Player Matchup

Ganesha
Ganesha
KillaKingVeltHD
Ganesha
Level 129
God Stats
16W - 4L
1,667 SR
Queue Stats
316W - 213L
1,613 Elo+
Party 1
Chaac
Chaac
StephGawwd
Chaac
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
365W - 267L
1,683 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tri Lyric
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 76L
1,632 Elo+
Party 1
Merlin
Merlin
retrolegnd
Merlin
Level 109
God Stats
2W - 1L
1,727 SR
Queue Stats
103W - 63L
1,606 Elo+
Party 1
Hera
Hera
sluggishrain66
Hera
Level 147
God Stats
3W - 0L
1,704 SR
Queue Stats
33W - 24L
1,530 Elo+
Party 1
Team Averages
Level 135
1,620 SR
1,613 Elo+

VS

Team Averages
Level 73
1,493 SR
1,518 Elo+
Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FartBuddy4716
Zhong Kui
Level 23
God Stats
1W - 2L
1,695 SR
Queue Stats
35W - 29L
1,582 Elo+
Party 2
Bellona
Bellona
LastDarkUnicorn4
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,496 Elo+
Party 2
Hades
Hades
Reaper4199
Hades
Level 25
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 22L
1,500 Elo+
Solo
Ah Puch
Ah Puch
XxBlitzzOxX
Ah Puch
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 27
9,006
901
4,695
9,258
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
15
8 / 2 / 11
9,617
962
9,494
9,142
7,977
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Tri Lyric
Ah Muzen Cab
15
5 / 2 / 15
9,350
935
12,548
6,960
2,745
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
retrolegnd
Merlin
17
7 / 0 / 18
9,884
988
11,154
5,284
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
11 / 1 / 18
10,237
1,024
16,937
6,127
2,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 9 / 3
7,808
781
4,250
12,926
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
FartBuddy4716
Zhong Kui
11
0 / 6 / 1
6,431
643
2,162
11,638
9,252
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
7,388
739
1,376
14,534
11,292
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
13
2 / 7 / 2
7,665
767
1,713
11,990
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
XxBlitzzOxX
Ah Puch
14
2 / 5 / 2
7,772
777
11,491
9,525
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
15
31
Kills
5
7
Deaths
31
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
9
3
0.28
L
Zhong Kui
FartBuddy4716
Zhong Kui
0
6
1
0.08
W
0
2
27
6.75
L
0
4
2
0.25
L
Hades
2
7
2
0.43
W
Chaac
8
2
11
6.75
W
Ah Muzen Cab
Tri Lyric
Ah Muzen Cab
5
2
15
6.25
L
Ah Puch
XxBlitzzOxX
Ah Puch
2
5
2
0.6
W
Merlin
retrolegnd
Merlin
7
0
18
16
W
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,828
Damage
20,992
36,771
Taken
60,613
24,059
Mitigated
31,975
14,411
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,250
28
1,084
1,516
12,926
4,070
0
5,795
7,131
18,924
0
L
Zhong Kui
FartBuddy4716
Zhong Kui
2,162
270
213
901
11,638
9,252
0
6,894
4,744
7,407
0
W
4,695
412
1,136
2,242
9,258
8,734
601
3,565
5,376
10,726
0
L
1,376
278
505
3,294
14,534
11,292
0
7,840
6,694
0
7,448
L
Hades
1,713
420
43
552
11,990
4,413
0
7,473
4,517
3,703
0
W
Chaac
9,494
450
2,135
3,950
9,142
7,977
543
3,531
4,547
819
19,972
W
Ah Muzen Cab
Tri Lyric
Ah Muzen Cab
12,548
3,687
356
896
6,960
2,745
1,458
5,085
1,663
0
21,378
L
Ah Puch
XxBlitzzOxX
Ah Puch
11,491
77
1,311
2,362
9,525
2,948
0
5,435
4,090
25,122
0
W
Merlin
retrolegnd
Merlin
11,154
728
0
874
5,284
2,147
1,304
2,720
2,442
28,966
0
W
16,937
3,208
1,152
1,670
6,127
2,456
1,232
3,477
2,443
26,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,094
Gold Earned
37,064
132
Minions Killed
81
0
Camps Cleared
0
907,325
Distance Traveled
835,870
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,808
781
15
2
0
152,808
0
L
Zhong Kui
6,431
643
13
1
0
116,845
0
W
Ganesha
9,006
901
4
0
0
177,841
0
L
Bellona
7,388
739
12
1
0
203,131
2
L
Hades
7,665
767
7
1
0
171,277
0
W
Chaac
9,617
962
33
3
0
192,908
1
W
Ah Muzen Cab
9,350
935
27
3
0
155,319
0
L
Ah Puch
7,772
777
34
3
0
191,809
0
W
Merlin
9,884
988
38
4
0
196,055
0
W
Hera
10,237
1,024
30
3
0
185,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role