Player Matchup

Kuzenbo
Kuzenbo
ActiveSnagz
Kuzenbo
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 91L
1,314 Elo+
Party 2
Sol
Sol
Taco246
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 115L
1,278 Elo+
Party 2
Chaac
Chaac
lCallGold
Chaac
Level 20
God Stats
1W - 2L
1,301 SR
Queue Stats
22W - 53L
1,238 Elo+
Party 2
Team Averages
Level 45
1,434 SR
1,276 Elo+

VS

Team Averages
Level 78
1,493 SR
1,472 Elo+
Neith
Neith
ReznosPala
Neith
Level 42
God Stats
7W - 6L
1,283 SR
Queue Stats
63W - 83L
1,500 Elo+
Party 1
Chang'e
Chang'e
Rhythm0fMadness
Chang'e
Level 129
God Stats
2W - 0L
1,697 SR
Queue Stats
54W - 64L
1,500 Elo+
Party 1
Ares
Ares
XNoightmare
Ares
Level 62
God Stats
18W - 7L
1,500 SR
Queue Stats
122W - 110L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ActiveSnagz
Kuzenbo
14
0 / 5 / 0
9,771
543
8,891
27,985
39,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
15
0 / 2 / 1
10,407
578
22,916
10,536
3,610
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lCallGold
Chaac
14
1 / 13 / 0
10,678
593
14,505
28,964
27,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 0 / 15
12,419
690
16,592
15,427
7,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 14
12,583
699
23,832
20,030
9,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 0 / 8
14,528
807
17,240
25,152
29,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
20
20
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ActiveSnagz
Kuzenbo
0
5
0
0
W
Neith
4
0
15
11.5
W
5
1
14
12
L
Sol
0
2
1
0.25
W
11
0
8
15
L
Chaac
lCallGold
Chaac
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
57,664
67,485
Taken
60,609
71,528
Mitigated
46,937
14,660
Healing
24,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ActiveSnagz
Kuzenbo
8,891
2,252
84
3,736
27,985
39,977
0
17,514
10,471
19,875
0
W
Neith
16,592
7,844
0
2,539
15,427
7,787
2,665
9,127
6,300
0
56,983
W
23,832
2,072
9,855
9,067
20,030
9,626
561
11,260
8,770
75,668
0
L
Sol
22,916
8,370
164
3,042
10,536
3,610
162
7,343
3,193
59,701
0
W
17,240
1,668
0
2,964
25,152
29,524
61
12,144
13,008
36,565
0
L
Chaac
lCallGold
Chaac
14,505
1,948
38
7,596
28,964
27,941
0
16,673
12,291
0
44,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
39,530
166
Minions Killed
219
4
Camps Cleared
9
942,186
Distance Traveled
1,009,429
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,771
543
22
1
1
342,658
4
W
Neith
12,419
690
89
5
4
355,184
0
W
Chang'e
12,583
699
99
6
3
325,691
2
L
Sol
10,407
578
93
5
2
311,698
1
W
Ares
14,528
807
31
2
2
328,554
2
L
Chaac
10,678
593
51
3
1
287,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role