Player Matchup

Neith
Neith
CaptainMick
Neith
Level 28
God Stats
60W - 52L
1,579 SR
Queue Stats
61W - 53L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
DoltishCharm
Cthulhu
Level 18
God Stats
3W - 2L
1,854 SR
Queue Stats
22W - 30L
1,518 Elo+
Solo
Shiva
Shiva
Grøøm
Shiva
Level 139
God Stats
0W - 2L
1,187 SR
Queue Stats
46W - 34L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
ItsMeRainbow
Nu Wa
Level 121
God Stats
24W - 20L
1,656 SR
Queue Stats
92W - 88L
1,543 Elo+
Party 2
Loki
Loki
lRiCaNxHaVoCl
Loki
Level 26
God Stats
3W - 4L
1,363 SR
Queue Stats
8W - 15L
1,331 Elo+
Solo
Team Averages
Level 66
1,528 SR
1,492 Elo+

VS

Team Averages
Level 38
1,391 SR
1,446 Elo+
Athena
Athena
TXXIlC
Athena
Level 28
God Stats
6W - 5L
1,485 SR
Queue Stats
59W - 62L
1,510 Elo+
Party 1
Zeus
Zeus
XlSappHiRElX
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,337 Elo+
Solo
Apollo
Apollo
mayachen
Apollo
Level 24
God Stats
25W - 26L
1,507 SR
Queue Stats
43W - 55L
1,433 Elo+
Solo
Arachne
Arachne
plaino
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,433 Elo+
Solo
Ah Puch
Ah Puch
rikoDaG
Ah Puch
Level 107
God Stats
1W - 3L
965 SR
Queue Stats
88W - 90L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 1
11,145
697
11,702
18,197
6,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DoltishCharm
Cthulhu
17
0 / 5 / 3
9,977
624
10,890
24,710
16,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Grøøm
Shiva
18
6 / 6 / 4
11,828
739
13,879
22,492
18,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 6
10,976
686
24,468
15,904
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 5
10,325
645
6,513
18,621
5,103
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
TXXIlC
Athena
20
5 / 3 / 23
13,128
821
12,668
26,364
27,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 14
13,880
868
20,730
17,263
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
mayachen
Apollo
20
5 / 3 / 6
12,877
805
4,894
16,614
5,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
plaino
Arachne
19
6 / 5 / 15
12,208
763
11,098
18,788
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
rikoDaG
Ah Puch
20
10 / 0 / 16
13,141
821
31,078
9,182
4,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
15
Kills
33
34
Deaths
15
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
Cthulhu
DoltishCharm
Cthulhu
0
5
3
0.3
L
Shiva
Grøøm
Shiva
6
6
4
1.33
L
5
7
6
1.14
W
Athena
TXXIlC
Athena
5
3
23
5.5
W
7
4
14
3.5
L
0
7
5
0.36
W
Apollo
mayachen
Apollo
5
3
6
2.67
W
Arachne
plaino
Arachne
6
5
15
2.7
W
Ah Puch
rikoDaG
Ah Puch
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,452
Damage
80,468
99,924
Taken
88,211
50,550
Mitigated
50,318
11,050
Healing
31,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,702
4,395
0
983
18,197
6,163
1,035
10,421
7,641
0
47,919
L
Cthulhu
DoltishCharm
Cthulhu
10,890
697
813
6,714
24,710
16,361
298
19,696
4,582
30,650
0
L
Shiva
Grøøm
Shiva
13,879
1,842
16
1,322
22,492
18,039
0
11,973
10,372
702
46,722
L
24,468
3,884
0
1,043
15,904
4,884
319
11,737
3,988
49,083
0
W
Athena
TXXIlC
Athena
12,668
1,932
1,210
7,931
26,364
27,208
612
8,976
16,572
31,677
0
W
20,730
3,423
0
4,132
17,263
5,378
2,274
5,777
11,099
86,833
0
L
6,513
1,234
0
159
18,621
5,103
0
9,665
8,815
0
28,787
W
Apollo
mayachen
Apollo
4,894
2,774
0
5,935
16,614
5,819
5,458
5,268
10,948
0
59,640
W
Arachne
plaino
Arachne
11,098
8,843
0
4,038
18,788
7,240
610
7,535
10,798
0
22,289
W
Ah Puch
rikoDaG
Ah Puch
31,078
1,250
1,210
7,275
9,182
4,673
2,490
5,744
3,114
63,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,251
Gold Earned
65,234
313
Minions Killed
329
0
Camps Cleared
0
1,533,733
Distance Traveled
1,595,082
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,145
697
80
5
0
269,896
0
L
Cthulhu
9,977
624
48
3
0
313,742
0
L
Shiva
11,828
739
78
5
0
336,815
0
L
Nu Wa
10,976
686
66
4
0
290,455
6
W
Athena
13,128
821
27
2
0
350,835
3
W
Zeus
13,880
868
121
8
0
307,692
2
L
Loki
10,325
645
41
3
0
322,825
1
W
Apollo
12,877
805
100
6
0
303,212
1
W
Arachne
12,208
763
23
1
0
317,617
5
W
Ah Puch
13,141
821
58
4
0
315,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role