Player Matchup

Geb
Geb
Arodriguez134
Geb
Level 84
God Stats
5W - 5L
1,525 SR
Queue Stats
71W - 80L
1,494 Elo+
Party 4
Poseidon
Poseidon
DracoRex1312
Poseidon
Level 89
God Stats
9W - 6L
1,571 SR
Queue Stats
334W - 378L
1,511 Elo+
Party 3
Set
Set
Ob3yDis420
Set
Level 127
God Stats
12W - 15L
1,477 SR
Queue Stats
306W - 336L
1,565 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Selta
Ah Muzen Cab
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 86L
1,496 Elo+
Party 4
Gilgamesh
Gilgamesh
TheArcaneStorm
Gilgamesh
Level 97
God Stats
7W - 9L
1,300 SR
Queue Stats
138W - 161L
1,440 Elo+
Party 3
Team Averages
Level 105
1,475 SR
1,501 Elo+

VS

Team Averages
Level 46
1,530 SR
1,511 Elo+
Khepri
Khepri
Armageddon208
Khepri
Level 6
God Stats
5W - 1L
1,682 SR
Queue Stats
11W - 3L
1,618 Elo+
Party 1
Shiva
Shiva
ButCanItRunLinux
Shiva
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,276 Elo+
Party 2
Thanatos
Thanatos
Cherudon
Thanatos
Level 139
God Stats
4W - 1L
1,560 SR
Queue Stats
208W - 226L
1,548 Elo+
Party 2
Rama
Rama
blehvins
Rama
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 70L
1,646 Elo+
Party 1
He Bo
He Bo
xXTheDomoXx
He Bo
Level 31
God Stats
14W - 8L
1,409 SR
Queue Stats
161W - 159L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
9,194
383
7,069
24,337
21,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
DracoRex1312
Poseidon
15
0 / 10 / 3
10,273
428
11,450
13,288
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 8 / 4
12,144
506
16,227
27,738
20,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Selta
Ah Muzen Cab
20
5 / 6 / 2
13,641
568
14,213
17,365
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheArcaneStorm
Gilgamesh
16
1 / 9 / 1
10,718
447
13,562
21,198
14,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
12,366
515
4,192
20,360
29,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
15 / 3 / 11
14,091
587
29,324
33,899
41,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Cherudon
Thanatos
18
4 / 3 / 6
12,210
509
9,128
19,970
10,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
20
11 / 3 / 10
15,695
654
24,767
22,510
9,500
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 3 / 6
13,017
542
17,745
16,906
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
14
Kills
42
42
Deaths
14
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
1
9
4
0.33
W
15
3
11
6.83
W
Thanatos
Cherudon
Thanatos
4
3
6
2.33
L
Poseidon
DracoRex1312
Poseidon
0
10
3
0.15
L
7
8
4
1.13
L
Ah Muzen Cab
Selta
Ah Muzen Cab
5
6
2
1
L
Gilgamesh
TheArcaneStorm
Gilgamesh
1
9
1
0.17
W
Rama
11
3
10
5.33
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,521
Damage
85,156
103,926
Taken
113,645
66,391
Mitigated
96,144
15,660
Healing
56,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,192
652
3,128
5,231
20,360
29,156
489
3,544
16,518
32,802
0
L
7,069
842
365
2,066
24,337
21,047
0
8,086
16,004
23,640
0
W
29,324
7,314
1,364
15,294
33,899
41,045
1,140
5,930
27,725
0
87,652
W
Thanatos
Cherudon
Thanatos
9,128
2,714
0
14,546
19,970
10,457
0
3,374
16,387
0
87,316
L
Poseidon
DracoRex1312
Poseidon
11,450
639
0
1,319
13,288
4,128
1,380
4,399
8,631
52,350
0
L
16,227
5,824
0
5,384
27,738
20,511
0
6,946
20,582
0
75,769
L
Ah Muzen Cab
Selta
Ah Muzen Cab
14,213
4,986
0
2,580
17,365
6,390
56
1,144
16,221
0
93,565
L
Gilgamesh
TheArcaneStorm
Gilgamesh
13,562
4,596
0
3,946
21,198
14,315
1,670
1,491
19,616
0
61,931
W
Rama
24,767
21,172
0
9,537
22,510
9,500
5,594
3,202
19,244
0
148,389
W
17,745
431
833
6,240
16,906
5,986
1,939
6,409
10,247
71,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
67,379
493
Minions Killed
610
0
Camps Cleared
0
2,083,069
Distance Traveled
2,237,300
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,366
515
52
2
0
461,349
12
L
Geb
9,194
383
15
1
0
425,878
3
W
Shiva
14,091
587
124
5
0
444,555
3
W
Thanatos
12,210
509
129
5
0
486,782
3
L
Poseidon
10,273
428
115
5
0
397,423
7
L
Set
12,144
506
115
5
0
405,935
7
L
Ah Muzen Cab
13,641
568
137
6
0
446,666
0
L
Gilgamesh
10,718
447
111
5
0
407,167
5
W
Rama
15,695
654
201
8
0
402,287
4
W
He Bo
13,017
542
104
4
0
442,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role