Player Matchup

Cliodhna
Cliodhna
ILUVITWENTHEYDIE
Cliodhna
Level 107
God Stats
17W - 27L
1,388 SR
Queue Stats
73W - 100L
1,289 Elo+
Solo
Shiva
Shiva
KingVacarus
Shiva
Level 101
God Stats
4W - 4L
1,646 SR
Queue Stats
19W - 21L
1,433 Elo+
Solo
Chiron
Chiron
SnakeyPrimo
Chiron
Level 159
God Stats
6W - 6L
1,798 SR
Queue Stats
434W - 438L
1,574 Elo+
Solo
Artio
Artio
sabers_perez
Artio
Level 158
God Stats
7W - 7L
1,532 SR
Queue Stats
284W - 262L
1,594 Elo+
Solo
Discordia
Discordia
xlNeBoKlx
Discordia
Level 81
God Stats
6W - 5L
1,790 SR
Queue Stats
40W - 38L
1,507 Elo+
Solo
Team Averages
Level 121
1,631 SR
1,479 Elo+

VS

Team Averages
Level 137
1,720 SR
1,501 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Chris_Gack
Shiva
Level 160
God Stats
7W - 4L
1,818 SR
Queue Stats
206W - 203L
1,543 Elo+
Solo
Nu Wa
Nu Wa
NamesTaylor
Nu Wa
Level 128
God Stats
16W - 15L
1,885 SR
Queue Stats
134W - 125L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpreadAxis
Tsukuyomi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 187L
1,536 Elo+
Solo
Chiron
Chiron
lNathan_B26
Chiron
Level 113
God Stats
10W - 8L
1,897 SR
Queue Stats
182W - 187L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,660
605
4,873
5,429
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 0 / 6
6,509
592
5,608
9,071
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
6 / 0 / 3
7,268
661
6,382
4,466
1,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 2
6,378
580
4,013
11,246
7,460
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
xlNeBoKlx
Discordia
12
2 / 0 / 3
6,506
591
5,719
5,196
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 0
5,119
465
1,846
8,853
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
12
4 / 2 / 0
6,970
634
7,213
10,643
5,415
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 2 / 0
6,114
556
3,990
6,748
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SpreadAxis
Tsukuyomi
9
0 / 5 / 1
5,450
495
5,006
9,622
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
10
0 / 4 / 0
5,485
499
1,559
6,940
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
4
4
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
L
Shiva
4
2
0
2
W
4
1
2
5
W
3
0
6
6
L
0
2
0
0
W
Chiron
6
0
3
7.5
L
Tsukuyomi
SpreadAxis
Tsukuyomi
0
5
1
0.1
L
Chiron
0
4
0
0
W
1
3
2
0.67
W
Discordia
xlNeBoKlx
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
19,614
35,408
Taken
42,806
19,255
Mitigated
16,341
14,218
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,846
443
37
1,494
8,853
4,874
0
1,370
7,399
17,884
0
L
Shiva
7,213
1,244
0
2,426
10,643
5,415
0
3,224
7,419
0
38,036
W
4,873
486
0
1,171
5,429
2,262
211
555
4,874
0
32,176
W
5,608
1,094
200
3,746
9,071
6,697
65
1,999
7,072
3,820
20,990
L
3,990
652
0
2,317
6,748
2,312
0
3,011
3,489
45,194
0
W
Chiron
6,382
2,434
657
1,634
4,466
1,358
206
787
3,679
0
47,278
L
Tsukuyomi
SpreadAxis
Tsukuyomi
5,006
1,061
0
968
9,622
2,495
0
1,941
7,551
0
33,063
L
Chiron
1,559
589
232
1,507
6,940
1,245
0
742
6,133
0
31,698
W
4,013
513
226
5,605
11,246
7,460
0
546
10,700
32,383
0
W
Discordia
xlNeBoKlx
Discordia
5,719
202
0
979
5,196
1,478
0
1,949
3,247
35,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
29,138
325
Minions Killed
314
0
Camps Cleared
0
1,155,903
Distance Traveled
1,057,312
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,119
465
35
3
0
203,848
2
L
Shiva
6,970
634
72
7
0
205,079
3
W
Cliodhna
6,660
605
60
5
0
245,329
5
W
Shiva
6,509
592
38
3
0
224,430
0
L
Nu Wa
6,114
556
80
7
0
208,077
7
W
Chiron
7,268
661
97
9
0
226,995
3
L
Tsukuyomi
5,450
495
57
5
0
238,892
1
L
Chiron
5,485
499
70
6
0
201,416
4
W
Artio
6,378
580
59
5
0
203,229
2
W
Discordia
6,506
591
71
6
0
255,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role