Player Matchup

Geb
Geb
CurranToBeastyy
Geb
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
380W - 393L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
DarthPattyCakes
Sun Wukong
Level 129
God Stats
10W - 5L
1,715 SR
Queue Stats
337W - 281L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
Laundryy_Juice
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 32L
1,563 Elo+
Party 2
Izanami
Izanami
calpunk186
Izanami
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,490 Elo+
Solo
Hercules
Hercules
grimm-reaper11
Hercules
Level 109
God Stats
3W - 4L
1,715 SR
Queue Stats
305W - 341L
1,496 Elo+
Solo
Team Averages
Level 88
1,586 SR
1,513 Elo+

VS

Team Averages
Level 90
1,500 SR
1,591 Elo+
Da Ji
Da Ji
Bublybubbles
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,844 Elo+
Party 1
Anubis
Anubis
Evan42588
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,430 Elo+
Solo
Yemoja
Yemoja
KiraYoshizawa
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,703 Elo+
Party 1
Ullr
Ullr
PawPawBigFingerz
Ullr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,251 Elo+
Solo
Anhur
Anhur
Vordiss
Anhur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 18L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 19
12,790
711
12,796
34,857
34,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
DarthPattyCakes
Sun Wukong
20
15 / 2 / 14
15,329
852
41,418
39,109
46,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Laundryy_Juice
Aphrodite
20
5 / 2 / 21
12,864
715
23,156
21,439
22,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
calpunk186
Izanami
19
3 / 5 / 16
12,197
678
18,657
15,141
7,437
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
20
5 / 4 / 15
12,820
712
14,139
30,756
36,689
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
11,443
636
15,118
21,914
14,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Evan42588
Anubis
19
3 / 8 / 10
12,261
681
25,704
21,122
13,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
0 / 3 / 19
12,197
678
19,087
26,608
29,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 9 / 11
10,333
574
9,856
21,278
10,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
Vordiss
Anhur
20
12 / 5 / 6
13,679
760
40,055
31,086
17,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
73
31
Kills
19
20
Deaths
31
85
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
W
3
7
19
1.79
W
Sun Wukong
DarthPattyCakes
Sun Wukong
15
2
14
11
L
Anubis
Evan42588
Anubis
3
8
10
1
L
0
3
19
3.17
W
Aphrodite
Laundryy_Juice
Aphrodite
5
2
21
7.75
L
0
9
11
0.61
L
Anhur
Vordiss
Anhur
12
5
6
3
W
Izanami
calpunk186
Izanami
3
5
16
2.2
W
Hercules
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,166
Damage
109,820
141,302
Taken
122,008
147,551
Mitigated
85,040
66,669
Healing
44,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,118
3,657
3,357
3,200
21,914
14,363
0
6,682
15,232
0
19,164
W
12,796
1,321
2,919
9,474
34,857
34,339
305
10,662
24,195
19,707
0
W
Sun Wukong
DarthPattyCakes
Sun Wukong
41,418
6,809
2,429
11,327
39,109
46,968
1,045
11,439
27,670
0
73,690
L
Anubis
Evan42588
Anubis
25,704
1,713
1,352
1,886
21,122
13,052
0
6,270
14,852
38,225
0
L
19,087
4,105
13,497
7,918
26,608
29,435
105
9,316
17,292
33,134
0
W
Aphrodite
Laundryy_Juice
Aphrodite
23,156
2,150
16,703
12,124
21,439
22,118
560
8,132
13,307
51,070
0
L
9,856
5,070
335
1,050
21,278
10,919
456
5,867
15,411
0
21,553
L
Anhur
Vordiss
Anhur
40,055
20,456
1,610
9,876
31,086
17,271
27
7,817
23,269
0
90,571
W
Izanami
calpunk186
Izanami
18,657
8,840
1,440
640
15,141
7,437
4,313
3,478
11,663
0
42,366
W
Hercules
14,139
4,745
1,032
8,581
30,756
36,689
77
11,080
19,676
0
21,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,000
Gold Earned
59,913
188
Minions Killed
196
0
Camps Cleared
0
1,732,932
Distance Traveled
1,394,154
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,443
636
4
0
0
306,769
0
W
Geb
12,790
711
6
0
0
329,638
1
W
Sun Wukong
15,329
852
63
4
0
373,690
2
L
Anubis
12,261
681
30
2
0
256,165
0
L
Yemoja
12,197
678
30
2
0
308,378
3
W
Aphrodite
12,864
715
60
3
0
374,095
1
L
Ullr
10,333
574
23
1
0
243,652
0
L
Anhur
13,679
760
109
6
0
279,190
0
W
Izanami
12,197
678
44
2
0
312,702
0
W
Hercules
12,820
712
15
1
0
342,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role