Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MoonKori
Skadi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 112L
1,451 Elo+
Solo
Scylla
Scylla
PIagueFather
Scylla
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
26W - 21L
1,561 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,503 Elo+

VS

Team Averages
Level 139
1,363 SR
1,534 Elo+
Cerberus
Cerberus
ArtNnk
Cerberus
Level 160
God Stats
11W - 12L
1,182 SR
Queue Stats
642W - 643L
1,573 Elo+
Solo
Janus
Janus
DerFliegel
Janus
Level 160
God Stats
9W - 15L
1,383 SR
Queue Stats
1,021W - 936L
1,551 Elo+
Solo
Olorun
Olorun
Hoddemann
Olorun
Level 87
God Stats
4W - 1L
1,248 SR
Queue Stats
134W - 131L
1,418 Elo+
Solo
Pele
Pele
goldxmember
Pele
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 149L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTamara-Jane
Tsukuyomi
Level 141
God Stats
5W - 0L
1,500 SR
Queue Stats
337W - 344L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 2 / 4
9,103
828
14,178
13,658
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
 
Baron Samedi
13
0 / 3 / 6
7,795
709
4,715
7,486
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
14
1 / 3 / 4
7,761
706
4,654
11,165
12,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
MoonKori
Skadi
14
2 / 5 / 1
8,061
733
9,472
8,468
3,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
3 / 4 / 4
8,522
775
16,260
7,544
3,521
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArtNnk
Cerberus
14
0 / 1 / 11
8,547
777
6,915
13,772
7,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
17
6 / 0 / 6
9,464
860
15,137
8,817
3,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
Hoddemann
Olorun
14
0 / 1 / 11
8,336
758
4,767
10,252
5,295
16
6 / 5 / 9
9,594
872
10,357
17,301
18,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
xTamara-Jane
Tsukuyomi
15
5 / 2 / 8
8,908
810
8,463
10,051
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
8
Kills
17
17
Deaths
9
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
4
2
L
Baron Samedi
 
Baron Samedi
0
3
6
1
L
Odin
 
Odin
1
3
4
1
W
Cerberus
ArtNnk
Cerberus
0
1
11
5.5
W
Janus
6
0
6
9
W
Olorun
Hoddemann
Olorun
0
1
11
5.5
L
Skadi
MoonKori
Skadi
2
5
1
0.5
L
Scylla
3
4
4
1.25
W
6
5
9
2.1
W
Tsukuyomi
xTamara-Jane
Tsukuyomi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,279
Damage
45,639
48,321
Taken
60,193
37,142
Mitigated
40,036
13,919
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,178
244
1,802
4,153
13,658
14,037
196
8,668
4,990
21,028
0
L
Baron Samedi
 
Baron Samedi
4,715
331
1,874
2,107
7,486
3,408
492
3,765
3,721
12,571
0
L
Odin
 
Odin
4,654
1,156
946
864
11,165
12,620
378
5,723
5,442
1,046
4,921
W
Cerberus
ArtNnk
Cerberus
6,915
248
948
6,789
13,772
7,719
364
8,280
5,476
14,010
0
W
Janus
15,137
276
1,739
2,583
8,817
3,855
486
6,138
2,635
33,322
0
W
Olorun
Hoddemann
Olorun
4,767
3,253
8,936
5,194
10,252
5,295
1,921
7,656
2,590
13,194
0
L
Skadi
MoonKori
Skadi
9,472
3,183
321
130
8,468
3,556
0
4,116
4,352
0
25,638
L
Scylla
16,260
1,523
236
1,486
7,544
3,521
798
4,547
2,997
34,283
0
W
10,357
1,080
929
1,792
17,301
18,138
54
7,670
9,631
0
21,409
W
Tsukuyomi
xTamara-Jane
Tsukuyomi
8,463
2,180
502
1,663
10,051
5,029
570
6,334
3,685
0
17,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
44,849
115
Minions Killed
139
0
Camps Cleared
0
953,200
Distance Traveled
1,036,394
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,103
828
15
1
0
219,416
5
L
Baron Samedi
7,795
709
13
1
0
159,443
1
L
Odin
7,761
706
5
0
0
184,640
0
W
Cerberus
8,547
777
27
2
0
221,140
0
W
Janus
9,464
860
38
3
0
225,241
0
W
Olorun
8,336
758
38
3
0
208,657
5
L
Skadi
8,061
733
30
3
0
200,102
0
L
Scylla
8,522
775
52
5
0
189,599
1
W
Pele
9,594
872
18
2
0
209,893
1
W
Tsukuyomi
8,908
810
18
2
0
171,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role