Player Matchup

Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KrkTR
Danzaburou
Level 57
God Stats
1W - 2L
1,127 SR
Queue Stats
69W - 69L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mylan0
Tsukuyomi
Level 65
God Stats
9W - 5L
1,768 SR
Queue Stats
25W - 30L
1,426 Elo+
Solo
Mercury
Mercury
Yrkh
Mercury
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 75L
1,351 Elo+
Solo
Team Averages
Level 69
1,479 SR
1,446 Elo+

VS

Team Averages
Level 83
1,555 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Giantazio
Medusa
Level 107
God Stats
2W - 2L
1,568 SR
Queue Stats
147W - 153L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
LordLeonid
Kukulkan
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 76L
1,258 Elo+
Solo
Athena
Athena
LordSauron17
Athena
Level 46
God Stats
28W - 25L
1,681 SR
Queue Stats
172W - 185L
1,451 Elo+
Solo
Bastet
Bastet
ilMosto
Bastet
Level 91
God Stats
57W - 35L
1,526 SR
Queue Stats
266W - 246L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 2 / 2
9,727
648
6,418
5,975
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
 
Bacchus
12
1 / 2 / 3
7,544
503
2,535
9,323
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KrkTR
Danzaburou
13
2 / 9 / 2
8,094
540
2,566
11,710
2,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mylan0
Tsukuyomi
16
3 / 1 / 2
9,263
618
12,088
16,013
8,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Yrkh
Mercury
13
2 / 4 / 8
8,086
539
5,718
11,554
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 2
7,441
496
9,126
13,967
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Giantazio
Medusa
17
14 / 2 / 1
10,142
676
14,132
8,634
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LordLeonid
Kukulkan
12
1 / 8 / 2
7,123
475
3,428
8,506
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
1
0 / 0 / 0
2,841
189
0
0
0
Bastet
ilMosto
Bastet
11
0 / 4 / 4
6,699
447
3,881
11,035
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
18
18
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
2
4.5
W
Bacchus
 
Bacchus
1
2
3
1.25
L
Tiamat
 
Tiamat
3
2
2
2
L
Medusa
Giantazio
Medusa
14
2
1
7.25
W
Danzaburou
KrkTR
Danzaburou
2
9
2
0.33
L
Kukulkan
LordLeonid
Kukulkan
1
8
2
0.25
L
Athena
0
0
0
0
W
Tsukuyomi
Mylan0
Tsukuyomi
3
1
2
4
W
Mercury
Yrkh
Mercury
2
4
8
1.5
L
Bastet
ilMosto
Bastet
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
30,567
54,575
Taken
42,142
25,145
Mitigated
14,785
14,507
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,418
0
0
2,447
5,975
2,369
190
540
5,435
53,505
0
W
Bacchus
 
Bacchus
2,535
124
123
1,945
9,323
7,346
0
1,101
8,222
19,743
0
L
Tiamat
 
Tiamat
9,126
977
26
6,338
13,967
6,405
0
329
13,638
45,277
0
L
Medusa
Giantazio
Medusa
14,132
5,908
0
2,813
8,634
2,682
0
2,480
6,154
0
74,423
W
Danzaburou
KrkTR
Danzaburou
2,566
803
0
1,528
11,710
2,327
1,932
257
11,453
0
39,092
L
Kukulkan
LordLeonid
Kukulkan
3,428
81
28
936
8,506
2,206
108
4,190
4,316
36,488
0
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Mylan0
Tsukuyomi
12,088
2,010
0
7,976
16,013
8,815
125
7,128
8,885
0
77,898
W
Mercury
Yrkh
Mercury
5,718
2,021
0
488
11,554
4,288
0
3,528
8,026
0
44,241
L
Bastet
ilMosto
Bastet
3,881
936
0
3,646
11,035
3,492
0
1,954
9,081
0
34,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
34,246
458
Minions Killed
347
0
Camps Cleared
0
1,437,356
Distance Traveled
1,096,726
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,727
648
114
8
0
266,498
5
W
Bacchus
7,544
503
32
2
0
282,148
3
L
Tiamat
7,441
496
73
5
0
263,895
3
L
Medusa
10,142
676
124
8
0
281,164
4
W
Danzaburou
8,094
540
89
6
0
239,735
1
L
Kukulkan
7,123
475
83
6
0
233,309
1
L
Athena
2,841
189
0
0
0
0
0
W
Tsukuyomi
9,263
618
142
9
0
316,915
2
W
Mercury
8,086
539
81
5
0
332,060
4
L
Bastet
6,699
447
67
4
0
318,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role