Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Calcaneus94
Thanatos
Level 75
God Stats
16W - 26L
1,397 SR
Queue Stats
85W - 109L
1,457 Elo+
Solo
Nike
Nike
Geduld
Nike
Level 84
God Stats
9W - 14L
1,271 SR
Queue Stats
122W - 129L
1,388 Elo+
Solo
Ares
Ares
JOSINHO02
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
Xoan-Torodo
Merlin
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 14L
1,442 Elo+
Party 1
Team Averages
Level 69
1,434 SR
1,457 Elo+

VS

Team Averages
Level 97
1,553 SR
1,426 Elo+
Shiva
Shiva
 
Shiva
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Anathk
Loki
Level 157
God Stats
17W - 21L
1,567 SR
Queue Stats
201W - 220L
1,512 Elo+
Solo
Janus
Janus
Norvalik
Janus
Level 31
God Stats
3W - 4L
1,519 SR
Queue Stats
160W - 186L
1,365 Elo+
Solo
Hou Yi
Hou Yi
Optimis2050
Hou Yi
Level 153
God Stats
5W - 8L
1,735 SR
Queue Stats
252W - 269L
1,458 Elo+
Solo
Chang'e
Chang'e
kizo77
Chang'e
Level 60
God Stats
11W - 12L
1,442 SR
Queue Stats
101W - 137L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 1 / 0
5,127
466
2,889
6,292
2,045
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Calcaneus94
Thanatos
10
3 / 3 / 1
5,935
540
4,416
7,722
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
Geduld
Nike
12
1 / 1 / 1
6,423
584
5,407
5,899
3,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
9
0 / 1 / 1
4,797
436
1,032
5,292
2,077
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
9
0 / 4 / 1
5,423
493
1,341
6,213
1,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 1 / 3
6,139
558
4,495
7,676
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
Anathk
Loki
11
2 / 1 / 2
6,106
555
3,634
6,852
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Norvalik
Janus
10
2 / 4 / 1
6,071
552
4,130
6,501
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
11
4 / 0 / 2
6,239
567
3,088
3,987
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kizo77
Chang'e
9
0 / 0 / 0
5,041
458
1,247
3,813
986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
W
Shiva
 
Shiva
2
1
3
3.5
W
Loki
Anathk
Loki
2
1
2
3
L
Thanatos
Calcaneus94
Thanatos
3
3
1
1.17
L
Nike
Geduld
Nike
1
1
1
1.5
L
Ares
0
1
1
0.5
W
Janus
Norvalik
Janus
2
4
1
0.63
W
Hou Yi
4
0
2
5
L
Merlin
0
4
1
0.13
W
Chang'e
kizo77
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
16,594
31,418
Taken
28,829
12,739
Mitigated
12,334
10,091
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,889
2,011
0
1,790
6,292
2,045
0
0
6,292
0
28,542
W
Shiva
 
Shiva
4,495
959
388
1,922
7,676
7,066
0
1,229
6,447
0
19,800
W
Loki
Anathk
Loki
3,634
1,148
0
3,804
6,852
1,868
0
536
6,316
0
29,565
L
Thanatos
Calcaneus94
Thanatos
4,416
1,293
0
5,184
7,722
2,900
0
976
6,600
0
25,808
L
Nike
Geduld
Nike
5,407
291
0
1,625
5,899
3,965
0
1,082
4,817
5,871
34,903
L
Ares
1,032
106
60
297
5,292
2,077
0
0
5,292
11,509
0
W
Janus
Norvalik
Janus
4,130
54
0
604
6,501
1,203
406
705
5,796
30,949
0
W
Hou Yi
3,088
1,068
0
830
3,987
1,211
0
416
3,571
0
29,808
L
Merlin
1,341
57
116
1,019
6,213
1,752
435
2,865
3,040
24,649
0
W
Chang'e
kizo77
Chang'e
1,247
62
0
2,027
3,813
986
456
79
3,734
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
29,596
250
Minions Killed
257
0
Camps Cleared
0
1,039,626
Distance Traveled
1,129,576
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,127
466
56
5
0
180,120
3
W
Shiva
6,139
558
44
4
0
264,875
0
W
Loki
6,106
555
62
6
0
246,374
2
L
Thanatos
5,935
540
54
5
0
235,788
0
L
Nike
6,423
584
76
7
0
212,435
5
L
Ares
4,797
436
12
1
0
218,370
0
W
Janus
6,071
552
52
5
0
207,329
1
W
Hou Yi
6,239
567
54
5
0
204,455
4
L
Merlin
5,423
493
52
5
0
192,913
3
W
Chang'e
5,041
458
45
4
0
206,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role