Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Acolyte-IX
Vamana
Level 137
God Stats
8W - 9L
1,694 SR
Queue Stats
95W - 96L
1,568 Elo+
Party 1
Hel
Hel
RidgedWolf
Hel
Level 118
God Stats
3W - 1L
1,781 SR
Queue Stats
74W - 87L
1,570 Elo+
Solo
Artemis
Artemis
Trinidy407
Artemis
Level 109
God Stats
1W - 3L
1,343 SR
Queue Stats
69W - 50L
1,556 Elo+
Party 1
Ganesha
Ganesha
alpha_aesthetic
Ganesha
Level 160
God Stats
28W - 26L
1,570 SR
Queue Stats
53W - 59L
1,527 Elo+
Party 1
Team Averages
Level 137
1,578 SR
1,544 Elo+

VS

Team Averages
Level 125
1,662 SR
1,609 Elo+
Mulan
Mulan
Agentlols
Mulan
Level 131
God Stats
32W - 29L
1,743 SR
Queue Stats
355W - 395L
1,476 Elo+
Solo
Tiamat
Tiamat
BigGuysOnTrikes
Tiamat
Level 123
God Stats
6W - 6L
1,569 SR
Queue Stats
229W - 229L
1,590 Elo+
Solo
Ymir
Ymir
Monk3Ba11s
Ymir
Level 75
God Stats
73W - 46L
1,669 SR
Queue Stats
152W - 110L
1,683 Elo+
Party 2
Cernunnos
Cernunnos
Shmeebo
Cernunnos
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 166L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
arevles
Baron Samedi
Level 160
God Stats
10W - 4L
1,830 SR
Queue Stats
439W - 278L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 3 / 1
7,533
753
8,897
12,248
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Acolyte-IX
Vamana
13
2 / 2 / 1
7,443
744
7,445
12,764
8,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 1
7,180
718
5,452
7,412
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Trinidy407
Artemis
12
0 / 5 / 1
6,700
670
6,567
10,756
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 2
7,202
720
4,439
8,215
6,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Agentlols
Mulan
14
3 / 2 / 4
7,580
758
6,898
8,511
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
2 / 1 / 8
7,875
788
10,771
5,457
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 11
8,255
826
5,261
11,886
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Shmeebo
Cernunnos
16
4 / 0 / 6
8,757
876
12,283
7,684
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
arevles
Baron Samedi
14
3 / 1 / 8
7,963
796
9,608
8,462
7,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
14
14
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
1
0.83
L
Vamana
Acolyte-IX
Vamana
2
2
1
1.25
W
Mulan
Agentlols
Mulan
3
2
4
2.5
W
2
1
8
6
W
2
0
11
7.5
L
0
2
1
0.25
W
Cernunnos
Shmeebo
Cernunnos
4
0
6
7
L
Artemis
Trinidy407
Artemis
0
5
1
0.1
L
0
2
2
0.5
W
Baron Samedi
arevles
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,800
Damage
44,821
51,395
Taken
42,000
29,638
Mitigated
27,754
14,930
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,897
1,571
570
1,461
12,248
7,989
0
5,991
5,834
0
17,926
L
Vamana
Acolyte-IX
Vamana
7,445
3,942
366
4,105
12,764
8,516
0
5,761
6,406
0
23,804
W
Mulan
Agentlols
Mulan
6,898
995
137
2,695
8,511
4,227
248
2,587
5,806
0
16,487
W
10,771
800
0
1,790
5,457
2,865
446
841
4,558
26,206
0
W
5,261
817
0
2,904
11,886
10,320
128
2,842
8,893
7,758
0
L
5,452
615
3,834
3,689
7,412
2,961
0
4,427
2,963
22,402
0
W
Cernunnos
Shmeebo
Cernunnos
12,283
5,624
0
2,866
7,684
3,334
1,859
2,360
5,258
0
47,089
L
Artemis
Trinidy407
Artemis
6,567
3,144
0
375
10,756
3,581
0
6,339
4,244
0
17,394
L
4,439
56
84
446
8,215
6,591
0
2,184
5,696
21,012
0
W
Baron Samedi
arevles
Baron Samedi
9,608
977
2,724
5,278
8,462
7,008
354
1,261
7,065
27,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
40,430
185
Minions Killed
185
0
Camps Cleared
0
1,058,009
Distance Traveled
1,083,639
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,533
753
35
4
0
217,909
0
L
Vamana
7,443
744
40
4
0
221,913
1
W
Mulan
7,580
758
17
2
0
214,052
2
W
Tiamat
7,875
788
49
5
0
221,080
5
W
Ymir
8,255
826
8
1
0
224,414
2
L
Hel
7,180
718
58
6
0
190,750
0
W
Cernunnos
8,757
876
78
8
0
210,436
3
L
Artemis
6,700
670
35
4
0
182,563
1
L
Ganesha
7,202
720
17
2
0
244,874
3
W
Baron Samedi
7,963
796
33
3
0
213,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role