Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold II
Jasecase00
Anubis
Gold II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,698 MMR
Party 1
Achilles
Achilles
Gold IV
rarr_tweat
Achilles
Gold IV
Level 134
God Stats
2W - 2L
1,590 SR
Queue Stats
64W - 69L
1,638 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,530 SR
1,612 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,517 SR
1,479 MMR
Sol
Sol
Platinum V
Krodin987
Sol
Platinum V
Level 109
God Stats
91W - 72L
1,599 SR
Queue Stats
132W - 150L
1,471 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
NightxF4ll
Cthulhu
Bronze IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
moonlightslayer
Danzaburou
Gold IV
Level 158
God Stats
8W - 10L
1,453 SR
Queue Stats
129W - 141L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 10
10,238
788
6,088
17,721
15,871
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Jasecase00
Anubis
15
6 / 2 / 5
9,736
749
9,891
13,959
7,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
rarr_tweat
Achilles
14
5 / 1 / 7
9,477
729
10,343
16,708
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
BastetGilgameshFenrirAtlasGeb

VS

Bans
Ah Muzen CabGaneshaThothAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 1
10,087
776
20,461
10,503
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
NightxF4ll
Cthulhu
13
0 / 4 / 6
8,635
664
10,410
13,010
8,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
moonlightslayer
Danzaburou
12
1 / 4 / 5
8,903
685
8,668
8,859
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
8
8
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
5
10
1.4
W
Anubis
Jasecase00
Anubis
6
2
5
4.25
L
7
5
1
1.5
L
Cthulhu
NightxF4ll
Cthulhu
0
4
6
0.75
L
Danzaburou
moonlightslayer
Danzaburou
1
4
5
0.88
W
Achilles
rarr_tweat
Achilles
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
39,539
48,388
Taken
32,372
36,977
Mitigated
14,840
14,437
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,088
385
0
934
17,721
15,871
166
9,734
7,672
15,316
0
W
Anubis
Jasecase00
Anubis
9,891
221
0
6,838
13,959
7,354
500
10,262
3,572
47,964
0
L
20,461
6,325
0
3,100
10,503
2,943
0
6,262
3,998
44,947
3,678
L
Cthulhu
NightxF4ll
Cthulhu
10,410
706
388
2,778
13,010
8,767
0
5,197
7,417
29,493
0
L
Danzaburou
moonlightslayer
Danzaburou
8,668
3,298
0
1,721
8,859
3,130
588
4,838
3,841
0
23,501
W
Achilles
rarr_tweat
Achilles
10,343
3,776
328
6,337
16,708
13,752
620
9,634
6,866
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
27,625
116
Minions Killed
156
4
Camps Cleared
8
745,700
Distance Traveled
653,714
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,238
788
13
1
1
262,627
0
W
Anubis
9,736
749
76
6
2
225,449
3
L
Sol
10,087
776
71
5
4
221,996
2
L
Cthulhu
8,635
664
39
3
2
253,872
4
L
Danzaburou
8,903
685
46
4
2
177,846
5
W
Achilles
9,477
729
27
2
1
257,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role