0
W
Jing Wei
16,156
8,422
863
2,240
14,648
10,220
3,224
5,179
9,401
0
38,562
W
5,375
467
3,211
6,536
20,953
22,778
493
7,099
13,642
11,698
0
L
14,379
1,954
1,476
4,266
16,900
9,982
0
8,168
8,732
0
23,576
W
8,395
808
11,504
9,940
26,607
34,219
162
9,454
16,844
15,683
0
L
Ah Puch
Slalloy
Ah Puch
29,155
194
977
3,464
13,848
6,776
608
5,564
8,284
54,853
0
L
King Arthur
Ssentinell
King Arthur
9,730
843
1,261
5,869
23,129
16,371
277
11,588
11,541
220
16,653
L
Hachiman
TiWo420
Hachiman
17,306
9,890
1,584
4,149
15,741
7,470
1,874
5,362
10,379
0
33,068
W
24,247
3,101
2,317
8,574
24,694
29,382
970
9,486
14,891
0
45,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,082
Gold Earned
47,889
167
Minions Killed
144
0
Camps Cleared
0
1,310,593
Distance Traveled
1,240,006
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,479
677
4
0
0
250,123
3
W
Morgan Le Fay
9,859
704
52
4
0
233,660
1
W
Jing Wei
10,870
776
49
4
0
228,595
1
W
Artio
10,404
743
10
1
0
290,467
1
L
Pele
9,584
685
22
2
0
278,386
1
W
Terra
10,870
776
18
1
0
285,658
0
L
Ah Puch
10,423
745
73
5
0
234,574
0
L
King Arthur
9,158
654
16
1
0
254,613
1
L
Hachiman
9,245
660
29
2
0
222,310
1
W
Chaac
12,079
863
38
3
0
272,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role