Player Matchup

Nemesis
Nemesis
AmishIsland
Nemesis
Level 37
God Stats
79W - 47L
1,694 SR
Queue Stats
118W - 88L
1,557 Elo+
Party 3
Ah Puch
Ah Puch
FartBuddy4716
Ah Puch
Level 23
God Stats
0W - 1L
1,640 SR
Queue Stats
19W - 13L
1,597 Elo+
Party 2
Shiva
Shiva
I KEENS I
Shiva
Level 66
God Stats
10W - 9L
1,557 SR
Queue Stats
327W - 298L
1,503 Elo+
Party 3
Heimdallr
Heimdallr
LastDarkUnicorn4
Heimdallr
Level 47
God Stats
6W - 13L
1,507 SR
Queue Stats
19W - 33L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
YoungVinny23
Xbalanque
Level 53
God Stats
56W - 42L
1,591 SR
Queue Stats
244W - 217L
1,535 Elo+
Party 3
Team Averages
Level 45
1,598 SR
1,538 Elo+

VS

Team Averages
Level 48
1,731 SR
1,505 Elo+
Scylla
Scylla
BrolySaiyanGod
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,552 Elo+
Party 1
Odin
Odin
Doophii
Odin
Level 18
God Stats
2W - 1L
1,722 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
Lakers_Fan40
Xing Tian
Level 121
God Stats
3W - 2L
2,027 SR
Queue Stats
129W - 127L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
cooloman
Kukulkan
Level 2
God Stats
3W - 3L
1,710 SR
Queue Stats
6W - 4L
1,552 Elo+
Party 1
Charybdis
Charybdis
el-mini-pepe
Charybdis
Level 30
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 11L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmishIsland
Nemesis
16
1 / 4 / 0
10,638
1,064
4,941
14,542
5,787
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
16
1 / 3 / 0
10,651
1,065
19,105
9,866
3,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
I KEENS I
Shiva
16
0 / 7 / 1
10,106
1,011
13,368
21,306
19,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
16
0 / 8 / 1
10,197
1,020
7,691
15,283
5,832
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
YoungVinny23
Xbalanque
16
0 / 7 / 0
10,180
1,018
5,738
13,742
4,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

112

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 9
12,097
1,210
10,133
6,649
2,071
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Doophii
Odin
18
6 / 1 / 17
12,830
1,283
17,702
13,560
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Lakers_Fan40
Xing Tian
19
2 / 0 / 24
13,195
1,320
9,465
13,022
16,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
cooloman
Kukulkan
18
5 / 0 / 17
12,003
1,200
15,235
8,289
3,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
el-mini-pepe
Charybdis
19
9 / 0 / 14
12,551
1,255
18,261
12,991
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
110
2
Kills
29
29
Deaths
2
2
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AmishIsland
Nemesis
1
4
0
0.25
W
7
1
9
11.5
W
Odin
Doophii
Odin
6
1
17
14.5
L
Ah Puch
1
3
0
0.33
L
Shiva
I KEENS I
Shiva
0
7
1
0.07
W
Xing Tian
Lakers_Fan40
Xing Tian
2
0
24
14
L
Heimdallr
0
8
1
0.06
L
Xbalanque
YoungVinny23
Xbalanque
0
7
0
0
W
Kukulkan
cooloman
Kukulkan
5
0
17
13.5
W
Charybdis
el-mini-pepe
Charybdis
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
70,796
74,739
Taken
54,511
38,473
Mitigated
36,417
4,678
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AmishIsland
Nemesis
4,941
2,220
0
596
14,542
5,787
0
7,816
6,726
0
19,015
W
10,133
288
168
252
6,649
2,071
0
4,254
2,359
22,693
0
W
Odin
Doophii
Odin
17,702
3,069
0
1,556
13,560
9,739
0
3,222
10,142
212
33,062
L
Ah Puch
19,105
721
0
1,260
9,866
3,520
0
4,295
5,571
47,948
0
L
Shiva
I KEENS I
Shiva
13,368
3,767
130
941
21,306
19,078
0
11,325
9,981
0
22,042
W
Xing Tian
Lakers_Fan40
Xing Tian
9,465
169
0
1,366
13,022
16,926
0
2,779
9,543
19,563
0
L
Heimdallr
7,691
3,251
138
666
15,283
5,832
0
6,000
9,283
0
25,005
L
Xbalanque
YoungVinny23
Xbalanque
5,738
3,043
0
947
13,742
4,256
0
5,609
8,133
0
31,511
W
Kukulkan
cooloman
Kukulkan
15,235
269
45
167
8,289
3,001
0
4,071
4,026
33,037
0
W
Charybdis
el-mini-pepe
Charybdis
18,261
11,893
0
4,397
12,991
4,680
0
4,779
8,096
0
45,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
62,676
215
Minions Killed
223
9
Camps Cleared
4
976,119
Distance Traveled
1,113,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,638
1,064
35
4
5
241,534
0
W
Scylla
12,097
1,210
49
5
2
210,583
0
W
Odin
12,830
1,283
30
3
1
242,696
0
L
Ah Puch
10,651
1,065
70
7
1
195,419
0
L
Shiva
10,106
1,011
21
2
0
195,325
0
W
Xing Tian
13,195
1,320
9
1
0
273,384
0
L
Heimdallr
10,197
1,020
33
3
1
168,954
1
L
Xbalanque
10,180
1,018
56
6
2
174,887
1
W
Kukulkan
12,003
1,200
47
5
1
202,789
0
W
Charybdis
12,551
1,255
88
9
0
184,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role